For those who just started playing Alien Mind, here's the list of terminal passwords listed in chronological order. Level 1: telegram, aqua, hammock, radiation Level 2: elevator(s), judy, siren Level 3: biologist ho!, CDEFGAB, light Level 4: bio-lab, sombrero, glass Level 5: MCLXXIV, ear, telescope Level 6: Atlantis, transit, oasis Level 7: hieroglyphics, easel, ark Level 8: Anthill, igloo, black hole Also here's a mod for Alien Mind (although it's descriptions don't fit my save game disk, try yours). Alien Mind Cheat - Brought to you by The Baron ---------------------------------------------- Okay, save your game on your character disk. The main data block for position one is $0004. The rest of the positions continue in block increments of 4 (i.e. position 2 is at $0008, position 3 is at $000C, etc). Okay, find your position on the disk w/ a block editor. Number of Cartridges: Byte $010 & $011 Energy: Byte $00A & $00B Key Cards: Byte $008 & $009 Level: Byte $022 The way the data is stored is very odd since that if you use certain numbers, your guy will die. For example, if you use $FFFF (65535) for your energy, your man will die after one hit. Strange? I have found lower values to work. Using $4360 (17248) seems to work. Or you could try $270F (9999). I dunno. You must edit the values in reverse order. Example: To make your energy 17248, take the hex equivalent, $4360 (or $43 60), take the last byte and place it before the first to get $60 43. These bytes should go at $00A and $00B, respectively. There are only four digits allowed for key cards. If you try to edit the key cards to 17248, A.M. will take the rightmost four digits and you will see 7248. To change the level, simply place the respective level number at byte $022. Have fun.