Newsgroups: comp.binaries.apple2 Path: icaen!news.uiowa.edu!hobbes.physics.uiowa.edu!newsrelay.iastate.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!usenet.ins.cwru.edu!magnus.acs.ohio-state.edu!csn!slate!news From: aknudsen@mines.colorado.edu (Anders Knudsen) Subject: Hera REPOST (desciption) Sender: news@slate.mines.colorado.edu Message-ID: <1994Jun27.035426.13384@slate.mines.colorado.edu> Date: Mon, 27 Jun 1994 03:54:26 GMT Organization: Colorado School of Mines X-Newsreader: WinVN 0.91.4 Lines: 24 Ok, here it comes again...hopefully without screwups! Let me know if there are any problems . Following this description is the adventure game Hera. It is one program and player disk, (the program can reside on one side of a 5.25, with the player info on the other side.) Hera is an adventure game similar to Ultima II. The graphics are similar with many of them animated. The entire game is written in 6502 assembly code (we used EDASM to edit and compile, FYI). Your adventure takes place in the land of Hera. There are castles, towns, villages, ruins, a nomad camp, a monastary, Pirates Cove!, and Skull Mountain! Country sides include desert and arctic regions...be careful your body temp does not shift too far from the norm! The objective is to talk to everyone, get exp, hp, etc., then kill the evil wizzard Zarebae who lives in skull mountain! Use the arrow keys to move around, A for attack, etc. Joystick is supported, no config necessary. The game will run on a //e or a II+ with 64k (don't know about the GS.) Decode the program and player disk, then use ShrinkIt to uncompress to a 5.25 disk. This game is damn kick ass for shareware! GET IT Posts to follow: Program disk, 4 parts. Player disk, 3 parts. please be patient, thanx