Paul Schlyter wrote: > In article <20030922000434.16646.00001378@mb-m02.aol.com>, > Michael J. Mahon wrote: > > > ][GIF is trying to solve a very difficult problem, since it has such > > a limited palette available on the Apple II, even in DHR. > > Que? > > The 256-color palette in GIF images is indeed limited compared to > today's tandards. But the Apple II had only 16 colors even in lo-res > and text modes, and fewer still in hi-res mode..... Well it turns out that ][ Gif is the only viewer I could find that will actually open gif89a files. It even does animations (very slowly)... curiously, all of the 16-bit gif viewers I tried wouldn't recognize any of the GIFFs I threw at them. Haven't had any luck with finding a gif palette that translates to DHR, though I found that ][ Gif handles the colours fairly well in HiRes mode (it alternates horizontal lines to "mix" colours), unfortunately this approach allows a maximum practical resolution of 140x96 which is a bit pathetic for photos. On the plus side, I've found that b/w photos can translate very nicely. I got pretty good results by first resizing greyscale images to 280x192 and then saving the gif file with the palette limited only to #ffffff and #000000. Dithering is the key here, I found that generally either pattern or diffusion were the best methods. ][ Gif converts the b/w gif very crisply, but saving as HiRes seems to introduce pixel blurring in the mid-tones which smooths the transitions somewhat. Not sure why I started messing about with this in the first place, but now I'm thinking of doing a HiRes slideshow of my summer vacation ;-) Simon