Index for gs.specific/programming/examples/graphics Examples and skeleton code for writing graphics programs. Index Last Updated: 03 Dec 2006 19:00:58 UTC Files: anim.shk AnimDemo shows three different Apple IIGS animation techniques. The source code also demonstrates the only supported way to access screen memory directly, bypassing QuickDraw II. Written in APW assembly. Size: 15 kB License: (Unspecified) Id: 1948 cstick.shk Routines to change the border and screen colors depending upon the position of the Joystick. It requires a //gs and the ORCA/M assembler. Size: 3 kB License: (Unspecified) Id: 1949