"Bryan Parkoff" wrote in message news:<7qOdnaxpHp_X3c-jXTWQkQ@giganews.com>... > Yes, what I meant to capture CGA text screen into filename. MS-DOS > version 6.22 would be fine. > > -- > Yours Truly, > > Bryan Parkoff > BParkoff@satx.rr.com DOS 6.22, eh? Got Qbasic? ;) 10 DEF SEG=&HB800 20 BSAVE "filename.ext",0,4000 (NOTE: this is a dump of video memory including the color values and everything.) -uso. "Bryan Parkoff" wrote in message news:... > Thank you for the information, but it does not provide me enough > information. After dump video memory into filename, which extension should > be used? Is it .Fnt or .Bmp, or etc? I understand that CGA 8x8 pixel font > contain 8 byte each 80x25 character. It's a BSAVE file, use any extension. QBasic will default to .bas (!). There's about 7 bytes of junk (the load address, etc.) at the beginning, followed by the data. In text mode this is two bytes per character location (ASCII character, followed by color attribute), linear (line 2 comes directly after line 1, etc.). In graphics mode this is somewhat like the Apple (and the two modes 320x200x4 and 640x200x2 use the same format). I don't know about it. You can read the character at a certain location with SCREEN(y,x) and the pixel at a certain location with POINT(x,y). See the QBasic online help for this, if you have it. (Same for GW) -uso. "Bryan Parkoff" wrote in message news:... > I don't understand your post. Please give me QBASIC example that will > show character's pixels. > > -- > Yours Truly, > > Bryan Parkoff > BParkoff@satx.rr.com Do you mean whether a pixel is on or off? Type POINT and press F1, and Microsoft can explain it better than I can ;) SCREEN 1 LOCATE 5 ? "(0,0) -> "POINT(0,0) PSET (0,0),1 LINE (0,1)-(20,1),2 LINE (0,2)-(40,10),,BF ? "(0,0) -> "POINT(0,0) ? "(15,1) -> "POINT(15,1) ? "(30,5) -> "POINT(30,5) This should display a dot in color 1 in the corner, with a line in color 2 directly under it, followed by a white box and the following text: (0,0) -> 0 (0,0) -> 1 (15,1) -> 2 (30,5) -> 3 Hope this helps. -uso.