Creating New Wavebanks for Music Studio Let me preface this article with a brief admission that I am not a programmer so the details of developing waveforms for MStudio are still somewhat unclear to me. I will present information that has worked for me, and each user should adapt this to their own specific situation. I will also assume that the reader is in possession of MStudio 2.0 and some sound digitizing program. Recording a Sound Lets begin by selecting a sound source for recording. The best source of sounds are other digitized sounds. For example, a compact disk or sampler synthesizer contain sound recorded in the digital domain. Using a sound digitizing program on the GS (Audio Animator, Sonic Blaster, Future Sound, etc.) record the sound with the highest sampling rate possible and set the recording level on the digitizing program to a strong, (but not over maximum) level. Editing Sound The next step is to playback the sound and listen for possible cuts for reducing the sound to its smallest usable form. The reason being , the maximum amount of digitized sound is 64k in MStudio. This step could take some time, because of the trial and error nature of the process. I would always save subsequent trials (takes) on to a data disk. Keep in mind that the attack of a sound is quick and one of the most characteristic, try to keep as much of this as possible. The sustained middle part and the decay part of the sound can be shaped further in MStudio itself so don't be afraid to do some cutting in these sections of the sound. Most digitizing programs should display the amount of memory required for each sound on the desk top. Saving the Sound Save the final master sound to the ASIF format. I believe this format stands for the Apple Sound Interchange File (format). MStudio will only accept sound files in this format. This format is based on Electronic Arts IFF format developed for the Amiga. Loading the Sound into MStudio My MStudio manual is very sketchy on the this step. MStudio should be loaded into the GS, and either a song or a few notes should be entered onto the staff to serve as a playback check. Now the fun begins: Switch the disk to the file with the ASIF sound, and attempt to open the file. If the file was in the correct format it will load. A couple of options will be available to you. First, "Clear sound area before IFF load, will erase all 15 instrument sounds and load the new file (which has now become a wavebank) into ALL of the instruments. Also a Warning message will appear on the screen that instruments in memory will be erased Designing Instruments With the new wavebank as a source, go into the Instrument Design menu and begin the long process of developing an attack, sustain, and decay for each instrument. I would check my results with the song loaded into memory. IMPORTANT NOTE Before continuing and developing other new instruments from the new wavebank, other ASIF sound files may be loaded into MStudio, up to the point at which 64k has been reached. For each of these loads DO NOT CLEAR the sound area. Each sound file will load into the alternate instruments as "samples" which become part of the MStudio wavebank. As an example, if three ASIF sound files can be loaded into MStudio, then Instruments: 1,4,7,10,13 will be based on the first sound file loaded; Instruments 2,5,8,11,14 will be based upon the second file loaded and 3,6,9,12,15 will be based on third. Reserved Opinion MStudio has tremendous potential for being a Midi workstation unlike any thing else on the market today. Two problems have developed since the release of MStudio 2.0. First, Activision has withdrawn "active" development for this product on the IIGS. Second, Apple Co. has passively let developers create many different sound file formats in which to save work to. Most are incompatible with each other, and even those that are supposedly in the ASIF format might be incompatible. The result of which only frustrates the musician and causes further lack of support for the GS Greg