DANGER! DANGER! The patch that I posted about the DragonWarsGS saved game patch should _only_ be used if your party has seven members! DragonwarsGS saved game files are written as sparse files, and if your party has never had 7 members, the location I gave will be incorrect (it appears if you dismiss a character, the block is not freed up; so parties that had 7 members and then dismissed one or more may be able to use the previous post's technique). The Deliverance block editor appears to use the disk's block $00 as place holder for sparse blocks (a dangerous practice), and was how I goofed with my original post. The correct block to start to edit is the first block after the last character in your party. You should be able to recognize this block if you get the patching info on how to edit your characters that is available in several places online. I apologize for any inconvenience this may have caused. To recap: Go to the block after your last character block in your saved game file, and starting at byte $150, write $FF bytes until the end of this block. Fill the following three blocks with $FF bytes as well. This will map every area in the Dragonwars map _except_ the area your party was in when you saved the game. Another patch I've found is also in the block after your last character's block. The first byte of this block is the number of squares from the bottom of the map of the area your party was in when you saved the game. The second byte in this block is the number of squares from the left edge of the map of the area your party was also in when you saved the game. If these bytes are $0A 09 then your party is in the 10th row above the bottom of the map, and 9 rows from the west edge. Warning: if you use this patch, don't put your party onto a water square, or you will get stuck and have to reset. Only patch your party onto land squares. I haven't tried a wall square yet. Ludowick