On Wed, 30 Oct 2002, Simon Williams wrote: > Date: Wed, 30 Oct 2002 20:30:39 GMT > From: Simon Williams > Newsgroups: comp.sys.apple2.programmer > Subject: Re: Text / Graphics from ML > > > > Yes, text and lo-res graphics are on one of two text pages (the second > > text page is hardly ever used). The primary text page is from $400 to > > $7FF, with some "screen holes" in the range that are not displayed but > > contain vital peripheral card data (and so must be avoided). > > > Where can I find a list of the "forbidden" addresses... I'd like to do > some fiddling... > For the most part I've been using a few POKES,PEEKS & CALLS lists as > reference for Assemby tinkering, but I'm wondering if there is are any > differences between DOS/ProDOS or betweem 6502 and 65c02... and also, > how do I translate negative decimals into hex? > > SW > Hi, perhaps this little table will help you: line 0 : $0400 line 1 : $0480 line 2 : $0500 line 3 : $0580 line 4 : $0600 line 5 : $0680 line 6 : $0700 line 7 : $0780 line 8 : $0428 line 9 : $04a8 line 10 : $0528 line 11 : $05a8 line 12 : $0628 line 13 : $06a8 line 14 : $0728 line 15 : $07a8 line 16 : $0450 line 17 : $04d0 line 18 : $0550 line 19 : $05d0 line 20 : $0650 line 21 : $06d0 line 22 : $0750 line 23 : $07d0 If you want to put a char on screen, you can use something like this: ; A = character ; Y = xcoo (0..39) ; X = ycoo (0..23) putchar: PHA LDA textaddrl,x STA taddr LDA textaddrh,x STA taddr+1 PLA STA (taddr),y RTS textaddrl: HEX 0080008000800080 HEX 28a828a828a828a8 HEX 50d050d050d050d0 textaddrh: HEX 0404050506060707 HEX 0404050506060707 HEX 0404050506060707 Mr. Jon Relay has put together a list of the screen holes and their usage. The following is a quote from his Apple II Info Archives: ### Screen Holes: N is the slot number a card is in. Apple II -------- $0478 1144 Slot address of card using $C800 space //c mouse: clamping minimum, lo byte $04F8 1272 //c mouse: clamping maximum, lo byte $0578 1400 //c mouse: clamping minimum, hi byte $05F8 1528 //c mouse: clamping maximum, hi byte Super Serial Card ----------------- $0478+n 1144+n Delay: b0-1=FF b2-3=LF b4-5=CR b6-7=translate option $04F8+n 1272+n Accumulator for firmware's command processor $0578+n 1400+n b0-2=cmd mode b3-5=slot to ch to b6=lc b7=terminal/CR $05F8+n 1528+n b0-6=command byte b7=zap control commands $0678+n 1656+n Error: b0=parity b1=framing b2=overrun b3=carrier b5=error $06F8+n 1784+n Modem Mode: b0-2=screen slot b3-7=$Cs00 space entry point Printer Mode: current printer width $0778+n 1912+n Modem Mode: input buffer Printer Mode: current column $07F8+n 2040+n b0=auto LF b1=comm.mode b2=keyb inp b3=chk XOFF b4=Pascal b5=ignore LF b6=enable lc/tabs b7=echo Apple IIc Serial ---------------- $0578+n 1400+n printer width $05F8+n 1528+n scratch $0678+n 1656+n b7=parsing command string $06F8+n 1784+n current command character $0778+n 1912+n b6=auto LF b7=echo $07F8+n 2040+n current printer column 80-Column Card -------------- $0478+n 1144+n address of last output routine used by firmware $04F8+n 1272+n video firmware operating mode $0578+n 1400+n horizontal cursor position $05F8+n 1528+n vertical cursor position $0678+n 1656+n character to be printed/read $06F8+n 1784+n Pascal GOTOXY X coordinate $0778+n 1912+n scratch $07F8+n 2040+n scratch Mouse Card ---------- $0478+n 1144+n X coordinate, lo byte $04F8+n 1272+n Y coordinate, lo byte $0578+n 1400+n X coordinate, hi byte $05F8+n 1528+n Y coordinate, hi byte $0778+n 1912+n status: b1=movement int b2=button int b3=VBL int b5=movement b6=still down from last b7=button down $07F8+n 2040+n mode: b0=active b1=VBL on move b2=VBL on button b3=VBL Apple IIc Auxilary Memory ------------------------- $0478 1144 printer port ACIA control reg $0479 1145 printer port ACIA command reg $047A 1146 printer port flags: b0=comm b6=auto LF b7=echo $047B 1147 printer port printer width $047C 1148 modem port ACIA control reg $047D 1149 modem port ACIA command reg $047E 1150 modem port flags: b0=comm b6=auto LF b7=echo $047F 1151 modem port line length As you can see, the screen holes are placed at addresses $0x78 .. $0x7f $0xf8 .. $0xff (x = 4,5,6,7) Differences between 6502 and 65c02: There are not so many differences between these processors. The 65c02 has some bugs removed (e.g. the JMP ($xxff)-bug) and has some additional instructions like PHX, PLY, DEA, STZ addr etc. Probably most programs for the AppleII were written using 6502 instructions only, so there is no need to bother too much for the new ones. Note: The 65c02 was introduced on the AppleIIe and AppleIIc, so if you want your program to run on old AppleIIs, you'd better stick to the 6502 anyway. Kind regards Holger P.S.: In case you need an example on how to write strings to the screen using your own cout routine, I've got an example source code. (A bit too long to post here.) Just let me know.