|||||| |||||| || || |||||| |||||| || || ||| || || || || ||| |||| |||||| || |||| Your || || || || ||| || || |||||| |||||| || || |||||| |||||| GEnieLamp Computing || |||||| || || |||||| RoundTable || || || ||| ||| || || || |||||| |||||||| |||||| RESOURCE! || || || || || || || ||||| || || || || || ~ WELCOME TO GEnieLamp APPLE II! ~ """""""""""""""""""""""""""""" ~ SPECIAL NEEDS: Apple II in Children's Hospitals ~ ~ THE TREASURE HUNT: One Great MOD Player, Twenty Great MODs ~ ~ BOOK REVIEW: The Internet Business Guide ~ ~ HOT NEWS, HOT FILES, HOT MESSAGES ~ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////// GEnieLamp Apple II ~ A T/TalkNET OnLine Publication ~ Vol.3, Issue 33 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Editor....................................................Douglas Cuff Publisher.............................................John F. Peters \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////// ~ GEnieLamp IBM ~ GEnieLamp ST ~ GEnieLamp [PR] ~ GEnieLamp Windows ~ ~ GEnieLamp A2Pro ~ GEnieLamp Macintosh ~ GEnieLamp TX2 ~ ~ GEnieLamp A2 ~ LiveWire (ASCII) ~ GEnieLamp MacPRO ~ ~ Solid Windows ~ Config.sys ~ ~ Member Of The Digital Publishing Association ~ GE Mail: GENIELAMP Internet: genielamp@genie.geis.com FTP: sosi.com ////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ >>> WHAT'S HAPPENING IN THE APPLE II ROUNDTABLE? <<< """""""""""""""""""""""""""""""""""""""""""""""""""" ~ December 1, 1994 ~ FROM MY DESKTOP ......... [FRM] HEY MISTER POSTMAN ...... [HEY] Notes From The Editor. Is That A Letter For Me? HUMOR ONLINE ............ [HUM] REFLECTIONS ............. [REF] Ten Light Bulb Jokes. About Online Mentoring. ASCII ART GALLERY ....... [ASA] BOOK REVIEW ............. [BKR] Holiday Art. The Internet Business Guide. HARDVIEW A2 ............. [HAR] THE TREASURE HUNT ....... [HUN] News from RezTek. Yours For The Downloading. SPECIAL NEEDS ........... [SPC] PAUG NEWSLETTER ........ [PNL] Computers in Kid's Hospitals. December 1994 Report. LOG OFF ................. [LOG] GEnieLamp Information. [IDX]""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" READING GEnieLamp GEnieLamp has incorporated a unique indexing system """"""""""""""""" to help make reading the magazine easier. To utilize this system, load GEnieLamp into any ASCII word processor or text editor. In the index you will find the following example: HUMOR ONLINE ............ [HUM] [*]GEnie Fun & Games. To read this article, set your find or search command to [HUM]. If you want to scan all of the articles, search for [EOA]. [EOF] will take you to the last page, whereas [IDX] will bring you back to the index. MESSAGE INFO To make it easy for you to respond to messages """""""""""" re-printed here in GEnieLamp, you will find all the information you need immediately following the message. For example: (SMITH, CAT6, TOP1, MSG:58/M475) _____________| _____|__ _|___ |____ |_____________ |Name of sender CATegory TOPic Msg.# Page number| In this example, to respond to Smith's message, log on to page 475 enter the bulletin board and set CAT 6. Enter your REPly in TOPic 1. A message number that is surrounded by brackets indicates that this message is a "target" message and is referring to a "chain" of two or more messages that are following the same topic. For example: {58}. ABOUT GEnie GEnie's monthly fee is $8.95 for which gives you up to """"""""""" four hours of non-prime time access to most GEnie services, such as software downloads, bulletin boards, GE Mail, an Internet mail gateway, and chat lines, are allowed without charge. GEnie's non-prime time connect rate is $3.00. To sign up for GEnie service, call (with modem) 1-800-638-8369 in the USA or 1-800-387-8330 in Canada. Upon connection type HHH. Wait for the U#= prompt. Type: JOINGENIE and hit RETURN. When you get the prompt asking for the signup/offer code, type: DSD524 and hit RETURN. The system will then prompt you for your information. Need more information? Call GEnie's customer service line (voice) at 1-800-638-9636. SPECIAL OFFER FOR GEnieLamp READERS! If you sign onto GEnie using the """""""""""""""""""""""""""""""""""" method outlined above you will receive an *additional* six (6) free hours of standard connect time (for a total of 10) to be used in the first month. Want more? Your first month charge of $8.95 will be waived! Now there are no excuses! *** GET INTO THE LAMP! *** """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" //////////////////////////////////////// GEnie_QWIK_QUOTE //// / / / "What does error code BA indicate?" / / / / "That you have sheep in your RamFAST." / / / / "Not sheep, RAM." / / / ////////////////// W.NELKEN1, PROCYON.INC & J.SCHONBLOM //// [EOA] [FRM]////////////////////////////// FROM MY DESKTOP / ///////////////////////////////// Notes From The Editor """"""""""""""""""""" by Douglas Cuff [EDITOR.A2] >>> THIS YEAR ENDS, 30 DAYS -- REDUCE SPEED NOW <<< """"""""""""""""""""""""""""""""""""""""""""""""""" In Which We Continue the Cruise Control Metaphor of Last Month, and Shift Smoothly into a Holiday Mood Not so many months ago, I was hurrying home in my car, knowing that I would disappoint my wife and myself if I were late. We both work long, hard hours, my wife and I, and it's rare that we have time to do something frivolous together, like watch television or go to a movie. We had made a date for that night. Minutes were precious. Naturally, that night of all nights, the monthly meeting of our annual Apple II user group ran late. I kept edging toward the door, trying to get away. Finally, I simply bolted. I leapt into the driver's seat and started the engine. Not even taking a moment to check my watch, I nudged the speedometer needle past the posted limit and headed for home. Only when I reached a stop light did I look at my watch. My heart sank. To be on time, I needed five more minutes than I had. The fables I had read in my childhood joined hands and danced in a circle around my head. Never give up before you try. Have confidence in yourself, and the impossible can be possible. Our fates are in ourselves. When the light turned green, I trod on the accelerator... ...until I reached the speed limit. Then I turned on the cruise control. Those childhood fables make great servants, but poor masters. I wanted badly to be home on time. But it was no longer possible, and I refused to kill myself trying. The more nervous I get about time pressures, the worse my driving gets, and that's a vicious circle. Clearly it was time to restrain my haste, using the cruise control to enforce that restraint. Don't I make myself sound mature? Don't I make myself sound wise? Well, the truth is, at the age of 33, this was probably the first time I had enough sense to see the bigger picture in a crisis situation. Arriving home late is bad, but having an accident is worse. (Even if you don't kill someone else, even if you don't kill yourself, even if no one is hospitalized, even if no one even has to go to the emergency department for a quick examination to be sure they're all right... do you have any idea how much hassle is created by the aftermath of putting a dent in your own car's fender?) I got home five minutes late. We had to scrap our plans and make new ones on the spot, but my wife and I both survived with our good moods intact. It's sad how often we confuse the urgent and the important. If on Monday morning, one client says he'll pay me $1000 for a project due in two weeks and on Monday afternoon, another client says he'll pay me $25 for a project due in one week, I'm liable to start work on the $25 job because it's more urgent. If my wife has a midterm worth 30% on Friday, and has a 1% assignment given her that's due on Thursday, chances are she'll start work on the assignment. We keep ourselves so busy that we don't even realize there is a difference between important deadlines and urgent ones, much less try to discern it. The holiday season does a particularly good job of underlining the difference between the important and the urgent. Several years ago, the city in which I lived had a power blackout on Christmas day. I had computer games and plenty of other impressive toys--nothing succeeds like excess--none of which counted for anything with no electricity. All of a sudden, the gift that meant most to me was a simple hand-knit sweater from my girlfriend. Meanwhile, what about Christmas dinner? The turkey had already been in the oven for an hour when the power died. A phone call from an aunt just a few blocks away revealed that she had power. Could she possibly make room in her oven for our turkey as well? Of course she could, and did. (Don't ask me how.) A lot of the things we intended to do that Christmas day--urgent but not important--never got done. We were honorably relieved from many of the self-imposed, false responsibilities and competition of the holiday season. We were warm, we had a hot meal, we had friends and relatives willing to help us out, and we were together. Gifts beyond price. I still have the sweater that meant so much to me that Christmas. It's too small for me now, but of course I can't get rid of it. Because my wife is wearing it. --Doug Cuff GEnie Mail: EDITOR.A2 Internet: editor.a2@genie.geis.com __________________________________________________________ | | | REPRINTING GEnieLamp | | | | If you want to reprint any part of GEnieLamp, or | | post it to a bulletin board, please see the very end | | of this file for instructions and limitations. | |__________________________________________________________| ASCII ART BEGINS _____ ______ _ _ ___ ___ / ____| ____| (_) | | / _ \|__ \ | | __| |__ _ __ _ ___| | __ _ _ __ ___ _ __ | |_| | ) | | | |_ | __| | '_ \| |/ _ \ | / _` | '_ ` _ \| '_ \ | _ | / / | |__| | |____| | | | | __/ |___| (_| | | | | | | |_) | | | | |/ /_ \_____|______|_| |_|_|\___|______\__,_|_| |_| |_| .__/ |_| |_|____| | | |_| ASCII ART ENDS [EOA] [HEY]////////////////////////////// HEY MISTER POSTMAN / ///////////////////////////////// Is That A Letter For Me? """""""""""""""""""""""" by Douglas Cuff [EDITOR.A2] o A2 POT-POURRI o HOT TOPICS o WHAT'S NEW o THROUGH THE GRAPEVINE o MESSAGE SPOTLIGHT >>> A2 POT-POURRI <<< """"""""""""""""""""" DIVERSI-FOUND! New Address for Ordering " DiversiTune ", " DiversiCopy ". """""""""""""" " DivesiCache " and " DiversiKey " and Song Disks: William W. Basham, M.D. 10400 Connecticut Ave., #407 Kensington,MD 20895-3910 He still has Disks for the IIgs and Still Marketing them. You can Request Order Forms form him. and they are Discounted from the Original Price (H.TRUMP, CAT2, TOP21, MSG:26/M645;1) TWILIGHT II AND APPLEWORKS 4.3 Dan, Bev is correct in that AW 4.3 does """""""""""""""""""""""""""""" call _ClrHeartBeat on a IIgs at startup, thereby disconnecting Twilight II and any other similar software. In fact, the current issue of NAUG's Forum has a patch to defeat that patch if you're someone who doesn't have problems with Twilight II. The disabling of Ultra if AppleTalk is connected is separate, and has been around with 4.0 or 4.01. (BRANDT, CAT17, TOP14, MSG:99/M645;1) >>>>> From Apple IIGS Technical Note #55 """"" "The Heartbeat Interrupt Task queue does NOT belong to the application. Different portions of System Software can, and will, install Heartbeat Tasks. If these tasks are removed, anything from a system crash to media corruption may result. NOTHING but System Software should make this call. Eric Shepherd (Sheppy) [Team PPCPro] (POWERPC.PRO, CAT17, TOP14, MSG:109/M645;1) PC TRANSPORTER SOURCE CODE FOUND It seems that I found some AE source """""""""""""""""""""""""""""""" code for the PCTransporter, but the file is partly corrupted (how do I fix it, or would someone be willing to fix it). Also, included is other AE source code for their other products. The source code, it seems is to be fairly old, that is its not source code from the latest software. If anyone is interested let me know so that I can dig it up.... Now don't quote me on this since I'm not a programmer, but to me it looks like source code. Would this be helpful to anyone? Sam Latella [A2World] "Apple ][ Forever, IBM Never!!!" (S.LATELLA, CAT14, TOP2, MSG:56/M645;1) MACINTOSH SOUNDS ON THE IIGS Well, Steve is right, but that ain't why """""""""""""""""""""""""""" some of those files won't convert or play, Dave. MacSoundGrabber (MSG) has (IMHO) a _very_ annoying limitation--it can only load & convert Mac sound resources that are 64K in size or smaller. (Notice I did not say sound files--like the rSoundsample format on the IIGS, a file can contain more than one sample.) As long as the _samples_ you wanna convert are 64K or smaller, MSG will do a dandy job of converting them into rSoundsample format on the IIGS. If the sounds you want are bigger than 64K, other things will have to be done. If you're a GS+ subscriber, the program FileDump (in GS+ V5.N1) is a great help in converting sounds that MSG can't do. For more info, refer to my article "Catch the .WAV" in GS+ V4.N6. FWIW, I have converted several of the AudioClips packages into rSound format for use with the IIGS. Two of these packages (Star Trek: The Logical Collection and Terminator 2: Judgement Day) are sold directly thru Sound Source Interactive and can be ordered from them directly at (800) 877-4778. If you have any of the following packages bought in Mac or Windows format, _and can supply me with proof of purchase_, I can send you the package already converted for use on an Apple IIGS. The packages I have available are: 2001: A Space Odyssey Star Trek Bonus AudioClips Star Trek: The Next Generation "Encounter at Farpoint" Star Trek: The Next Generation "The Best of Both Worlds" Star Trek: The Next Generation Bonus AudioClips If interested, please contact me via E-mail. Bill Moore Contributing Editor, GS+ Magazine ** Can you do the Picard Maneuver in a Grand Am? ** (BILL.MOORE, CAT6, TOP7, MSG:237/M645;1) CAPSULE REVIEW Design Master isn't worth the shutter on the disk it's """""""""""""" shipped on. Eric Shepherd (Sheppy) [Team PPCPro] (POWERPC.PRO, CAT33, TOP3, MSG:3/M645;1) IIGS REPLACEMENT KEYBOARD MacWarehouse is selling an ADB Extended """"""""""""""""""""""""" keyboard that is fully IIGS compatible for $69.95. It's a standard 105 key layout, with large return and shift keys, control/option/open-apple keys on both sides of the main grid; separate arrow keypad; insert/del/home/end/page-up/page-down keys; 15 function keys, a numeric keypad, and 3 indicator lights. I just bought one of these and hoo boy, it's nice. :-) Jawaid (under disguise) (SEQUENTIAL, CAT4, TOP2, MSG:272/M645;1) ORIGINAL CASTLE WOLFENSTEIN TRULY LOST > Is Castle Wolfenstein acceptable """""""""""""""""""""""""""""""""""""" > material for the Lost Classics? If I am remembering the program correctly, I spoke to the author about 18 months ago about making Castle Wolfenstein a Lost Classic. At the time, we could not come to a consensus on where to go with it. He may be willing to decide something now. I will put him on my list of calls to make and see where it leads. In the meantime, the program is still copyrighted and can not be legally copied or uploaded(released) here in A2. In case anyone is interested, I do know that the source code is on a hard drive in a landfill somewhere. Has been for some years. :( -=Joat=- (A2.TIM, CAT7, TOP13, MSG:35/M645;1) JOB POSTING? Attention, background MOD-player authors! """""""""""" Softdisk Publishing is interested in acquiring background MOD-playing capabilities for use in our software. We'll pay good money (and, as the MOD standard seems to evolve quite regularly, it could turn into an ongoing thing for you). Interested? Let us know! -Greg Templeman, GS Product Manager/Lead GS Programmer Softdisk Publishing (BARNABAS, CAT6, TOP18, MSG:107/M645;1) IMAGEWRITER II ON AN IBM PC? I have a question for a friend who owns an """""""""""""""""""""""""""" Imagewriter II Printer. She wants to run it on an IBM PC. She tells me that she has a driver for an Imagewriter II in some sort of IBM word processing program. She teaches and uses IIe's and an IBM. Her goal is to connect the Imagewriter II with a switch box to use with both machines. Does anyone have any experience with this type of set up? I have hooked up many IBM or Parallel Printers, Including a Quietwriter to a IIe, I have no experience with anyone hooking up an Imagewriter II to an IBM rig. (C.GERHARDT2, CAT4, TOP9, MSG:364/M645;1) >>>>> I have no experience with connecting an Imagewriter II to a PC, but """"" I do have a book in front of me now that explains how to do it. On page 212 of _Macintosh Printer Secrets_ (1990) by Larry Pina, it claims that despite some people saying this connection can't be made, "it _can_ be done, very easily." On the next 4 pages, Pina describes how to build the cable, how to set the Imagewriter II dip switches, and how to put in the needed MS-DOS MODE command (no, the driver does not take care of that, according to Pina). To tell you the truth, it doesn't sound easy to me, but Pina's explanation should be understandable to anyone who is conversant with terms like CONFIG.SYS, XT, and AT. Pina's explanation is too long to reproduce here. If your friend can't find the book in your public library (I think it is out of print), email me your or her address and I'll send a copy of the relevant pages. By the way, I bought Pina's book a few months ago on remainder because it has lots of good Apple-II-relevant information on the printer I use, the Imagewriter II. Steve Eisenberg Wynnewood, PA (S.EISENBERG, CAT4, TOP9, MSG:365/M645;1) >>>>> Here is a little something I picked up from Compuserve regarding """"" the use of an Imagewriter printer on an PC compatible: -/-/- "Yes...ladies and gentleman at long last the pinouts for a "WORKING" cable that will connect an IBM machine to an Apple Imagewriter 2 printer. Amaaazing!!!! I have made and tested several of these cables all with no problems. In no time you'll be printing from Wordperfect,Lotus,PrintShop and other DOS programs. I don't run windows so I have no clue if it will work from any windows based programs. For more interesting Apple// Goodies call: The WAC BBS (503) 363-0861 24hrs 14400bps RS-232 Female Mini-Din-8 male ----------------------------------------------------------- Pin 1 --------------------------------------- Ground shield Pin 2 --------------------------------------- Pin 5 Pin 3 --------------------------------------- Pin 3 Pin 5 -----|\ Pin 6 -----|--------------------------------- Pin 1 Pin 8 -----|/ /|----- Pin 4 Pin 7 ---------------------------------| \|----- Pin 8 Pin 20 -------------------------------------- Pin 2 The only thing you need to do now is attach your cable to the COM1 port of your MS-DOS machine and add these lines to your autoexec.bat program. mode lpt1:=com1 mode com1:96,n,8,1 If your using COM2: mode lpt1:=com2 mode com2:96,n,8,1 " -/-/- Hope this helps... (I hope it formats OK, too. I 'Appletalked' this directly off my Mac HD to CoPilot) Tim K (KELLERS, CAT4, TOP9, MSG:366/M645;1) >>> HOT TOPICS <<< """""""""""""""""" APPLEWORKS 5 SHIP DATE SLIPS AGAIN It now appears that the printers will """""""""""""""""""""""""""""""""" have the AppleWorks 5 manuals ready to go by the end of next week. I expect Quality will ship November 21. (The software is ready to go as soon as the manuals are ready.) (BRANDT, CAT17, TOP18, MSG:209/M645;1) BIG RED COMPUTER CLUB AFTERMATH? As everyone knows by now, Big Red """""""""""""""""""""""""""""""" Computer Club will be closing their doors by the end of the year. The owner of Big Red, John Wrenholt, has been actively supporting the Apple II computer for more than a dozen years, and he does not want BRCC members to feel abandoned or to feel that BRCC's closure will leave Apple II owners without any avenues for support. For that reason, BRCC has included a 12 page sampler issue of Shareware Solutions II inside their November, 1994 mailing. That mailing has been sent out via bulk mail, so it may take anywhere from 1 to 3 weeks to reach its destination. The Shareware Solutions II sampler is an abridged version of the Volume 2, Issue 1 edition. If you are a BRCC member who is seeing Shareware Solutions II for the very first time, feel free to post questions here about Shareware Solutions II, or feel free to direct questions to the publisher in e-mail directed towards JOE.KOHN Joe Kohn Publisher, Shareware Solutions II (JOE.KOHN, CAT28, TOP4, MSG:233/M645;1) >>>>> BUT, where will the residual inventory ultimately reside? Joe, """"" since you seem to know more than the average about BRCC, can you provide any guesstimates about this? Dave (D.MATTIS@GEnie.geis.com) CONNECTING WITH SPRINTNET AT 14,400 (D.MATTIS, CAT28, TOP4, MSG:235/M645;1) <<<<< BRCC's inventory falls into a couple of different categories """"" Some of the software currently being sold by BRCC is licensed from other companies, such as The Nibble Software Collection. With software like that, the copyright holder _may_ continue to offer it for sale. Other products are owned outright by BRCC, such as Print Shop Lover's Utility Set. I've tried to make overtures to BRCC concerning the outright purchase of the rights for PLUS and Labels, Labels, Labels, but to no avail. Other products are merely distributed by BRCC, such as software from Triad Ventures and Seven Hills. If someone else wanted to distribute those, they'd need to contact the owners and make an offer. In talking to John Wrenholt just the other day, he doesn't anticipate having a whole lot of inventory left. After all, his "going out of business sale" is just too good to pass up - BRCC is selling games like Pac Man for $3.50. I think that BRCC expects to sell off just about all their inventory with pricing like that. And, if they don't, I can't imagine that any other software distributor would really be interested in "picking them up." To sum it up, if there's something you'd like to purchase from BRCC, you really ought to do it now. The software may not be available from anyone else after 1/1/95. (JOE.KOHN, CAT28, TOP4, MSG:242/M645;1) <<<<< Concerning BRCC's library of freeware and shareware.. """"" Since I was employed as BRCC's public domain/freeware/shareware librarian from 1989-1992 and literally added hundreds of disks to the BRCC library during that time, I do plan to make some (many?) of those disks available via the SSII Library. Out of respect for BRCC and for John Wrenholt, I will wait until after BRCC closes their doors before making those disk collections available via the SSII Library. Joe (JOE.KOHN, CAT28, TOP4, MSG:244/M645;1) APPLEWORKS, ULTRAMACROS, AND APPLETALK > I need to be able to use """""""""""""""""""""""""""""""""""""" > AppleWorks, UltraMacros, and > AppleTalk at the same time. I do that every day. There's a one-byte patch that will allow UM to be active while AppleTalk is active. With AW4.3 I have had no crashes regardless of how it is launched. With earlier versions I had to launch AW from ProSel-16 to keep from crashing. I have an article in the current NAUG AppleWorks Forum that describes the patch and how to apply it. If you don't have that, let me know and I'll e-mail it. (D.CRUTCHER, CAT17, TOP14, MSG:126/M645;1) <<<<< > I don't know why Dan Crutcher can use macros with AppleTalk, but """"" > I've never seen it succeed I don't know either, since I don't do anything special (other than apply the patch that Randy provided that allows UM to be active at the same time as AppleTalk). I boot into ProSel-8, then, if I want to use GS/OS, I launch GS/OS which is set to run ProSel-16. From there I can go straight to AW4.3, with AppleTalk active, and use macros to my heart's content. Just a few minutes ago, I went through that process, and even launched Finder first and opened a Macintosh volume (via AppleTalk) in the Finder and then launched AW4.3. I ran about five complex macros (CheckWorks, a phone dialer, etc.) with no problems. I do the same at work. Each of my machines is a ROM 01 GS. I can't believe I'm the only one who can do this. If my being able to do it is unusual, I would suspect that my route through ProSel may have something to do with it. For anyone who has a block editor, here's the patch to allow UltraMacros to be active at the same time as AppleTalk: PATCH APLWORKS.SYSTEM TO ALLOW MACROS WITH APPLETALK ACTIVE: The current APLWORKS.SYSTEM disallows macros with AT active. Patch it with a disk editor by changing offset +142B from EE to 2C. If +142B is_not_ EE in your version, search for EE 96 0A in that approximate area. Try it. If it doesn't work, you can always reverse it by changing the byte back to EE. (D.CRUTCHER, CAT17, TOP14, MSG:137/M645;1) >>>>> > I would suspect that my route through ProSel has something to do """"" > with it Bingo. (BRANDT, CAT17, TOP14, MSG:141/M645;1) >>> WHAT'S NEW <<< """""""""""""""""" IIGS FAX/MODEM SOFTWARE Vitesse, Inc. announces "FAXination," FAX/Modem """"""""""""""""""""""" software for the Apple IIgs. -> Allows printing to an external fax modem from any standard GS/OS-based application! -> FAXes graphics and text with ease! -> Support for Pointless Truetype fonts! -> Use the Deferred Send feature to send one or more documents to the same fax station with a single call! -> Use the Deferred Send feature to create a fax document when RAM is low, and then send it later when more RAM is available! -> Phone Book feature addresses faxes and fills in cover sheets automatically! -> Answers and receives FAX calls automatically, or only by manual command! -> Maintains a log of FAXes sent or received! -> Use Send or Receive Logs to view cover information, the actual document, print the document, or change the address and forward it to another person! -> Automatically supports Class-1, Class-2, and Class-2.0 FAX/Modems! -> No knowledge of modems needed! Automatically senses which port and which modem is attached! Simply plug in the modem, install the software, and reboot! -> Optional Call Progress window allows you to see what is happening while sending or receiving a FAX! -> FAXination is a CDEV with an NDA interface, providing quick access to FAXination controls. -> PrintPicker NDA allows switching between the FAXination printer and your printer with ease (GS/OS System 6.0, or higher only)! -> Special desktop application allows even users with less tham 2MB RAM to send Deferred FAXes! FAXination requires GS/OS v5.0.4, or higher, 1-1/2MB RAM, and a hard disk drive. System 6.0, or later, and 2MB RAM is highly recommended! FAXination -ONLY- supports external FAX/Modems. FAXination is scheduled to ship the first week of December 1994. Vitesse is taking advanced orders NOW! FAXination . . . . . . . . . . . . . . . . .$49.95 FAXination with 14,400 external FAX/Modem. .$149.95 Tracer Sanction and Mind Shadow (combo). . .$29.95 Ultima I . . . . . . . . . . . . . . . . . .$29.95 Quickie 3.2 Hand Scanner . . . . . . . . . .$89.95 Quickie 3.2 Hand Scanner/Inwords OCR . . . .$99.95 Quickie-C (Adaptor). . . . . . . . . . . . .$99.95 Quickie/Quickie-C (combo). . . . . . . . . .$189.95 Quickie 3.2 (update from 3.1). . . . . . . .$24.95 Prices listed are effective prior to December 15, 1994. $$$ Order direct from Vitesse, Inc. and save! $$$ To order, contact Vitesse, Inc. sales at 1-800-777-7344. Vitesse, Inc. P.O. Box 929 La Puente, CA 91747-0929 This is a limited time offer. Prices are subject to change without notice. (VITESSE, CAT40, TOP2, MSG:1/M645;1) <<<<< The FAX/Modem in the FAXination w/ FAX/Modem Combo is manufactured """"" by Aspen and uses the Rockwell chipset to provide v.42 bis and Class 2 modem support. Lowell Erbe Vitesse, Inc., Technical Support (VITESSE, CAT40, TOP2, MSG:23/M645;1) >>>>> The v.14, v.17 and v.29 specifications are communications protocols """"" used to encode data for transmission on the telephone line. Since these numbers indicate hardware features, the modem handles all that. In short, all fax modems will work with Faxination, unless somebody can find a _real_ oddball out there that just won't respond to the standard Class 1 or 2 modem commands. Faxination will handle Group III encoding (a software function) and will work with all of the modem brands mentioned so far in this topic. Please note that the "print to fax" feature will only work in GS/OS desktop applications which do their printing through the Print Manager. It will NOT work with AW4, the Orca shell and other 8-bit or text-based applications. Da Programmer (S.MCQUEEN1, CAT40, TOP2, MSG:34/M645;1) >>>>> Yes, Faxination will transmit graphics files from any desktop """"" graphics or page layout application, such as Quickie or AWGS. ANYTHING which can be printed using the Print Manager can be faxed via Faxination. Since facsimile only provides black and white support, the pictures transmitted will be rendered as half-tone dithered grey-scale images. The effect will be similar to printing a picture on a black-and-white printer. Da Programmer (S.MCQUEEN1, CAT40, TOP2, MSG:43/M645;1) <<<<< The best estimation that I have right now is that FAxination will """"" begin shipping on December 5, 1994. It might end up a couple (and I really mean only 2 or 3 days) later than that. Lowell Erbe Vitesse, Inc., Technical Support (VITESSE, CAT40, TOP2, MSG:75/M645;1) SALE--HALF OFF SEVEN HILLS SOFTWARE We're having a "Super Holiday """"""""""""""""""""""""""""""""""" Special" through 12/22/94 where you can get our products at 50% off: PRODUCT REGULAR 50%OFF Drive Cleaner GS $ 34.95 $17.48 Express $ 49.95 $24.98 Font Factory GS $ 39.95 $19.98 GraphicWriter III $149.95 $74.98 Independence $ 39.95 $19.98 Kangaroo $ 49.95 $24.98 ShoeBox $ 59.95 $29.98 Spectrum $129.95 $64.98 Super Menu Pack $ 29.95 $14.98 SuperConvert $ 39.95 $19.98 The Manager $ 69.95 $34.98 TransProg III $ 39.95 $19.98 The shipping cost is $3.50 anywhere in the U.S.. Shipping elsewhere is actual 1st class shipping, a minimum of $3.50. This is _NOT_ a "close-out" sale! These prices are the standard discounts we give to mail order houses; we're just passing the savings on direct to our customers for this holiday sale! If you want a brief description of each of those products, just send e-mail to SEVENHILLS and ask! :) Thanks, --Dave (SEVENHILLS, CAT43, TOP2, MSG:105/M645;1) >>> THROUGH THE GRAPEVINE <<< """"""""""""""""""""""""""""" WOLFENSTEIN 3-D FOR IIGS? On the FutureNet there is a rumor that Wolf3D """"""""""""""""""""""""" is about to be released for the IIgs, the rumor say that it's Vitesse that will distribute it? what else do we know.....:) Jonte (JONTE.R, CAT6, TOP3, MSG:52/M645;1) >>>>> Well, the Wolfenstein 3D that is in the Mac library looks like it """"" was done for Interplay by BurgerBill. In fact, one of the "cheat" code words included in the game happens to be "APPLEIIGS" (this is a command that you type while the game is running, to activate a cheat). Have to say, however, that having seen Wolf 3D on a PC, and Wolf on the Mac, that the original version on the PC is better. The sound effects on the Mac are not bad, however, but the graphics are just not as good. Steve Weyhrich --< (S.WEYHRICH, CAT6, TOP3, MSG:59/M645;1) >>>>> For what it's worth, I received a flyer from Vitesse today """"" advertising a number of things, one of which is Wolfenstein 3-D. complete with 90 levels. They had it priced at $39.95, and recommended an accelerator. So I guess Wolfenstein 3-D has indeed made it to the IIGS. Cool. :) (KMCCANN, CAT6, TOP3, MSG:70/M645;1) >>>>> Yes. $39.95 through December 31, then $49.95 """"" (K.LUCKE, CAT40, TOP7, MSG:232/M645;1) ANIMASIA 3-D ANIMATION > I haven't gotten my issue of GS+ yet, but I """""""""""""""""""""" > assume that this means that you're ready to > release Animasia3D. Great! (If I'm assuming right) :) You're assuming right, but not right now :) December 10th is THE date. Michael (ANIMASIA, CAT33, TOP2, MSG:349/M645;1) SOUNDMEISTER STATUS I never in _any_ dream, not just my wildes't ones, """"""""""""""""""" ever imagined it would take this long to get this card 'done'. Yes, the connector problem has been solved, cables are being built and cards are shipping, some people who ordered very recently got cards because they ordered other things as well, and we don't like to ship partial orders unless we really need to. For the most part, back orders are being filled on a date taken basis, those that had checks/money orders (payment attached) have been processed first due to time limits on some checks/money orders and then those that have payment info on the order sheet allready, (credit card info or school PO present). Overall, I'm very pleased with the outcome, I strongly recommend using a good pair of non-amplified bookshelf speakers or other type cabinet speakers and letting the onboard amp do the work. The output is much nicer. If your going to hook the card into an audio system, it has a true line level out signal. Due to noise present in some GS systems, particulary ROM 01 boards, it gets amplified by the speakers if you use powered speakers. The SoundMeister comes with Digital Session 1.0, which is a 'release' version of the last version that Econ shipped with the card, no new features have been added, all known (reported) bugs have been fixed, with one exception: Neither Econ or I was able to recreate a bug reported by a user when editing large files on the disk instead of using available RAM only. We belive it was related to that users particular system setup with reference to installed inits, etc.. The price of the card is $69.00 and $84.95 with a small set of speakers. Allthough the speakers we supply are the powered type, I recommend connecting them to the amplified output and using them that way. They have been tested that way, and work 100%. In addition, there are volume controls located on the speakers and they are functional in this configuration. An additional note: SoniqTracker v.63 has a built in volume control from the player. It supports the SoundMeister card. You can digitize with software other than Digital Session, such as AudioZap or the SuperSonic digitizer application program as well. SoundShop (shipped w/HyperStudio) should work as well, allthough I have not tried it. The SoundMeister will work in conjunction with the HyperStudio slotless digitizer card. Tony (T.DIAZ, CAT46, TOP7, MSG:135/M645;1) TIMEWORKS SOFTWARE LOST I had to call NEBS today and while I had him on """"""""""""""""""""""" the phone I asked about the Apple II software they used to sell. Idea being to see if they would release it as copyrighted freeware. Pretty good simple accounting software that supports their forms. Seems that that division of the company was sold and took the software with them. No idea where they are now. So. it may not have been exactly a classic, but it is for sure lost. No Joy.... VACC Dave (VACC.DAVE, CAT7, TOP6, MSG:173/M645;1) YOUR MONEY MATTERS UPDATE LIST I decided if I was going to wait to get """""""""""""""""""""""""""""" all the changes I wanted into the beta test version before releasing it, it might never get done. So I have put together an almost complete beta version for testing. If you are a registered user send me email with your address and I will send you out a copy. The following is a list of things included and in progress with this version. Steve YMM Beta Change List Known Bugs Fields on the Continuous Checks without Voucher need to be '''''''''' moved. There are no 'Window Options' at this point (and may not be). Selecting Records Thermometer for Transaction Report and possible other windows/reports is not showing up? Makes it appear that the program is locked up. Account window form layouts and maybe other form (verses normal list format) have shifted down and shading is overlaying some of the lines. Change font and cancel change font selects a bogus tiny/tiny font. Other Planned changes for this release Change the accumulation in the '''''''''''''''''''''''''''''''''''''' reports, so that an increase in a liability type base account will show up as a descrease and via-versa. The down side of this change is if you are reporting by base account, subtotals for liability type base accounts will show a subtotal for charges as decreases and for credits as increases (which is what they do to your networth but not to the base account). Plus it is not what Credit and Charge say they do in the Transaction Type window. Add ability to set beginning and ending month for Account Report. Add Annual Total to the Account Monthly report (it currently prints only Jan to Dec). Change Report Margins. Add logic to support Epson printers better with text output. Changes Allow you to double click on a datafile name and have it ''''''' automatically start up YMM. Recognize and act on repeat mouse hold down actions. Allow you to change the font for reports and windows Changed the Acct List to include Beginning Balance Fix Bug with New File and Start with No Accounts Fix Bug with OA-Valid and extended file Fix Bug with non-Calander Fiscal Year Made sure that ValidFileTotals corrects problems with non-January Fiscal starting month. Automatically update data file to next version and automatically invoke the Validate logic the first time the file is opened and updated to this version. Changed the keys for doing YMM Valid from Option-OpenApple-C to OpenApple-Shift-Control-C. Same goes for 'O' (toggle output), 'G' toggle super hires graphics, 'T' toggle trace, and ' ' (toggle pause). Ask whether a transaction is to be added at the end of a split or to start a new transaction. Changed the account monthly window so you can change the Cleared Balance but not the Actual Balance No longer Able to Select All if Split Unbalanced Add Menu Dialog to Allow input of Dollar Sign or other monetary symbol. Also, change the size of report headers to be based upon the size of the large fontid size. Changed program to allow you to toggle split transactions on and off in the reports, just like the transaction window. Note: If you want to print a list of transaction by distribution account and you want split transactions to be included you can sort and subtotal on distribution account and then select distribution account not equal Split. This will cause all of the split transaction to sort and be displayed along with the other non split transactions by distribution account. Fixed automatic input of remaining split amount. Before if you blanked out an existing amount it often times didn't split the amount correctly. Fixed quit insert with unbalanced split amount. Before, it was possible for the program to miscalculate the split amount and if so you could quit inserting a split transaction with an unbalanced split amount. Now, I allow them to paste calculator results when entering a split transaction. Changed ValidFileTotals so that it is executed when a new version of the YMM datafile is created and the changes are automatically saved. Changed ValidFileTotals so that it displays messages as it is checking the file. Fixed problem with quitting insert with just one record causing the record to not get deleted. Fixed problem with a deleted account (number 3) getting used even after it was deleted as the default base account. Fixed Invest text report, seems to be printing the account name twice? Fixed bug which could cause two different memo and/or payee fields to overlay each other. Was due to SaveAs compressing out and deleteing a memo/payee that was still in use. Save As will lose investment information unless that file has been accesed by opening an investment window. Fixed SaveAs lossing Investment information Fixed so that you can change account type for the third account. Changed the logic for checking the number of split transactions to hopefully stop the occasional but not reproductable loop when adding the first transaction. (S.PETERSON2, CAT8, TOP11, MSG:230/M645;1) SOUNDMEISTER _PRO_ At this point, it's still up in the air, but there are """""""""""""""""" two parts to it that alarm me: 1) The cost of the blank PCB itself, to get it down to a livable level, I would have to make 250 + boards. The additional parts, it uses all the parts that the original card uses plus 8 additional IC's, which alone cost $30 more. We would have to buy in lots of 300 to get that additional price down to $20 or so. I have not to date, built a SMP board. I have the remains of the last working prototype. In this form, it requires a standard SM board to be present and connected to it. (Which in itself, is NOT a bad idea, IMHO) but not everything functions the way it should that way, and it would still require almost 2/3rds of what the original one does, so there is no sense in building them as an addon. I have the 'finished' board schematic/flow chart/theory of operation. So, at this point, technicaly this is an un- finished product, it exhists in 'test proving/theory' form hardware only and paper only. As a company, we can not invest any more time into it, however, on my own time, it's something I'm going to to try to get finished. The schematic needs to verified and entered into a capture program so that a netlist can be made and a PCB layed out. That is no simple task, infact, it takes many many many hours, and other such time spent staring at a monitor. I really shouldn't even be saying too much, but... It is my goal to get one built, to determine feasability, at best and see how well it really can work. I have NO software for it other than what DigitalSession supports, (no direct to disk digitizing) so I can not promise anything in that dept. What I can say for the most part of it now is, _IF_ any type of SMP board ever sees the light of 'market', it will be a limited production, more than likly, in a kit form where you would be on your own as to getting some of the IC's. One reason for this is 'freedom of choice' (Sorry, 7-11), as I see the current design, it appears to be vrey flexible in what size buffered FiFo you can use, as well as the A/D converter chips. It requires two of each, one for left/right channels. I must also state at this time, the SMP was not part of the deal with the standard SM board. My dealings with the SMP have nothing what so ever to do with AEC and I can not spend company time dealing with it as such. Like I said, I have every bit of an intention of somehow trying to make something happen, and only then, when something is 100% ready to go, can I deal with it as AEC. As it currently stands, I have been spending some time going over the materials I have, I am very excited about what I have seen, yes, it's too bad ECON didn't bring it to market, but I too, have realized, it's still too far from being done to even think about it. There is atleast a month of fulltime days worth of work to be done. Something I don't have, and can't even begin to see time being available during the day to do, with all that goes on during a normal day (abnormal for most others) here. We are still working on some other Apple II products, and I'm still building SoundMeister cards every day, as I have been for the past month. ...and I've also got this BBS program to work on. at home. :) Not that I am complaining... the Apple II is fun! ...and I want a SMP board to add to my collection of other stuff that 'doesn't exhist' in my collection that could be called _the_ Smithsonian of Apple II, and /// ! BTW: Anyone want to give a shot at an AAtari 2600 emulator for the GS?? Just think of all the classic gaming fun that could be had!!! (T.DIAZ, CAT46, TOP7, MSG:148/M645;1) TOOLBOX REFERENCES TO BE REPRINTED? I'll check with Apple. I'm trying to """"""""""""""""""""""""""""""""""" get permission to reprint TBR at the moment, too. Mike Westerfield (BYTEWORKS, CAT45, TOP3, MSG:359/M645;1) >>> MESSAGE SPOTLIGHT <<< """"""""""""""""""""""""" Category 2, Topic 5 Message 379 Fri Nov 25, 1994 M.HACKETT [Michael] at 04:23 EST Mark and Ron echo my feelings pretty closely. I am not pleased with Apple's practices or their support (up here in Canada, anyway) these days and I had decided that I would not buy any more Apple products new; only used, if at all. So when I started to feel the desire for a portable machine, I got stuck in a bit of an ethical delimma. I would not buy an Intel-based system, and there is no portable Apple II solution. I started looking for used PowerBooks, but eventually ended up getting a new PB Duo from a shop in Toronto, because it was a closeout and the price was better than any of the used prices I had seen. My philosophy now is that I hope to get into programming on the Mac and work with a friend of mine who likes PCs, and hopefully broaden my market for my future software products, thereby allowing me to continue to develop for the machine I prefer, even though it is not the most profitable thing to do. In effect, I'll be _using_ the Mac and Windows users to finance my Apple II projects! :-) [*][*][*] While on GEnie, do you spend most of your time downloading files? If so, you may be missing out some excellent information in the Bulletin Board area. The messages listed above only scratch the surface of what's available and waiting for you in the bulletin board area. If you are serious about your Apple II, the GEnieLamp staff strongly urge you to give the bulletin board area a try. There are literally thousands of messages posted from people like you from all over the world. [EOA] [HUM]////////////////////////////// HUMOR ONLINE / ///////////////////////////////// Fun & Games On GEnie """""""""""""""""""" >>> OUR FAVORITE TEN LIGHT BULB JOKES <<< """"""""""""""""""""""""""""""""""""""""" Q: How many folk singers does it take to change a light bulb? A: Two. One to change the bulb, and one to write a song about how good the old bulb was. Q: How many surrealists does it take to change a light bulb? A: Two. One to hold the giraffe, and the other to fill the bathtub with brightly colored power tools. Q: How many lawyers does it take to change a light bulb? A: How many can you afford? Q: How many Christians does it take to change a light bulb? A: Three, but they're really one. Q: How many "Jewish mothers" does it take to change a light bulb? A: None. ("That's all right...I'll just sit here in the dark...") Q: How many brewers does it take to change a light bulb? A: One-third less than for a regular bulb. Q: How many accountants does it take to change a light bulb? A: What kind of answer did you have in mind? Q: How many mystery writers does it take to change a light bulb? A: Two. One to screw it in almost all the way, and the other to give it a surprising twist at the end. Q: How many Zen masters does it take to change a light bulb? A: A tree in a golden forest. Q: How many junkies does it take to change a light bulb? A: Who says it's dark? [EOA] [REF]////////////////////////////// REFLECTIONS / ///////////////////////////////// Thinking About Online Communications """""""""""""""""""""""""""""""""""" by Phil Shapiro [P.SHAPIRO1] >>> SOME THOUGHTS ABOUT ONLINE MENTORING <<< """""""""""""""""""""""""""""""""""""""""""" Last month a high school student casually asked me a question dealing with genetics. I'm no genetics expert, but I can pass myself off well to someone who is just beginning to learn genetics. (If you mumble things about DNA, RNA, and recessive genes you can pretty much answer any introductory question in genetics.) Having answered this person's question, I mentally patted myself on the back. As I was leaving the room I yelled back to the student, "If you have any other genetics questions, send them on to me via E-mail. If I can't answer them myself, I'll forward them to my colleague Watson." While this last remark was made flippantly, on the spur of the moment, later I came to reflect upon what I said. It is indeed possible to send E-mail to James Watson, one of the co-discoverers of DNA. Watson is the current director of the Human Genome Project, working at the National Institutes of Heath. (You can probably reach him at jwatson@nih.gov, or somesuch, if your kid needs a little help before his next biology quiz.) Imagine if Watson, in a moment of gleeful exuberance, decided to invite high school students with interesting genetics questions to send him e-mail. Watson, himself, wouldn't have to answer all the questions. He'd get some first-year lab assistant to churn out pleasant sounding answers to the majority of incoming questions. But that same lab assistant could flag down the most interesting sounding questions, which could then be forwarded directly to Watson's mailbox. The result? A humble high school biology student could have the possibility of having his or her genetics question answered by the co-discoverer of DNA. Here's another scenario. How about if there were some junior high school student who had a passionate interest in astrophysics? In this day of electronic communication the possibility remains open that a junior high school student could test his or her ideas against the best of them. If his or her question were indeed probing, an E-mail response might arrive from Sir Stephen Hawking. Just as exhilarating as it is for youngsters to be able to easily ask questions of professionals in a particular field, so to is the satisfaction that results when professionals are able to provide answers to young inquiring minds. The E-mail dialogue doesn't have to occur with a famous scientist for the exchange to be meaningful. Truth is, many professionals would welcome the opportunity to converse online with youngsters interested in their field. If you're an adult working long hours at your desk, it can be a welcome relief to spend a minute or two answering the question posed by an 8th grader in Woodbridge, Virginia--or the query from a high school student in Parker, Colorado. Every working adult in this country has the newfound capability of being an online mentor. As a volunteer activity, the mentor can devote as much or as little time as he or she pleases. Given the emotional rewards of being able to interact with a growing mind, chances are that mentors would allocate just a bit more time than they really should to online mentoring activities. The above examples all cited mentoring possibilities in the sciences, but the possibilities for online mentoring in the arts are equally tantalizing. Imagine the thrill of an aspiring violist in receiving e-mail from one of the world's virtuoso violin players. Or an aspiring fine artist receiving feedback on his or her art from someone known internationally for their creative work. Or an aspiring writer receiving writing pointers from someone who spent a few months on the New York Times bestseller's list. When two minds communicate, the result can be magic. After all, the most fertile field for any mind to grow in is a field of other minds. --Phil Shapiro [*][*][*] The author takes a keen interest in the social and psychological dimensions of online communications. He can be reached on the information superhighway at: p.shapiro1@genie.geis.com; and pshapiro@aol.com. [EOA] [ASA]////////////////////////////// ASCII ART GALLERY / ///////////////////////////////// Holiday Art """"""""""" by Susie Oviatt [SUSIE] ASCII ART BEGINS ...,,,,.. .,;;;;;;;;;;;;;;;,. .,;;;;;;;;;;;;;;;;;;;;;;;, .,%%%%%,. aa@@@@@@@@@@@@aa`;;;;;;;;;;;;,. .%%%;%;%;%;%, a@@@@@@@@@@@@@@@@@@aa`;;;;;;;;;;;;, %%%;a@@@@@a;;a@@@@@@@@@@@@@@@@@@@@aa`;;;;;;;;;;;;; %%%;@@@@@@a;,%%%%%%%%%%%%%%%%%%%%%%,;;;;;;;;;;;;;;, `%%%;@@@a;,%%%%%%%%%%%%%%%%%%%%%%%%%,;;;;;;;;;;;;;;;. `%%%;;,%%%%%%%%%%%%%% .%%%,%% .%%%%%,;;;;;;;;;;;;;;; ```%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%,;;;;;;;;;;;; %%%%%%%%%%%%%%%%%%%' #`%%%%%%%%%%;;;;;;;;;;' %%%%%%%%%%%%%%%%%%%,. .,%%%%%%%%%%;;;;;;;;' %%%%%%%%%%%%%%%;a@@@@a;a@@@a;%%%%%% a@@a' .a>>@@@a. `%%%%%%%%%%%;a@@@a@@@@a;a@@a@a;%%%'@@@@@@ .#@@@@>>@@@@ `%%%%%%%%%;@@@a@@@a@@@;a@a@a@;%%' @@@@@@,##@@@ `@@@>> ,sSSSSSs`%%%%%%%;@@@@@@@@@;a@@@@@;%' .`@@@@';##>> `>>@' .S@S;;;;;SSs %%%%%%%%%%%%%%%%%%%%%%' .,%%%%%%,;;>>@@, S@@SSss;;;;sSs,s@SSSS@,sSSSSSSSSs,.%%%%%%%%%%%%;##@@;, `S@@SSSSSSs;;Ss@@SSSS@@sSs;;;;;;S@s,%%%%%%%%%%%%##@@;; .S@@SSSSSSSSSSs@@SSSS@@sSSSSSs;;;@@S,%%%%%%%%%%%##>>;' S@@SSSSSSSSSSS'`@SSSS@s`SSSSSSSSs@S',%%%%%%%%%%%>>@@ %`S@SSSSSSSSS'.SSSssssSSS`SSSSSSS@S'%%,%%%%%%%%%'##@@ .%%%%,""""""%%.sSSSSS^SSSSSs%`SSSSSS'%%%%,%%%%%' ##@@ .%%%%%%%%%%%%.sSSSSSSS'.sSSSSS,%%"""",%%%%%%,%' ##>> .%%%%%%%%%%%.sSSSSSSSS'.SSSSSSSS,%%%%%%%%%%%%%. >>@@ .%.%.%.%.%.%.SSSSSSSSS',SSSS^SSSSS,%,%%%%%%%%%%% `#@' %;;;;;;;;;%,SSSSS^SSSS,,SSS',SSSS'%%%%%%%%%%%%%%, ;;;;;;;;;;;,SSSS'%`SS';%`S'%,SS'%%%%%,%%%%%%%%%%% `;;;;;;;;'%`SS'%%,S'%%%%,%,S'%%%%%%%%%%%%%%%%%%% %%%`S,%%%%%%%%%%%%%%%%%%%%,%%%%%%%%%%%' ;%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% .%`%%%%%%%%%%%%%%%%%%%%%%,%%%%%%%%%%%'% %%%`%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%'%%%. ;%%%%%`%%%%%%%%%%%%%%%%,%%%%%%%%%'%%%%%%%. %%%%%%%;%:%:%:%:%%%'`%%:%:%:%:%:%%%%%%%%%%, %%%%%%%%%%%%%%%%%%%. `%%%%%%%%%%%%%%%%%%%%%%, %%%%%%%%%%%%%%%%%%%% `%%%%%%%%%%%%%%%%%%%%%%, %%%%%%%%%%%%%%%%%%%%. `%%%%%%%%%%%%%%%%%%%%%%, %%%%%%%%%%%%%%%%%%%%% `%%%%%%%%%%,%%%,%%%,%%%, %%%%%%%%,%%%,%%%,%%,%. `%%%%%,;;;;;;;;;;;;;,%, `%%%%,;;;;;;;;;;;;;;,% `%%,;;;;;;;;;;;;;;;;;; `%,;;;;;;;;;;;;;;;;;; `;;;;;;;;;;;;;;;;;;;' `%;;;;;;;;;;;;;;;;;' `;;;;;;;;;;;;;;;' `;;;;;;;;;;;;;;' ''''''''''' '''''''' , .a, .a@a, , , , , a@@@a , , , , .a. .a. .a .a. a@@a' a. .a, .a .a. .a@a, .a@a. .a@a. .a@a. `aa' .a@a. .a@a, .a@a, .a@a, a@@@a a@@@a a@@@a a@@@a || a@@@a a@@@a a@@@a a@@@a a@@a' a@@a' a@@a' a@@a' vmmv a@@a' a@@a' a@@a' a@@a' `aa' `aa' `aa' `aa' vmmv `aa' `aa' `aa' `aa' || || || || vmmv || || || || vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv _vmmv_ vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv (____) vmmv vmmv vmmv vmmv vmmv vmmv vmmv vmmv ;%%; vmmv vmmv vmmv vmmv _vmmv_ _vmmv_ _vmmv_ _vmmv_ ;%%; _vmmv_ _vmmv_ _vmmv_ _vmmv_ (____) (____) (____) (____) ;%%; (____) (____) (____) (____) ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%; ;%%;. ;%%;. ;%%;. ;%%;. ;%%; .;%%; .;%%; .;%%; ;%%; `;%%;. `;%%;. `;%%;. `;%%; ;%%; ;%%;' .;%%;' .;%%;' ;%%;' `;%%;. `;%%;. `;%%;. ;%%;. ;%%; .;%%; .;%%;' .;%%;' ,;%%;' `;%%;. `;%%;.`;%%;.`;%%; ;%%; ;%%;'.;%%;'.;%%;' ,;%%;' `;%%;,,;%%;;,;%%;,;%%;,;%%;,;%%;,;%%;,;;%%;,,;%%;' `;%%;;;;%;;;;;%;;;;%;;%%;;%;;;;%;;;;;%;;;;;%%' ```;;%%%%%%;;;;;;;;;;;;;;;;;;%%%%%%;;''' ```;;%%%%;;;;;;;;;;;;%%%%;;''' ```;%%;;;;;;;;%%;''' ``;;;;;;'' ;;;;;; ;;;;;; .,;;;;;;,. ,;%;;;;;;;;;;;;;;%;, .,;%%;;;;;;;;;;;;;;;%%%;,. .,;;;%%%%;;;;;;;;;;;;;;;;;;;;%%%%;;;,. ,;;, ,;' ;; ;; ;;;;; .;;,; ';,;;,';,;;, ;, ;, ;; ;; ; ;; ;; ; ;; ; ;; ;; ,;;' `;, `;;';,' ;;'' ;;'' `;;;; ;; ;; ;; ,;' ,;' ,;' ,;;, ,;' ;, ;; ;; ;; . ;;;;; .;;,; ,;;,;;, ;; ;; ;;.;' .;;,; ;; ;; ; ;; ;; ;; ;; ;; ;;';. ; ;; ,;;' `;, `;;';,' ;; ;; `;;';,' ;; `;, `;;';,' ASCII ART ENDS [FOR VISUALLY IMPAIRED READERS: The above ASCII art consisted of two pictures: a teddy bear, holding a candy cane and wearing a Santa Claus hat; and a Menorah, followed by the words "Happy Hanuka."] [EOA] [BKR]////////////////////////////// BOOK REVIEW / ///////////////////////////////// The Internet Business Guide: Riding the Information Superhighway to Profit """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" by Rosalind Resnick and Dave Taylor review by Phil Shapiro [P.SHAPIRO1] Publication Info """""""""""""""" SAMS Publishing 201 W. 103rd. St. Indianapolis, IN 46290 1-800-428-5331 418 pages, softcover Price: $25 ISBN: 0-672-30530-5 The Authors This book is a winner. It sets out to accomplish ambitious """"""""""" goals and hits its target in chapter after chapter. Co-authored by two veteran technology reporters, The Internet Business Guide reads like a Michelin travel guidebook. It takes you by the hand to enchanted lands and shows you that the local customs are not that bewildering after all. Who are the authors of the book? Rosalind Resnick is a former Miami Herald business reporter, who has written for The New York Times, Forbes, Nation's Business, and Internet World. She currently writes a syndicated newspaper column, CyberBiz, addressing the very subject of this book: doing business in cyberspace. Providing a counterpoint to Resnick's "business suit" point of view is counter-culture journalist Dave Taylor, who enjoys cooking gourmet vegetarian food and has a child named "Karma." Taylor himself is no slouch when it comes to writing, having published 500 articles and two other computer books in the past few years. The Contents of the Book What does this book exactly cover? Here is a """""""""""""""""""""""" listing of the chapter titles: 1. Putting the Internet to Work for You 2. Getting Connected: Your Ticket to Ride 3. Risks and Realities 4. Doing Business on the Internet 5. Marketing Do's and Don'ts 6. The Electronic Schmooze 7. Dialing for Data 8. Connecting the World with Internet E-mail 9. Customer Support 10. The Virtual Corporation 11. Internet Cybermalls 12. The Commercial Online Services 13. The Future of Internet Business Appendix A: Internet On-Ramps Appendix B: How to Start Your Own Usenet Newsgroup Appendix C: The World According to the Internet Appendix D: Working with the World Wide Web: Tips and Tools Appendix E: The Full Scoop on Gopher Restrained Hype When covering a subject such as business possibilities on """"""""""""""" the Internet, there is a temptation for books to hype the possibilities of everything and anything. While you'll find the occasional hyped comment in this book, for the most part the authors exercise commendable restraint. (And Resnick and Taylor keep exclamation marks to a merciful minimum. Perhaps they had advance notice of the Congressional bill proposing to place heavy taxes on the use of exclamation marks in books about the Internet.) After all, people do not read a business guide to the Internet to help them make up their minds about whether business possibilities exist on the Internet. They read such books to unearth practical information about how such business possibilities can be developed and implemented. The Blessings of Electronic Mail You hear so much hype about the """""""""""""""""""""""""""""""" multimedia possibilities for the Internet that you might well forget how gosh-darn useful regular old E-mail can be. E-mail is sure to remain one of the most useful of all business tools. The authors of this guidebook reiterate this point when they say: "Much of the traffic on the Internet is electronic mail. Indeed, it's been estimated that well over 4000 messages are sent each second of the day on the Internet. Being able to send messages in seconds to a user anywhere in the world is probably the single most important reason so many companies find the Internet so appealing." (p. xxv) And bucking the trend to wax poetic about the capabilities of Mosaic, Resnick and Taylor tell it like it is: "Graphical browsers such as Mosaic can be difficult to install, and as Rosalind knows from her experience in accessing Mosaic through a 486 PC and a 14,400 bps modem, the program can be as slow as molasses when retrieving large amounts of graphics." (p. 115) Bravo. Score one for candor and honesty. Mosaic has great potential down the line, to be sure. But 1994 will not be the year it becomes widely used. E-mail Technical Support Computer manufacturers and software publishers """""""""""""""""""""""" have frequently been the first businesses to put the Internet to use. In the chapter titled "Customer Support," the authors cite the example of Sun Microsystems' overwhelmingly successful online support project: "In August, 1993, Sun Microsystems, a Mountain View, California, workstation manufacturer, launched a program called SunSolve to answer its customers' technical questions through Internet e-mail.... In the year since SunSolve was introduced, use of the toll-free telephone support line has dropped by 90 percent, and the company has cut support costs by $1,000,000 a year." (p. 234) Don't you love it? The Internet has helped Sun slice toll-free phone costs by 90 percent. That's a sizable savings by any measure. And the saved money can go directly into providing improved online technical support (or to otherwise provide better value/dollar to customers). There's a small company in Cupertino that would do well to take note of such facts. Apple Computer apparently receives an average of 11,000 phone toll-free phone calls per day to their 1-800-SOS-APPLE phone line. Apple refuses to disclose how many persons it employs to answer these phone calls, but you can make an educated estimate that at least 100 persons are employed at Apple's Austin, Texas facility. (Here are my rough calculations: 11,000 calls times 5 minutes per call is 55,000 minutes. 55,000 minutes is the same as 916 hours. Divide 916 hours by an 8 hour work day and you get 115 technical support workers.) If Apple were to set up a free Internet e-mail tech support service, they might be able to slice their toll-free bills in a major way as well. Apple is hoping that their new online service, eWorld, will serve this function. But with fewer than 30,000 subscribers, eWorld might be more accurately described as eGhosttown (or eEerie). Marketing Do's and Don'ts When you breach the rules of business etiquette """"""""""""""""""""""""" in the real world, you risk temporarily losing a few customers. On the other hand, when you breach the rules of business etiquette on the Internet, you risk alienating 20 million persons. In the chapter titled "Marketing Do's and Don'ts," Resnick and Taylor explain how to not put your foot in your mouth at 14,400 bps: "On the Internet, the traditional rules of sales and marketing are turned upside down. Not only does junk mail fall on deaf ears on the global network, but it often drives away customers it was meant to attract. Slick ad copy with little or no informational content just doesn't fly..." Actually, in this day and age slick ad copy can alienate in hardcopy form as well as in electronic form. The rules of business etiquette are changing for the better -- both online and offline. FAQs: The Answers to Most of Your Questions The concept of the """""""""""""""""""""""""""""""""""""""""""" frequently asked question had its birth in the technical fields of the computer world. But the concept has grabbed hold in areas far astray from hardware and software. The whole idea behind FAQs is to anticipate commonly asked questions so as to provide quick and useful responses. The nifty thing about FAQs is that they save work for everyone, allowing a company's technical support staff to concentrate their time on answering the most difficult, uncommon questions. The authors of this book suggest that one of the best ways of making use of FAQ's in a business setting is to set up a "mail reflector" that automatically sends out your company's FAQ text file to anyone who requestions it via e-mail. The person inquiring about your company's products or services can obtain detailed information about your company's products or services for the slight effort of sending an empty e-mail message. (How much effort is required to send an empty Internet e-mail message? About five seconds of your time. If you're a slower typist, maybe ten.) From the consumer's point of view, mail reflectors are like instant karma. The book then goes on to describe the benefits for companies specifically in the computer hardware or software business to set up a company FTP site. Doing so provides an easy way to distribute upgrades for application and system software. Larger companies also benefit from the USENET newsgroups that are set up for people to share ideas about the company's products. Tread Softly and Carry a Fast Modem A recurring theme in this guidebook """"""""""""""""""""""""""""""""""" is that businesses who seek to create a presence on the Internet would be well advised to tread softly: "The Internet is no different from any other community, and those companies that 'go native' by brushing up on the network's culture and mores will gain a competitive advantage in the electronic marketplace. Taking time to learn about the Internet now can pay big dividends in the future. If the current growth rate is sustained, more than 50,000,000 people will be accessible through the Internet by the turn of the century." It's refreshing to see this enlightened point of view expressed so well. Sensible businesses on the Internet would do well to heed this advice. Conclusion All in all, The Internet Business Guide delivers commendably """""""""" on its promise. Businesses interested in galloping onto the Internet might do well to lay down their reins briefly to read this book. A comprehensive guide of this sort ought to appeal to the general reading population, as well. --Phil Shapiro [*][*][*] The author works as a freelance writer and educational computing consultant. He can be reached on GEnie at: p.shapiro1; on the Internet at: pshapiro@aol.com [EOA] [HAR]////////////////////////////// HARDVIEW A2 / ///////////////////////////////// News from RezTek """""""""""""""" by RezTek [REZTEK] >>> THE TURBOREZ PROJECT STILL ALIVE! <<< """"""""""""""""""""""""""""""""""""""""" November 8, 1994 It would be an understatement to say it's been awhile since there's been news from us about the status of the "fabled" TurboRez product. As some of you may know, since the previewing of a prototype at the last two Apple Expos, we elected to do an entirely new design based on the use of custom gate array technology. Even though underestimating project completion time seems to be a tradition with computer hardware/software development, let's just say that even we've been amazed at the degree of difficulty involved here. This project has had an appetite for resources (like TIME) that has to be experienced to be appreciated. The current status is that, after more than a year of design and simulation of the virtual chips, we've got actual hardware up and running. This happened just in the last 5-6 weeks and the debugging process is proceeding steadily. So far, the video is looking good and the circuits seem stable. Our apologies for not being online with some news sooner. With the pre-announcement situations we've created in the past, it seemed prudent to wait until there was new hardware actually in operation before making any public statement. Normally though, given the incomplete state of the project at this point, we probably would have waited awhile longer. The announcement of the Second Sight card (by Sequential Systems) has altered the marketplace however, hence some earlier information from us. On this note, we'll briefly discuss the two products. Operation in a GS with the stock RGB monitor reveals similarities such as 256-color pixels, in both 320 and 640 resolution and 400-line interlaced modes. The TurboRez card has a Display List CoProcessor and a high-speed blitter, while Second Sight has a microprocessor that does blitter emulation. Now, what about the particular strengths of the two cards? Comparing The Two The Second Sight card's strongest suite is when it's """"""""""""""""" coupled to an external SVGA monitor. Here it offers some pretty high resolution, up to 1076 by 768 pixels. Of course, to effectively take advantage of this, you'll really need a 17 or 19 inch monitor to avoid eyestrain (price a monitor this size next time you're at a computer store). Second Sight does not offer overscanning. The TurboRez card will accept an adaptor that allows attaching a VGA monitor and sending out a 640 by 480 image, so it appears we come in second in the resolution department. TurboRez is capable of doing overscan, however (vertical and horizontal, together or separately). Pictures That Move Where TurboRez does shine is in the area of multimedia """""""""""""""""" animation. It's nice to be able to show pictures on the GS that have enhanced color and resolution, but what about bringing them to life? In other words, making them move and flow. Well, the TurboRez card enhances animation on the GS with a host of features. First, of course, the high-speed Blitter for drawing shapes and objects to the display very quickly. Add to that its Multi-Plane Overlay capability and Line Drawing (w/Scaling). Let's talk about those last two. Multi-Plane Overlay Technology The Multi-Plane hardware on the TurboRez """""""""""""""""""""""""""""" card is similar in concept to the multi-plane techniques used by commercial film animators. Basically, it means having the various elements of the picture, both moving and still, on separate "layers". In TurboRez, this means that moving shapes can be placed in separate image layers (or planes) and pass over or under each other (or in front of or behind foreground/background objects) without "interfering" with the other picture elements. In a single-plane video card (like Second Sight), an animated scene consisting of stacked shapes and objects is very slow and messy to update fast enough to present a smoothly flowing image. To alter a shape in the "middle", means not only erasing and redrawing that particular shape, but also anything that appears above or below it onscreen. To change that one shape requires massive amounts of erasing and redrawing even though the neighboring shapes and objects are not due to change yet. All of this activity translates to SLOW screen updating. TurboRez, with hardware Multi-Plane technology, doesn't suffer from these limitations. With separate image planes, the update process is confined to just those shapes and objects that need it at the time. This means no wasted time redrawing things that don't need it! The result: Efficient and FAST animation on your GS (even without a Zip accelerator). Texture Mapping via Line Drawing w/Scaling The other major animation """""""""""""""""""""""""""""""""""""""""" enhancer is the Line Drawing w/Scaling hardware. Here we take a common operation like plotting a line of pixels and couple it with Scaling logic. Scaling allows magnifying or shrinking a bitmapped shape or object as it's being drawn. The scaling operation can be done by the plotting software but that approach is never as fast doing it thru hardware. By using Scaling along with Line Drawing, it's easy to not only alter the drawn size of a source shape but to rotate it as well. Similarly, a drawing technique known as Texture Mapping is enhanced using the TurboRez hardware. Texture Mapping lets us manipulate a source texture map, which is a rectangular, bitmapped image of something, say a picture of woodgrain or red brick siding or whatever. The effect is that it's being stretched across the face of some 3D object that's in the onscreen image. The woodgrain might be applied to the floor of the scene and the bricks to a fireplace. Where before there might have been a collection of 3D objects with solid-color shaded faces, we would now have objects with realistic textures "pasted" onto them. To get a good idea of how effective this technique is, find somebody with a 486 PC (50 or 66 mhz) that has the popular program "Doom" and have them run it for you. Now, we at RezTek aren't advocating that all games should imitate the shoot-em up premise of Doom, but our purpose here is to examine the implementation of a realtime, 3D texture mapped universe in which the user can move about freely and interact with. The effect is quite impressive and realistic. Now imagine something similar running on your GS, running at fullscreen size and animating smoothly. How's that going to happen? Only with a TurboRez GS card, using its hardware enhanced Line Drawing w/Scaling. While we're talking about features, we'll also mention that page-flipping is no problem and there's also support for the GS's NTSC video port and planned GenLocking support (for instance; the Apple VOC card). What, Where, When OK, by now the questions are when and how much. Well, """"""""""""""""" we've still got quite a bit of work to do to get this ready for production, so don't worry about ordering a TurboRez card just yet. There will be more news posted at the first of the new year (here, on Genie for sure, and possibly in one or more publications). At that time we should have a better handle on release time and pricing, etc. Please understand that we're a dedicated but small company (i.e. understaffed and overworked) and that we'll be needing to apply all of our energy to completing the TurboRez product. Therefore, for the near future, answering the phone will probably have to take a backseat to the production effort. If we're slow in replying to E-mail and stuff, just take comfort in the thought that it was time diverted to a good cause. Also, thanks in advance to folks volunteering for beta test duty but we're doing just fine in that regard presently. Thanks for your interest in this product. And stay tuned for more news about TurboRez GS, the video card that'll bring powerful and dynamic animation to your IIGS! (..and the company bringing it to you, RezTek, of course.) Current contact info """""""""""""""""""" RezTek 2301 Cotton Ct Santa Rosa, Ca 95401 707-573-9257 Genie: REZTEK Internet: RezTek@Genie.Geis.Com [EOA] [HUN]////////////////////////////// THE TREASURE HUNT / ///////////////////////////////// Yours For the Downloading """"""""""""""""""""""""" by Charlie Hartley [C.HARTLEY3] Welcome back to the Treasure Hunt! This month we will take a look at Sonobox, a nifty New Desk Accessory (NDA) MOD player created by Tony Morales, and several nice MODules for it. Let's get started. :) [*][*][*] SONOBOX.BXY File #23533 22272 bytes GS NDA Amiga MOD player ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' Sonobox 1.0 Copyright 1994 by Tony Morales, All Rights Reserved Freeware Sonobox is an Apple IIgs New Desk Accessory that allows the playing of Amiga Music MODules (MODs) from within any desktop application. Sonobox features adjustable tempo and volume controls, a play list which can contain songs from any number of on-line disk volumes, and the ability to play songs in the background while you work. Sonobox primarily recognizes songs that comply with the Amiga Protracker MOD standard, though support is also provided for Noisetracker/Soundtracker MODs and for 4-track Startrekker MODs. Sonobox requires an Apple IIgs running GS/OS 6.0 or later. A hard drive and at least 2MB of memory are highly recommended, though are not necessary to use the program. To install Sonobox, copy the file "Sonobox" from this archive into the Desk.Accs folder inside your System folder and restart your computer. To use Sonobox, select it from the Apple menu. When you first install Sonobox, its play list will be empty. You may add songs to the play list. Doing this makes it easy to play songs regardless of where they are stored. Sonobox keeps track of your play list between uses of the program by storing a small file in your Desk.Accs folder named "Sonobox.Data". Each time you open Sonobox, it tries to load this file. To add a song to the play list, click the "Add" button. You will then be presented with a dialog box, asking you to select a song. If the "Play Only" checkbox in this dialog is checked when you open a song, rather than adding the selected song to the play list, Sonobox will attempt to load and play that song. If you do not want a particular song to remain in the play list, you may remove it by highlighting it and clicking the "Delete" button. To play a song, double-click on an entry in the play list. Alternatively, you may highlight the song and click the "Play" button. Note that if you want to play a song from disk without adding it to the play list, click the Add button and check the Play Only checkbox. See the section on adding songs for more information. To stop the currently playing song, click the "Stop" button. When you click on the "Options" button, a dialog box will appear with all of the player options Sonobox allows you to modify. Normally, Sonobox uses a default timing rate of 50Hz while it is playing MODs. This is due to the fact that most MODs ever created were written using trackers which ran at a 50Hz clock rate. However, some MODs have been written to run at 60Hz. With older MODs, there was no easy way, short of listening to the song, to tell which clock rate the song should be played at. Sonobox allows you to select from a default playing speed of 50Hz, or an increased speed of 60Hz. You may toggle these settings by clicking on the appropriate radio button, either "50Hz" or "60Hz". Sonobox normally plays all songs in stereo. You may listen to Sonobox's output in mono, if you wish. When the "Stereo" checkbox is checked, output is in stereo, otherwise, it is mono. You may select from one of four different volume settings while listening to songs with Sonobox. The settings you may select from are expressed in percentages of the maximum possible output Sonobox produces. The available options are 25%, 50%, 75%, and 100%. Simply click the appropriate radio button. The default is 100%. One of Sonobox's most exciting features is its ability to continue to play songs, even after you have closed the Sonobox window. This is known as background playing. You may turn on background playing by clicking the "Yes" radio button next to the "Background playing:" heading. Turn off background playing by clicking the "No" radio button. When background playing is on, Sonobox will shut off the player when you quit the current application, rather than when you quit Sonobox. I highly recommend that all Apple GS owners get this NDA, especially if you enjoy the sound qualities available with the GS. The following MODules are recommended by Tony Morales. I've downloaded each of them and listened to them. I like what I hear, but then I'm probably not the best judge of good music. [*][*][*] DRAGONSFUNK.BXY File # 19506 140800 bytes Amiga Music Module File ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' This is an Amiga Music Module (MOD) file entitled Dragons Funk. It is one of the favorite 12 recommended by Ian Schmidt. According to Tony Morales, it has lots of good effects. [*][*][*] UNDERSTANDG.BXY File #21860 37504 bytes Amiga Music Module File ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' Tony Morales uploaded this file. It is a remix of "Understand This Groove" by Sound Factory. According to Tony, "this is probably the first Amiga MOD created on the IIgs. Very good samples. If you like house, download this MOD. For its size, it can't be beat." [*][*][*] BEYONDMUSIC.BXY File #23587 351104 bytes Amiga Music Module File ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' According to Tony Morales who uploaded this file, "This is a really nice sounding MOD file, which you can play with Sonobox or any other MOD player. Give it a listen. Very nice effects!" [*][*][*] ENJOYSILNCE.BXY File #20974 144000 bytes Amiga Music Module File ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' This MOD, titled "Enjoy the Silence," was uploaded by SNIPER who described it this way: "This is the most real sounding MOD I have ever heard! If you don't believe me, just listen to it. You'll be amazed!" Tony Morales describes it as "a bit overly synthesized, but is still good." [*][*][*] PUMPTHEJAM.BXY File #17190 132992 bytes Amiga Music Module File ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' According to P.BENSON1, who uploaded this MOD, "This song is the rap song Pump Up The Jam, and even has spoken lyrics! Pretty neat." Tony Morales describes this dance MOD as "not that great, but worth listening to a few times." [*][*][*] TECHNOCON.BXY File #20504 252928 bytes Amiga Music Module File ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' According to A.TAN who uploaded it, TechnoConcerto by SideWinder was written for but never made it to the Euro song-writing competition. Tony Morales says "Creative sequence, but some samples sound bad." This is archived from an HFS disk, so if you unpack it to a ProDOS disk you will have to rename it. This can be done easily with GS ShrinkIt. [*][*][*] INSPECT.MOD.BXY File #21569 31744 bytes Amiga Music Module File ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' Ken Gagne uploaded this MOD which is a slightly modified version of the theme song to the classic cartoon, INSPECTOR GADGET. Tony Morales says it has a few effects, not much else. For what it's worth, I like it. [*][*][*] LETSPARTY.BXY File #20917 65536 bytes Amiga Music Module File ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' According to A.TAN, who uploaded it, "Let's Party! is a very well done MOD tune. Easy to listen to." Tony likes it too. [*][*][*] ESMEMOD.BXY File #23591 190976 bytes Amiga Music Module File '''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' According to Tim Kellers, who uploaded it, "Blue-Esmeralda, scent of Spanish Pleasure, is a MOD file that has been tested with SonoBox the MODplayer NDA by Tony Morales. It sounds great on my internal speakered GS. It is probably awesome in Stereo on a GS with a sound card installed." [*][*][*] Tony Morales also recommends the following MODs located in other Roundtables: RT # Name Size Comment AMIGA 17268 MODHOUSEOUT.LZH 224000 "Eat Your House Out", very good samples, nice arrangement. AMIGA 21916 A-T-S-W.LHA 284672 "All That She Wants", timing's a bit off, but still OK. AMIGA 21873 12DAZE.LHA 292992 "Twelve Days of Christmas", very good song. MIDI 4436 ECHOING.LZH 30336 "Echoing", very European, nice. ST 23995 DEADJIM.LZH 138112 "He's Dead Jim", set to the tune of "You Can't Touch This". A definite winner. ST 29086 BEY2000.ZIP 80896 "Beyond 2000", very calm, decent. MIDI 4744 DIEAGAIN.LZH 307328 "Die Again", evil sounding song, lots of interesting samples. AMIGA 22115 SPEEDRACER.LHA 367488 Very upbeat techno MOD. MIDI 3677 ALFTHEME.LZH 55296 Nicely done, bad "laugh" sample though. MIDI 6568 HOUSE.LZH 86144 An OK house MOD. ST 29398 AXELF.ZIP 76416 Pretty cool MOD. ST 22795 BLUEMOND.LZH 35584 ST 20642 CHICAGO.LZH 71168 MIDI 3706 AMEGAS.LZH 46080 [NOTE: These files are packed with utilities not commonly found in the Apple II world. Instead of using ShrinkIt to unpack .LHA and .ZIP files, try Tony Marques's freeware program Angel, available in the A2 library: file #20501.--Ed.] [*][*][*] That's it for this month. I hope you have found something here to whet your interest. Drop me a line and let me know what you think of this column and offer any suggestions you might have about what should be in it. Until next time, happy downloading! -- Charlie Hartley [EOA] [SPC]////////////////////////////// SPECIAL NEEDS / ///////////////////////////////// Computers in Hospital """"""""""""""""""""" by Phil Shapiro [P.SHAPIRO1] >>> APPLE II IN CHILDREN'S HOSPITALS <<< """""""""""""""""""""""""""""""""""""""" It makes a lot of sense to provide hospitalized kids with microcomputers. Kids in hospital have loads of free time on their hands. They desperately need activities to occupy their minds as the hours tick by. What better way of engaging their minds than by giving them access to educational and recreational software? A few months ago, I sent out letters to about 70 children's hospitals around the country to find out how they might be using computers for educational and recreational purposes. Among the several replies that came back, two hospitals described computer projects glistening with excitement. The Children's Hospital of Oakland, California, has a lab of six computers that get intensive use. And Boston Children's Hospital has set up a highly unique computer project. What's Happening at the Children's Hospital of Oakland The computer lab """""""""""""""""""""""""""""""""""""""""""""""""""""" at the Children's Hospital of Oakland has two Apple IIc's, two Mac Classics, a 386 IBM-compatible, and a Socrates video game system. Children at the hospital use these computers each and every day for instructional and recreational purposes. Since the computers are part of the "school program" at the hospital, educational software is emphasized more strongly than recreational software. As you might expect some of the most popular programs are The Print Shop and The Children's Writing and Publishing Center. School program coordinator Patricia (Patty) Coffin explains that getting kids involved with creative expression helps them keep their minds focussed away from the other routines of hospital life. Computers are also essential writing tools for the many children who's arms are connected to intravenous (IV) boards. These children are unable to hold a pen in their hand, but can manage to peck out words on a keyboard. Older children in the hospital are excited about writing for the hospital's bi-monthly Teen Newsletter. They use AppleWorks and other word processors to compose the text. Originally this newsletter was planned as a quarterly publication. But the response to the first few issues was so positive that the publishing schedule was accelerated to a bi-monthly. An interesting facet of this hospital's computer use is that the computers reside on carts and are frequently moved around to the children's bedsides. The computers are even shared with children in the intensive care unit. Children who are too sick to even speak often perk up when a computer is wheeled to their beside, commented Patty Coffin. "People consider the Apple IIc's real old, but they serve our purposes real well," she went on to say. "They don't have a lot of fancy features, but they run so many different types of educational programs. I particularly like the volume control knob on the Apple IIc's, which allows me to turn down the volume when the programs get too noisy. Have you ever been in a small room with excited children and noisy computers each playing a different tune?" The most popular software programs used on the hospital's Apple II's include Reader Rabbit, Writer Rabbit, Print Shop, Children's Writing and Publishing Center, and the Carmen Sandiego series. The most popular programs on the Mac's are Number Maze, Outnumbered, and Math Blaster. And the favorites on the IBM compatible include Express Publisher, Mavis Beacon Teaches Typing, and the Isaac Asimov science series. Most of the computers used in the hospital have been donated or have been acquired from the Apples for the Students shopping receipts project, sponsored by Safeway. Next year Coffin plans to obtain a color Mac with her shopping market receipts. She says she'd love to get a CD-ROM disc drive sometime in the near future, too. One other item high on Coffin's wish list is a phone line for telecommunicating with the outside world. Many of the older children visiting the hospital have asked if they could telecommunicate with their peers back in school. Apparently the primary financial hurdle to making this happen is not the price of modems or communications software, but rather the price of installing and maintaining an extra phone line. Coffin has been lobbying for this phone line for quite a while, and is hoping that a combination of individual and corporate benefactors can help make it happen. Since the Children's Hospital of Oakland is located so near to Apple Computer's corporate headquarters in Cupertino, California, I was naturally curious to find out whether Apple Computer itself has lent any formal support to this project. Coffin relates that Apple has indeed given encouragement to the project, but has offered little in the way of hardware or other contributions. "Apple Computer must get thousands of requests for computer donations each year," Coffin declared, "so it's understandable that they cannot support everyone's pet project. However, considering the immense positive effect computers can bring to the children here in our hospital, we just hope that in the future Apple might consider our requests with that in mind." What's Happening at Boston Children's Hospital: The "KidBits" Project """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Every successful project starts out with a single individual deciding to get involved and make a difference. Back in 1986, George Boggs, an employee at GTE Laboratories, decided the time was ripe to help bring computers to the children at Boston Children's Hospital. His action was prompted by hearing the plight of a friend's child, who was spending several weeks isolated in the hospital's bone-marrow transplant unit. Boggs, who has since moved on to work for another company, is a specialist in "human factors" engineering. His special expertise is in understanding how human beings can most efficiently and naturally interact with computer technology. His professional training in this field helped lend insight into the immense usefulness of microcomputers in a pediatric hospital setting. Using GTE's internal electronic mail network, Boggs was able to solicit support for his ideas from 50 to 60 other GTE employees. The group quickly formed a steering committee to approach the hospital with their proposal. The original idea was that GTE employees could donate their time and expertise to help train both the hospital's "child life specialists" and the children themselves. During the planning stages of the project children in the hospital were consulted as to how they felt the project should be run. Later on, Boggs recalled that moment: "It was very moving. We sat there listening to these children, who were dealing with a fatal illness, tell us how they wanted computers to help them with their future. I was overwhelmed with their courage." GTE Laboratories helped the hospital acquire some Apple IIe's and some Mac SE's. The volunteer employees spent time during evenings and weekends showing how the computers could be used. GTE Laboratories has even allowed some of these employees to take off daytime hours to volunteer at the hospital. To help build enthusiasm for the project, several "computer fairs" were organized. The fairs involved setting up a collection of computer stations with different activities set up at each station. Children were given "computer whiz certificates" for each station they visited. So well-received were these computer fairs that the hospital has planned them as a regularly quarterly event. When word of the KidBits project got out, other people stepped forward to offer support. The Boston Computer Society, the local user group in the Boston metro area, generously donated copies of their entire public domain and shareware collection. These software programs can be copied and used on the current computers at the hospital, as well as on future computers the hospital may acquire. A year or two ago the GTE Laboratories employees finished work on a network of Macintoshes in the bone-marrow transplant unit. Making use of their technical expertise, the employees set up a PhoneNet network. PhoneNet is a network which uses standard telephone wires to connect computers. While considered "slow" for use in a business setting, PhoneNet networks are often the network of choice in schools, libraries, and non-profit organizations. With their PhoneNet network in place, the children in the bone-marrow unit can now send electronic mail back and forth between rooms. They're also able to play interactive games especially designed for use on networks. One of the most active GTE volunteers in KidBits project, David Fay, says that he'd really like to see a modem and phone line placed on the networked computers. Connecting the kids to the outside world would introduce yet another dimension to the KidBits project. Since George Boggs's departure from GTE, David Fay has stepped in to help preserve the momentum of the KidBits project. Myra Fox, the director of Child Life Services at the hospital, says that Fay and the other GTE volunteers have shown extraordinary commitment to the KidBits project. "Working on their own time, they have poured their hearts and souls into KidBits. They're a fabulous group of people." Fox goes on to explain that the "gift of time" is one of the most meaningful gifts the children (and adolescents) in the hospital receive. "Knowing that the GTE employees will be visiting regularly to help with the KidBits project can go far to buoy a patient's spirits." Myra Fox sums it up all well when she said: "Computers [in hospitals] can help encourage socialization, provide patient entertainment, counteract isolation, promote choices, and offer academic education." All that, and more. -Phil Shapiro [*][*][*] The author takes a keen interest in projects that bring computer technology to those who do not yet have access to it. He can be reached at: (202) 686-5465 (home/office), or via electronic mail on GEnie at: p.shapiro1; on America Online at: pshapiro Contacts '''''''' Patricia (Patty) Coffin, Coordinator Hospital School Program Children's Hospital of Oakland 747 52nd St. Oakland, CA 94609 (510) 428-3000, ext 5313 (afternoons) Myra Fox, Director Child Life Services The Boston Children's Hospital 300 Longwood Ave. Boston, MA 02115-9810 (617) 735-7752 David Fay GTE Laboratories 46 Sylvan Rd. Waltham, MA 02254 (617) 466-2675 (work) Internet address: daf1@gte.com [Note: The above people are happy to talk on the phone with anyone wishing to donate computer hardware, software, or financial support to these projects. All three of them have rather busy schedules and have asked that people not call just to wish them well with their projects. Also, it's always thoughtful to include a stamped, self-addressed envelope if you send written correspondence. How can readers of this article help support these projects? Blank floppy disks and printer ribbons are always much appreciated. Both projects use ImageWriter printers.] [EOA] [PNL]////////////////////////////// PAUG NEWSLETTER / ///////////////////////////////// December 1994 Report """""""""""""""""""" by GEna Saikin [A2.GENA] Introduction PAUG was created over a year ago to help cement the Apple II '''''''''''' community, and to provide a place of haven for those who can't find local support groups in their area. What's New in A2? The Apple II is still going strong -- in schools and ''''''''''''''''' homes across the country. Though not too many new commercial programs are being written, many, many shareware programs are finding their way to the BBSes and libraries. A great program has just been written by our very own Tony Morales. It's called SonoBox, and will play MODs in the background of any GS/OS desktop application. It works quite well, and so far, has very few conflicts with existing programs. One of its positive attributes is the fact that it runs quite well under Spectrum. Paul Parkhurst (PMP) of ANSITerm fame is still working away at his fax software, and we'll pass on more information as it's available. AppleWorks 5.0 will be shipping very, very soon. It's a major upgrade of the old "workhorse" AppleWorks, and information about it can be found in the Apple II RoundTable library, file #23470. The Main Event Imagine connecting to thousands of computers! Picture '''''''''''''' traveling from New York to California, on to Australia, making a stop in Germany and Austria en route...all from the comfort of your home. It is indeed well-named when it is called the Super Information Highway. True, there are some potholes in the system, and one can take wrong turns. But, if you have time, a local connection, and the pioneer spirit, you can explore to your hearts content! This is the Internet...a conglomeration of millions of computers, linked together by miles of phone wire and fibre optic technology. There are thousands of bytes of information to be gleaned on the Internet. Interested in Star Trek? Visit a plethora of newsgroups with that as the subject. Want to see the latest pics from Jupiter? Take a journey to the NASA computer system, burrowing through the internet's gopher system to get there, or millions of other locations. Need to get facts on the latest in medicine? There are dozens, if not hundreds of places to telnet or gopher to where you will get everything from information about AIDS to the latest research in cancer. Need a book? Well, you can gopher to the Library of Congress, or hundreds of other library systems, including university libraries and public libraries to find out just WHERE the book you want is! There's even a bookstore online that you can order from -- armed with a credit card and some patience...for there are thousands of books to search through! Files...let there be files! What you cannot find anymore in computer stores for the Apple II systems can be found in abundance on the Internet through FTP and/or .binaries sites that have thousands of Apple II files...from programs to utilities, graphics to music. How does one go about linking to this Super Information Highway? The three major online services -- Compuserve, Prodigy and Delphi already have access to the internet for their subscribers, and GEnie is not far behind, with planned full internet access by the end of 1994. There are also local Internet Providers, one of the most major ones being NetCom. Some are free to residents of the state they reside in; but most have a minimal service charge to the user. Most run $17 to $25 per month, unlimited access -- a real bargain considering how much information you can glean from this humongous system -- who can buy a ticket to the nearest town, never mind overseas for that amount? By downloading a file called PDAccesslist from the Internet RoundTable here on GEnie, you can get a list of these internet providers. There are also freenets around -- one of the more famous being the Cleveland Freenet. However, most of the freenets allow limited access to the internet, with many allowing only email access. There are more features to the Internet, too innumerable to mention here. However, one of the best roadmaps to use is the World Wide Web (WWW), which can link you to a great percentage of the services on the internet. It's a HyperText program -- this means that you'll see highlighted phrases and words, and if you hit return when your cursor is on one of these words or phrases, you'll be magically transported to the area that the word or phrase denotes. The best way to learn the internet is gather speed on the onramp, and plunge in! Nothing you can do will "break" the net. You may get cornered, but you can always back out by pulling the plug! Just like someone once told me about how to find yourself around in a strange town -- if you've got a full tank of gas and time...you can do no harm. Same with the Internet. Get ready, set and go! What's New In A2? September and October saw the Apple II RoundTable ''''''''''''''''' gearing up for the influx of AOL Refugees, and we weren't disappointed! Many Apple II users who were no longer able to access AOL via their systems came over to GEnie, where they found a home and a warm welcome. You'll see some new RTC Hosts here. Paul Parkhurst (PMP) will be hosting the 9 pm to 11 pm segment of the Friday Night RTC, and Dave "Binary Bear" Ciotti, will return and host our Saturday night 11-1 segment. The Library Stack ''''''''''''''''' +23580 A2.DOM.1194.BXY A2 Disk of the Month, November 1994 +23579 TURBOREZ.TXT The latest news about TurboRez GS 23577 TFTD2.BXY Finder Extra - Thought for the Day v2.0 +23573 A2NDX9411TX.BXY November 1994 Category/Topic List (TXT) +23572 A2NDX9411DB.BXY November 1994 Category/Topic List (ADB) 23562 FIXQUIT.BXY Move Finder's "Shut Down" menu item 23553 POWERGS.NO4.BXY PowerGS Diskazine Issue #4 +23550 NPS.THNKGV.BXY New Print Shop Thanksgiving graphics 23549 PSGS.THNKGV.BXY Thanksgiving Print Shop GS graphics +23544 GLAMPA29411.BXY GEnieLamp A2, November 1994 (AppleWorks) +23535 ALPHAFIND.BXY Letter Find puzzle game 23533 SONOBOX.BXY New Desk Accessory that plays MOD songs +23522 NUM.FIND.BXY Number Find puzzle game 23521 HAUNT.HOUSE.BXY Halloween picture of a haunted house + = Works on 8-bit Apples There are thousands of files available in our library! These are just a few of the best files for the week! Check it out! Our next meeting will be the second Sunday of December, due to the Christmas holidays. It will feature some of our graphics and music gurus here, to tell us all about our Christmas goodies of songs and pictures! [EOA] //////////////////////////////////////// GEnie_QWIK_QUOTE //// / Oh, verily we stand here amongst the clouds to bid a / / fond farewell unto our beloved data as it passes from / / the plane of its disk into the great bit bucket in the / / sky; for unto deletion we inter those data, and unto the / / freed storage space may there arise again new data, to / / carry forth its purpose in the system. / /////////////////////////////////////////// POWERPC.PRO //// [EOA] [LOG]////////////////////////////// LOG OFF / ///////////////////////////////// GEnieLamp Information """"""""""""""""""""" o COMMENTS: Contacting GEnieLamp o GEnieLamp STAFF: Who Are We? GEnieLamp Information GEnieLamp is published on the 1st of every month """"""""""""""""""""" on GEnie page 515. You can also find GEnieLamp on the main menus in the following computing RoundTables. RoundTable Keyword GEnie Page RoundTable Keyword GEnie Page """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" DigiPub DIGIPUB 1395 Atari ST ST 475 Macintosh MAC 605 IBM PC IBMPC 615 Apple II A2 645 Apple II Dev. A2PRO 530 Macintosh Dev. MACPRO 480 Geoworks GEOWORKS 1050 BBS BBS 610 CE Software CESOFTWARE 1005 Mini/Mainframe MAINFRAME 1145 Programming PROGRAMMING 1445 Data Comm. DATACOMM 1450 Windows WINDOWS 1335 GEnieLamp is also distributed on CrossNet and many public and commercial BBS systems worldwide. o To reach GEnieLamp on Internet send mail to genielamp@genie.geis.com o Current issues of all versions of GEnieLamp are File Requestable (FREQable) via FidoNet (Zones 1 through 6) from 1:128/51 and via OURNet (Zone 65) from 65:8130/3. SysOps should use the following "magic names" to request the current issue of the indicated GEnieLamp platform (FREQ FILES for names of back issues of GEnieLamp IBM): Platform Magic Name To Use """""""" """"""""""""""""" GEnieLamp IBM .................. GLIBM GEnieLamp ST ................... GLST GEnieLamp A2Pro ................ GLA2PRO GEnieLamp Macintosh ............ GLMAC GEnieLamp TX2 .................. GLTX2 GEnieLamp A2 ................... GLA2 GEnieLamp Windows .............. GLWIN o Back issues of GEnieLamp are available in the DigiPub RoundTable Library #2 on page 1395 (M1395;3). o GEnieLamp pays for articles submitted and published with online GEnie credit time. Upload submissions in ASCII format to library #42 in the DigiPub RoundTable on page 1395 (M1395;3) or Email it to GENIELAMP. On Internet send it to: genielamp@genie.geis.com o We welcome and respond to all E-Mail. To leave comments, suggestions or just to say hi, you can contact us in the DigiPub RoundTable (M1395) or send GE Mail to John Peters at [GENIELAMP] on page 200. o If you would like to meet the GEnieLamp staff "live" we meet every Wednesday night in the Digi*Pub Real-Time Conference at 9:00 EDT (M1395;2). o The Digital Publishing RoundTable is for people who are interested in pursuing publication of their work electronically on GEnie or via disk-based media. For those looking for online publications, the DigiPub Software Libraries offer online magazines, newsletters, short-stories, poetry and other various text oriented articles for downloading to your computer. Also available are writers' tools and 'Hyper-utilties' for text presentation on most computer systems. In the DigiPub Bulletin Board you can converse with people in the digital publishing industry, meet editors from some of the top electronic publications and get hints and tips on how to go about publishing your own digital book. The DigiPub RoundTable is the official online service for the Digital Publishing Association. To get there type DIGIPUB or M1395 at any GEnie prompt. >>> GEnieLamp STAFF <<< """"""""""""""""""""""" GEnieLamp o John Peters [GENIELAMP] Publisher/Editor """"""""" IBM o Bob Connors [DR.BOB] IBM EDITOR """ o Nancy Thomas [N.NOWINSON] MultiMedia Editor/Writer o Brad Biondo [B.BIONDO] IBM Staff Writer o Tika Carr [T.CARR4] IBM Staff Writer o Dave Nienow [D.NIENOW] IBM Staff Writer o Don Lokke [D.LOKKE] Cartoonist WINDOWS o Tippy Martinez [WIN.LAMP] WINDOWS EDITOR """"""" o John Osarczuk [J.OSARCZUK] Asst Editor/Columnist o Rick Ruhl [RICKER] Windows Sysop/Columnist o Brad Biondo [B.BIONDO] Windows Staff Writer o Rick Pitonyak [R.PITONYAK] Windows Staff Writer o Ed Williams [E.WILLIAMS24] Windows Staff Writer o Dave Nienow [D.NIENOW] Windows Staff Writer MACINTOSH o Richard Vega [GELAMP.MAC] MACINTOSH EDITOR """"""""" o Tom Trinko [T.TRINKO] Mac Staff Writer o Bret Fledderjohn [FLEDDERJOHN] Mac Staff Writer o Ricky J. Vega [GELAMP.MAC] Mac Staff Writer ATARI ST o John Gniewkowski [GENIELAMP.ST] ATARI ST EDITOR """""""" o Mel Motogawa [M.MOTOGAWA] ST Staff Writer o Sheldon Winick [S.WINICK] ST Staff Writer o Terry Quinn [TQUINN] ST Staff Writer o Richard Brown [R.BROWN30] ST Staff Writer o Al Fasoldt [A.FASOLDT] ST Staff Writer o Fred Koch [F.KOCH] ST Staff Writer ATARI ST/TX2 o Cliff Allen [C.ALLEN17] EDITOR/TX2 """""""""""" ATARI [PR] o Bruce Faulkner [R.FAULKNER4] EDITOR/GEnieLamp [PR] """""""""" APPLE II o Doug Cuff [EDITOR.A2] EDITOR """""""" o Darrel Raines [D.RAINES] A2 Staff Writer o Gina E. Saikin [A2.GENA] A2 Staff Writer o Charlie Hartley [C.HARTLEY3] A2 Staff Writer A2Pro o Nate C. Trost [A2PRO.GELAMP] EDITOR """"" o Tim Buchheim [T.BUCHHEIM] Co-Editor ETC. o Jim Lubin [J.LUBIN] Add Aladdin Scripts """" o Scott Garrigus [S.GARRIGUS] Search-ME! o Mike White [MWHITE] (oo) / DigiPub SysOp o Susie Oviatt [SUSIE] ASCII Artist o Al Fasoldt [A.FASOLDT] Contributing Columnist o Phil Shapiro [P.SHAPIRO1] Contributing Columnist o Sandy Wolf [S.WOLF4] Contributing Columnist \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////// Bulletin board messages are reprinted verbatim, and are included in this publication with permission from GEnie and the source RoundTable. GEnie, GEnieLamp Online Magazines, and T/TalkNet Online Publishing do not guarantee the accuracy or suitability of any information included herein. Opinions expressed are those of the individual, and do not represent opinions of GEnie, GEnielamp Online Magazines, or T/TalkNet Online Publishing. Material published in this edition may be reprinted under the follow- ing terms only. Reprint permission granted, unless otherwise noted, to registered computer user groups and not for profit publications. All articles must remain unedited and include the issue number and author at the top of each article reprinted. Opinions present herein are those of the individual authors and do not necessarily reflect those of the publisher or staff of GEnieLamp. We reserve the right to edit all letters and copy. Please include the following at the end or the beginning of all reprints: \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////// (c) Copyright 1994 T/TalkNET Online Publishing and GEnie. To join GEnie, set your modem to 2400 baud (or less) and half duplex (local echo). Have the modem dial 1-800-638-8369. When you get a CONNECT message, type HHH. At the U#= prompt, type: JOINGENIE and hit the [return] key. When you get the prompt asking for the signup code, type DSD524 and hit RETURN. The system will then prompt you for your sign-up information. Call (voice) 1-800-638-9636 for more information. ////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [EOF]