|||||| |||||| || || |||||| |||||| || || ||| || || || || ||| |||| |||||| || |||| Your || || || || ||| || || |||||| |||||| || || |||||| |||||| GEnieLamp Computing || |||||| || || |||||| RoundTable || || || ||| ||| || || || |||||| |||||||| |||||| RESOURCE! || || || || || || || ||||| || || || || || ~ WELCOME TO GEnieLamp APPLE II! ~ """""""""""""""""""""""""""""" ~ SOFTVIEW A2: Review of Quick Click Calc v1.2 ~ ~ APPLEWORKS ANNEX: AppleWorks 5 Released... Coming Soon for the Mac! ~ ~ FOCUS ON...: Quick Click Morph Q&A ~ ~ THE TREASURE HUNT: Easter Goodies and More ~ ~ HOT NEWS, HOT FILES, HOT MESSAGES ~ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////// GEnieLamp Apple II ~ A T/TalkNET Publication ~ Vol.4, Issue 37 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Publisher................................................John F. Peters Editor...................................................Douglas Cuff \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////// ~ GEnieLamp IBM ~ GEnieLamp ST ~ GEnieLamp PowerPC ~ ~ GEnieLamp A2Pro ~ GEnieLamp Macintosh ~ GEnieLamp TX2 ~ ~ GEnieLamp Windows ~ GEnieLamp A2 ~ LiveWire (ASCII) ~ ~ Member Of The Digital Publishing Association ~ GE Mail: GENIELAMP Internet: genielamp@genie.com ////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ >>> WHAT'S HAPPENING IN THE APPLE II ROUNDTABLE? <<< """""""""""""""""""""""""""""""""""""""""""""""""""" ~ April 1, 1995 ~ FROM MY DESKTOP ......... [FRM] HEY MISTER POSTMAN ...... [HEY] Notes From The Editor. Is That A Letter For Me? HUMOR ONLINE ............ [HUM] CONNECTIONS ............. [CON] Top 10 Lists. Buy a Computer for the Family. FOCUS ON... ............. [FOC] APPLEWORKS ANNEX ........ [ANX] Quick Click Morph Q&A. Introducing AppleWorks 5. ASCII ART GALLERY ....... [ASA] THE TREASURE HUNT ....... [HUN] Easter Showers. Easter and More. SOFTVIEW A2 ............. [SOF] LOG OFF ................. [LOG] Quick Click Calc v1.2. GEnieLamp Information. [IDX]""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" READING GEnieLamp GEnieLamp has incorporated a unique indexing system to """"""""""""""""" to help make reading the magazine easier. To utilize this system, load GEnieLamp into any ASCII word processor or text editor. In the index you will find the following example: HUMOR ONLINE ............ [HUM] GEnie Fun & Games. To read this article, set your find or search command to [HUM]. If you want to scan all of the articles, search for [EOA]. [EOF] will take you to the last page, whereas [IDX] will bring you back to the index. MESSAGE INFO To make it easy for you to respond to messages """""""""""" re-printed here in GEnieLamp, you will find all the information you need immediately following the message. For example: (SMITH, CAT6, TOP1, MSG:58/M475) _____________| _____|__ _|___ |____ |_____________ |Name of sender CATegory TOPic Msg.# Page number| In this example, to respond to Smith's message, log on to page 475 enter the bulletin board and set CAT 6. Enter your REPly in TOPic 1. A message number that is surrounded by brackets indicates that this message is a "target" message and is referring to a "chain" of two or more messages that are following the same topic. For example: {58}. ABOUT GEnie GEnie's monthly fee is $8.95 which gives you up to four hours """"""""""" of non-prime time access to most GEnie services, such as software downloads, bulletin boards, GE Mail, an Internet mail gateway, and chat lines. GEnie's non-prime time connect rate is $3.00. To sign up for GEnie service, call (with modem) 1-800-638-8369 in the USA or 1-800-387-8330 in Canada. Upon connection type HHH. Wait for the U#= prompt. Type: JOINGENIE and hit RETURN. When you get the prompt asking for the signup/offer code, type: DSD524 and hit RETURN. The system will then prompt you for your information. Need more information? Call GEnie's customer service line (voice) at 1-800-638-9636. SPECIAL OFFER FOR GEnieLamp READERS! If you sign onto GEnie using the """""""""""""""""""""""""""""""""""" method outlined above you will receive $50.00 worth of credit. Want more? Your first month charge of $8.95 will be waived! Now there are no excuses! *** GET INTO THE LAMP! *** """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" //////////////////////////////////////// GEnie_QWIK_QUOTE //// / "I am Pentium of Borg. Division is futile. / / You will be approximated." / ////////////////////////////////////////////////////////////// [EOA] [FRM]////////////////////////////// FROM MY DESKTOP / ///////////////////////////////// Notes From The Editor """"""""""""""""""""" by Douglas Cuff [EDITOR.A2] >>> I COULD WRITE A SONNET... <<< """"""""""""""""""""""""""""""""" Special message for those of you reading the April issue of GEnieLamp A2 on the first day it's available: There aren't any April Fool jokes in this issue, so all the good news you're about to get is true. (There's very little bad news this month!) I've recently come to believe that if you can't perpetrate a April Fool joke before noon on April 1--when your victim knows he or she should be on his guard--then you haven't got any business pulling the gag at all. No, this is not because I got caught out last year. In fact, last year, I was privileged to see what I consider to be very nearly the perfect April Fool joke. The denizens of the Apple II Programming RoundTable, A2Pro, put their welcoming banner up backwards: SREMMARGORP II ELPPA EHT __ __ __ ______ _____ ELBATDNUOR SREPOLEVED DNA \ \\_\\_\ /______\|__ __\ ___________________________________________ \_\/ \ \|__|___ |__|\__\ \_____\ |__|_\__\ mmoCidnyS yb deganaM eht fo muroF laiciffO nA \__\|________\ retupmoC lanoitanretnI ______\__|__| \__\ (NOCI) krowteN srenwO \________|__| \__\ atsoC aD gerG ,tsorT etaN :sposyS ruoY lesetihW .P ddoT ,naolS leinahtaN You really had to see it scrolling at 2400 baud or slower to appreciate how startling it was. The time from being startled to the sudden realization that I'd been had was mere seconds... and then I laughed out loud. I thought of stealing A2Pro's idea, and having this month's issue start like this: |||||| |||||| || || |||||| |||||| || || || ||| || || ruoY |||| || |||||| |||| ||| || || || ||| || || || || gnitupmoC pmaLeinEG |||||| |||||| || || |||||| |||||| elbaTdnuoR |||||| || || |||||| || || || ||| ||| || || || !ECRUOSER |||||| |||||||| |||||| || || || || || || || || || || || || || ||||| !looF lirpA :.S.P Naah! I don't particularly like April Fool jokes, but I really don't like plagiarism. [*][*][*] I guess another reason I haven't inserted any April Fool jokes in this month's issue is that I already feel foolish enough. In this issue of GEnieLamp A2, I finally get to tie up the last loose end created by the closure of A2-Central. It's like this: In September 1994, I asked Mike Westerfield of the Byte Works, Inc. for a review copy of Quick Click Calc. He sent it, and I intended to review as soon as I had time to sit down and put it through its paces. I really _hate_ software reviews that are based on first impressions, and so I waited until I really had time to thoroughly use Quick Click Calc. The review was supposed to run in the March 1995 issue of A2-Central... and there was no March 1995 issue of A2-Central. Another thing I really hate is not being able to follow through on my commitments... so the Quick Click Calc review appears in this issue of GEnieLamp A2. I know it's not exactly what you bargained for, Mike, but it's the best I can do. (GS+, Shareware Solutions II, Softdisk G-S and II Alive have already reviewed it.) Mike Westerfield has been very good to me. I've owed him this review for months now. Of course, I don't owe his program a _good_ review. So did Quick Click Calc get a good review or not? You'll just have to read this month's Softview A2 column and see. In the meantime, the Byte Works has announced its second entry in the Quick Click Calc series: Quick Click Morph. You'll read all about it this month. -- Doug Cuff GEnie Mail: EDITOR.A2 Internet: editor.a2@genie.geis.com __________________________________________________________ | | | REPRINTING GEnieLamp | | | | If you want to reprint any part of GEnieLamp, or | | post it to a bulletin board, please see the very end | | of this file for instructions and limitations. | |__________________________________________________________| ASCII ART BEGINS _____ ______ _ _ ___ ___ / ____| ____| (_) | | / _ \|__ \ | | __| |__ _ __ _ ___| | __ _ _ __ ___ _ __ | |_| | ) | | | |_ | __| | '_ \| |/ _ \ | / _` | '_ ` _ \| '_ \ | _ | / / | |__| | |____| | | | | __/ |___| (_| | | | | | | |_) | | | | |/ /_ \_____|______|_| |_|_|\___|______\__,_|_| |_| |_| .__/ |_| |_|____| | | |_| ASCII ART ENDS [EOA] [HEY]////////////////////////////// HEY MISTER POSTMAN / ///////////////////////////////// Is That A Letter For Me? """""""""""""""""""""""" by Douglas Cuff [EDITOR.A2] o BULLETIN BOARD HOT SPOTS o A2 POT-POURRI o HOT TOPICS o WHAT'S NEW o THROUGH THE GRAPEVINE o MESSAGE SPOTLIGHT >>> BULLETIN BOARD HOT SPOTS <<< """""""""""""""""""""""""""""""" [*] CAT17, TOP20 ............. AppleWorks 5 on the Mac with Phoenix II [*] CAT17, TOP31 ............. AppleWorks 5.1 coming next month! [*] CAT28, TOP4 .............. Unofficial 6.0.2 from Brutal Deluxe? [*] CAT40, TOP2 .............. FAXination gets the bugs out [*] CAT42, TOP10&11 .......... II Alive status [*] CAT45, TOP4 .............. NEW! Quick Click Morph >>> A2 POT-POURRI <<< """"""""""""""""""""" SUPERCONVERT UPDATE Unfortunately we haven't heard from Jason in a """"""""""""""""""" while...a long time ago he got halfway through a real nice update to SC, but then stopped for personal reasons (among them getting married). As far as I know he hasn't touched SC since then. :( With every royalty check we include a note asking him to finish it...maybe one day he will. We're also working on some things that will give us some other options in case he doesn't...we'll let you know when anything results. --Dave (SEVENHILLS, CAT43, TOP5, MSG:190/M645;1) >>>>> Jason's done some Newton stuff as well. He's got a pretty dern """"" good Newton programmer utility. (WANKERL, CAT43, TOP5, MSG:196/M645;1) BILL TUDOR LEAVES GENIE (BUT NOT THE APPLE II!) Unfortunately, Bill will """"""""""""""""""""""""""""""""""""""""""""""" probably not be seeing your messages. He has dropped his GEnie account. He can be reached at WTUDOR@AOL.COM now. I will make a copy of your messages and forward them to him. Ken Lucke (K.LUCKE, CAT42, TOP26, MSG:224/M645;1) GS TRACKBALL For those interested in a GS compatible trackball; """""""""""" Precision Instruments makes one; it's labeled as a Macintosh ADB but it works just fine with my GS. Got mine for just under $40 at the local Computer City, and yes, even the lock light works. . . Ryan (R.SUENAGA1, CAT12, TOP32, MSG:154/M645;1) APPLEWORKS 5, ULTRAMACROS AND APPLETALK Don't give up on running AW5 and """"""""""""""""""""""""""""""""""""""" macros with AppleTalk active. I do it all the time. The main trick seems to be launching AW5 from ProSel-16 rather than from Finder (although I can often run AW5/UM even after launching from Finder, but in that case Finder is launched from ProSel-16, which may account for that). Then you need to know how to patch AW5 to allow macros with AppleTalk active. I'll be glad to give you that if you want to try it. Randy's Free Patcher has a patch that purportedly does that, but I couldn't get it to work, so I had to do it manually from Block Warden. Let me know if you want to pursue this. :: Dan :: (D.CRUTCHER, CAT12, TOP13, MSG:156/M645;1) <<<<< In AW5, in APLWORKS.SYSTEM, change offset +148F from EE to 2C """"" Longer answer (if not familiar with Block Warden or Zap): Run Block Warden or Zap, set prefix to your AppleWorks directory, press "F" to ollow the file APLWORKS.SYSTEM, use up-arrow to move to byte $001400, press "E" to enter dit mode, use down- and right-arrow cursor keys to move to byte $00148F, type "2C" to overwrite "EE", escape to "R/W mode" and press "W" to write the change to disk. Of course, you should only do this to a copy of AW5. Having made the change, try running AW5 from ProSel-16 with AppleTalk active and see what happens. If you still get crashes, suspect other interrupt-driven inits or DAs. If you can't get it to work, you can always reverse the process and change byte 148F back to EE. :: Dan :: (D.CRUTCHER, CAT12, TOP13, MSG:177/M645;1) KARL BUNKER'S SOURCE CODE I received the following email from Karl Bunker """"""""""""""""""""""""" in reply to an inquiry I sent to him. [begin] Charles -- Nice to hear a little blast from the past. It figures that there would be some questions posted about my stuff on GEnie within weeks of me closing my account there. But since I don't have an Apple II/IIgs any more, and since I've been forgetting everything I ever know about the 'II at an alarming rate, I probably wouldn't have been able to answer any questions anyway. Regarding my source code, I did release some of it for public use when I left the A2 field, and uploaded it to GEnie's A2Pro library. I'm not sure exactly what I released, but I know it included the code to Quit.To, File-A-Trix and SF.Get. I still have just about all my assembly source code from my Apple II days, so if anyone's interested in the source to some of my other programs, or if there's some problem with accessing the code I uploaded to GEnie previously, just let me know. My assembly code is all in Lisa816 format, and Lisa816 saves its source in its own non-text format, so to be usable one would need a copy of Lisa816 to convert it to text. (The code I previously uploaded to GEnie had been converted to text, but the code I have in my archives isn't converted.) I also have my Lisa816 original disk, so if it's legal to do so, I could provide a copy of that too. (I trashed or gave away all my other II/IIgs software long ago, but I loved that darn assembler so much I just had to hang onto it.) As to what I've been up to lately, well, I've been learning huge amounts about Mac programming and programming in general (I'm embarrassed to think about "real" programmers looking at my Apple II code from way-back-then; my apologies to anyone who takes on the job of figuring it out). And naturally, I have vastly huger amounts still to learn. I'm currently programming full time for the first time in my life, and my plan is to make a stab at earning a living by designing and writing games for the Mac. I'm just finishing up a semi-major project; if you ever peruse Mac magazines, perhaps you'll be hearing about it in 6 months or so. Feel free to post this note on GEnie, if anyone's interested. Karl [end] We will be in touch with Karl about getting his source code and will keep everyone posted. Charlie (A2.CHARLIE, CAT13, TOP10, MSG:156/M645;1) THE BEST POSSIBLE IIGS? I am looking for the reason I shouldnt move over """"""""""""""""""""""" from my GS 01 unit to a 03 unit. I have already been advised that my AE ramplus card may not work due to chips on or not on the card. All tips needed.. I have come into a rom 03 GS 1meg but bare bones, only the monitor, 2 drives, keyboard, mouse, I have been thinking of setting it up with only the best and fastest hardware. What would you do, if you did it over again?? Any and all help will be appreciated. :)) Thanks....willis (W.POOLE, CAT12, TOP5, MSG:121/M645;1) >>>>> 1. RamFast Rev D with 1 meg cache """"" 2. Sequential Systems 4 meg memory card. 3. ZipGS in the 10/64 configuration. (Faster is possible, but not necessarily better, the 10/64 is stone reliable.) 4. Quantum 240 LPS hard drive in an APS case. (Since the 240 LPS is no longer made, this may be hard to find. :) (Bigger drives run into a problem with the number of usable partitions under ProDos, and I don't beleive in using HFS partitions on a GS. A 240, with a Syquest as your second drive, should give you all the capacity you'd ever need. The LPS series drives were faster than the stuff Quantum is currently selling, not that you could ever notice or measure the difference.) 5. Syquest drive for backups. I prefer the 44meg since it is the least expensive (just bought two brand new carts from MacMall for $44/ea) and has plenty of capacity for GS backups. (I.e. format the cart to 32 megs and a remainder, back up each of your 32 meg partitions on the main drive to a Syquest cart using ProSel Volume Copy. (Of course, you COULD buy a Syquest 270, and back everything up to ONE cart, but if that one cart died......) (Others may disagree, but you asked for opinions, and that's mine. :) 6. 28,800 modem (v34), USR or Hayes preferred, many others acceptable... (Sayyyyy, did I just describe MY system? Why, yes, I guess I did, except that my memory card is actually from CV Tech, and my hard drives are in TMS cases, but otherwise...) 7. Second Sight video card from Sequential (as soon as it becomes available) running a 15" or better Sony or NEC SVGA monitor. 8. Buffered Grappler Plus running into a DeskJet 550C with either the Vitesse or Sevenhills drivers. 9. Superdrive card and drive. (I'd run that out of Slot 6 myself, and bag the 5.25 drives, then put a pair of 800K drives on the Smartport.) If you REALLY want to tweak it, get a keyboard from a Mac SE30 (same circuit board as the GS keyboard, in a better case) and make sure that you have an original "grey ball" style GS mouse, not one of those new "black ball" mice that shipped with the Rom 03. (Or try to find a Rom 03 Kensington Turbo mouse, if you like those things....) (And get a "Y" connector for the ADB cables, so you don't have to plug the mouse into the keybaord, it lays out much nicer on your desk.:) For a touch of the obscure, find one of Bob Consortis "On Board" 4 meg memory cards. I don't know if Bob has any left, but that thing is the BEST built memory card ever produced for the GS. (So well built, in fact, that it cost Bob too much to produce it and he took a real bath on them.) (You could put more RAM in the machine with a "piggyback" memory card, and get a REALLY big hard drive, and a REALLY fast ZIP, but it would just be for bragging rights. :) (If you're gonna do that, you'll want to put a 20" monitor on that Second Sight card. :) (Sayyy, this was fun, wasn't it? :) Gary R. Utter (GARY.UTTER, CAT12, TOP5, MSG:122/M645;1) >>> HOT TOPICS <<< """""""""""""""""" FAXINATION v1.0.5 STOMPS SOME BUGS A new version of FAXination is now """""""""""""""""""""""""""""""""" available on the Vitesse BBS. Go to the (X)transfers area, then select Area 3 and download from the only directory in the FAXination Updates area. The new version includes the NDA and the Print Driver. Unpack the archive and replace your old files with the new ones. This update addresses the following problems: - Garbled receives on LineLink modems. - Printing from AWGS and GraphicWriter III is much better now! - You may now Print AND View faxes in your fax logs! - When creating a fax document, FAXination now names the document for you using the name from the title of your document window. When logging on to the Vitesse BBS for the first time, try entering your Invoice Number from the invoice you received with your FAXination package. If you get a "Invalid Information Entered" response, I probably haven't been notified that your program was shipped. Just type "NEW" to apply for an account and you will be granted access within a few hours. While most people can get on the BBS in the first try, one or two have been bumped off due to line noise or something, which also locks up the BBS. If this happens to you, send a FEEDBACK at the logon prompt and tell me what you want to use for a handle and password, plus your invoice number, and I will set up a complete account for you. If you STILL can't get on, other arrangements will be made on a case by case basis. Thank you. Da Programmer (S.MCQUEEN1, CAT40, TOP2, MSG:374/M645;1) <<<<< Re: Garbled faxes (Other than LineLink """"" I expect to get a LineLink 144e modem for testing in the next couple of days, and will make it work at that time. Sorry for the false optimism in the announcement for version 0.1.4, but I really thought I had something there. :( When set up to receive, whether manually or in Auto-receive mode, FAXination starts a RunQ task which triggers once per second and looks for a RING response from the modem. The RunQ task is not allowed to trigger again until it has finished, but the NDA, which uses the same Resource Manager files, could conceivably be causing some kind of a weird conflict, which might account for the fact that a few people are seeing crashes if they leave their Receive functions active for too long. When a fax is actually coming in, FAXination uses its own interrupt handler to place incoming characters in a buffer, and the main program copies the characters from the buffer to a chunk of memory large enough to contain the entire page. This copying is done between interrupts. The interrupt handler permits other interrupts to be processed by the regular system handlers when no incoming characters are detected, so it is possible that NDA's or CDEV's which use interrupts could take control long enough to cause characters to be lost. Anyone who is experiencing garbled faxes which contain recognizeable features should try disabling their other NDA's and any non-essential CDEV's or INIT's which might be using interrupts. Clocks and screen blankers come to mind as potential culprits. If your faxes contain nothing but staticky-looking lines and dots, then you probably have a different problem, and should report your modem type here or on the Vitesse BBS. Da Programmer (S.MCQUEEN1, CAT40, TOP2, MSG:425/M645;1) QUICK CLICK MORPH Well, if you pay attention to the main GEnie banners, """"""""""""""""" you now know that the second Quick Click program is Quick Click Morph. Sunday's conference topic is Quick Click Morph. I will upload a few short sample morphs between now and then, BUT: This announcement is a GEnie exclusive. I won't answer any questions about the program itself until Sunday's conference... So be there! :) I will, of course, answer questions about specific demos or about morphing in general. Mike Westerfield (BYTEWORKS, CAT45, TOP4, MSG:1/M645;1) <<<<< At the conference, I said QCMorph would ship around the end of the """"" month. Some rather annoying (but in the long run not critical) medical problems have kept me away from the keyboard for nearly a full week, and as a result, QCMorph will ship around the first week of April--unless the medical problems cause more delays. I'll keep you informed, and I do appologize for the delay. Mike Westerfield (BYTEWORKS, CAT45, TOP4, MSG:32/M645;1) PHOENIX II--APPLEWORKS 5 ON THE MAC > Is there anything like AppleWorks """"""""""""""""""""""""""""""""""" > and Ultramacros to compare to in > the mac world? Well, this summer there will be AppleWorks 5 and UltraMacros IN the Mac world. JEM Software will be shipping an emulator (codenamed Phoenix) which lets you run your actual AppleWorks 5 on any 68020 or better Mac, including a native PPC version for PowerMacs. The emulator wp find/replace test mentioned in the Jan 1995 Naug Forum emulation article gave a time of 613 seconds for ][ in a Mac on a 610; on the same machine, Phoenix currently takes 66 seconds, and on a PowerMac, only 15 seconds (compared to about 30 seconds for a IIgs). (BRANDT, CAT17, TOP6, MSG:9/M645;1) <<<<< > I assume this is an unaccelerated GS """"" Yes, that's the the stock IIgs at 3mhz. However, a 7mhz IIgs takes about 15 seconds as well, so the PowerMac is comparable on that test. > Any idea about the price of Phoenix yet? Yes. ][ in a Mac lists for $149. We'll probably list around $99, and undoubtedly there will be an offer or two, such as to the NAUG membership. Keypad macros will work. (BRANDT, CAT17, TOP20, MSG: /M645;1) <<<<< > Are ya saying I'll be able to use AW5 and AW files on the Mac, """"" > without any conversions? Can files be created on the Mac, and > used on the GS? :) Yes and yes. You're not running software similar to AppleWorks, you're running actual AppleWorks. We just provide the "engine", so you'll still need a copy of AppleWorks in order to work. Since you're running AppleWorks, you're loading, working with, and saving regular old AppleWorks disks. Under System 7.5, you can save directly onto ProDOS disks which can then be popped into your IIgs. Better yet, all it takes is a connection between your IIgs and your Mac and you can use Personal AppleShare to run AppleWorks on both machines from the Mac hard drive. > Will all the functions of AW5 be usable? Not graphics stuff like Paint, Graph or DB Pix. We're not sure exactly how printing will be handled yet. We will support a quick copy to/from the AWP clipboard and the Mac system clipboard for data transfer to other Mac apps. WARNING: Although Phoenix runs on 68020 machines, the performance on a Mac II is pretty bad. I wouldn't use it on a 68020 unless it was accelerated. I haven't tried a 68030 yet, but my 68040LC does a great job, and Mark's PowerMac provides impressive performance. I'm guessing/hoping that the 604-based PowerMacs will run most AppleWorks functions faster than a 12mhz IIgs. The great thing is that AppleWorks can just surf the latest wave of Apple hardware, getting faster and faster as time goes by. :) (BRANDT, CAT17, TOP20, MSG:9/M645;1) <<<<< I hope we can live up to your expectations. We're working hard to """"" make the Phoenix project a viable Mac application, at least to former A2'ers. Yesterday we got externals working. There are now UltraMacros commands which can call Mac external commands. For example, we have one called PLAYSOUND. A macro such as A:! will put up a message, speak a recorded greeting as .sound tells PLAYSOUND to use the sound "Welcome", and continue on with the macro. Pretty slick! Another cool features is that your root directory can be specified as "/*/" and the Mac will use the current Phoenix folder. This means that regardless of the hard drive's name, inits and TimeOut apps load up and the default data disk finds files in the Phoenix folder right after installation without having to reconfigure everything like on the A2. Yes, Mark is Mark Munz of Beagle Bros/JEM Software fame. He's the programmer on Phoenix. I'm the publisher, A2 tech advisor and co-designer. Between the two of us we've got it in pretty good shape by now. (BRANDT, CAT17, TOP20, MSG:19/M645;1) <<<<< We could ship a lot sooner if we didn't try to print from within """"" Phoenix. Since we have a "wp clip-to-mac clip" feature, would most of you settle for printing from within a normal Mac application? (BRANDT, CAT17, TOP20, MSG:21/M645;1) SYSTEM 6.0.2 FOR THE IIGS Olivier Zardini of Brutal Deluxe has asked me """"""""""""""""""""""""" to post the following message here on A2. Please note that his Internet e-mail address is at the end of his note, and for various reasons which I think should be fairly obvious given that legal copyrights are involved, I'd prefer if you contacted him directly rather than by posting a response here or by e-mailing me. I'm simply passing along Brutal Deluxe's message... Hello, After 2 months of hard work, we are proud to announce that we have made the source code of the WHOLE Apple //gs 6.01 SYSTEM. Few bugs have been corrected, such as the Font Manager one. But many of them remain in the system. We have found many things like that _TLStartUp bcc *+3 brk $f0 . . That would explain why the system crashes so often. So, there is a lot of work to do to clean the system up. The purpose of this message is to get from the users a list of the bugs. Apple Computer Inc should have such a list, could someone ask them for it ? A good thing will be to add to the next system (6.02 ??) the setup files we mainly use (Bill Tudor's extensions, PicViewer...). Our purpose is not to upload the whole sources code on FTP sites but to find people (or organization like Phoenix Project) who could help us in debugging some parts of the system. We are looking for experimented beta testers, because some parts like FST (Appleshare, msdos...) can't be tested on our configuration (We have no network at home). We perfectly know that the Apple //gs system is not a public domain software and the fact of releasing a new version is probably illegal. But, if we and you don't do it, who will do it ? Apple has decided to leave the Apple II community and will never change his mind. But, if someone at Apple Comp wants to help us, that will be a good thing. We are awaiting your comments. Your propositions & help are welcome. Apple //gs System 6.02 infinitum :-) Antoine VIGNAU and Olivier ZARDINI from Brutal Deluxe Software Antoine VIGNAU Olivier ZARDINI 11 rue Emile Fourcand Res. la foret du Conte 33000 BORDEAUX 33140 CADAUJAC FRANCE FRANCE Tel : (33) 56.48.00.94 Tel : (33) 56.30.73.36 Rtel : 3615, 3614 Bal LOGO Rtel : 3615, 3614 Bal ZARDOS Email : zardini@ixl.u-bordeaux.fr (JOE.KOHN, CAT28, TOP4, MSG:273/M645;1) <<<<< (Here's a follow up from Brutal Deluxe. I'm relieved after reading """"" this..JK) Hello... ... and many thanks to everyone who posted us a message. Let us explain few things. We think that our previous message was not quite understandable. - We don't want to be a substitute of Opple and replace them in updating the system they have provided. - We DO KNOW that releasing a complete set of SystemDisk 6.0.2 is illegal and we won't go that way. Even though it has not been clearly explained, our purpose is to make a special disk including updated files. A patch IS impossible in many cases. (It is exactly what we did with our french version of the system) - The _TLStartUp example was JUST an example :-) It was given in order to show you that some utilities are bugged. The interesting part is the BRK mnemonic. Okay? - The aim is to have a 6.0.2 system which would be an update of 6.0.1 (update of 6.0) and NOT to had functionality to the system. - We don't really think that Opple will release an update to the system even though some says the contrary. - We will be happy to have exchanges with other people who are working in the same way (Quickdraw patch, Programmers on GEnie...). The following is the software we had worked on: - Complete set of Control Devices (/CDEVs) - Complete set of Desk Accessories (/Desk.Accs) - Complete set of Drivers (/Drivers) - Complete set of File Translators (/FSTs) - Complete set of Init Files (/System.Setup) - Complete set of Tools (/Tools) The next software is on a way to completion or need no updating: - GS/OS (That's but stupid you install it in bank $00, there is a loss of about 8kb of direct page area) - Finder (The disassembling is ended, the Magic Dropping Routine located and will soon be corrected) - ADU, Archiver, Installer, SynthLab, Teach We don't think these files need to be updated (The Installer is really well programmed, and ADU is a nightmare...) So, for we can release such an update, we want you to send us: 1/ The list of the bugs you have encountered: Which supposed file is corrupted and so on... (Hi Geoff: Can you send us your list please?) 2/ The domain in which you can help us debugging: Hello, I have a BlueDisk, then you can test MsBeurk FST... As far as FSTs are concerned: 1/ Understanding the internal structure of an FST is not so hard 2/ Writing a FST suppose to know other platforms' system files. We have no documentation on Commodore Amiga files structure... 3/ We will probably write a documentation of the FST structure. Here we go... Antoine VIGNAU and Olivier ZARDINI from Brutal Deluxe Software (JOE.KOHN, CAT28, TOP4, MSG:296/M645;1) <<<<< My initial reaction after I got the e-mail from Brutal Deluxe was """"" fear; fear of copyright infringement. After a series of e-mails back and forth with Brutal Deluxe, and after hearing from Bob Consorti (the author of the _new_ BOS operating system for the Apple III) that fear has dissipated. If you have specific information about System 6.0.1 bugs, please e-mail them to Brutal Deluxe. If you want to help them, please e-mail Brutal Deluxe. If you have technical information about FSTs or other components of GS/OS, please e-mail them to Brutal Deluxe. Thanks. Joe (JOE.KOHN, CAT28, TOP4, MSG:303/M645;1) OUTLOOK FOR II ALIVE II Alive will continue to be published for at least """""""""""""""""""" another year, although starting with the next issue, the size will decline even further. We will be removing some of the ads to help make up for this. (II.ALIVE, CAT42, TOP10, MSG:148/M645;1) <<<<< II Alive is not going quarterly anytime soon. Thanks, everyone, """"" for all the suggestions, but I'm afraid I'm not the one who's made the decisions regarding II Alive, and in any case these decisions are not subject to change at this time. (II.ALIVE, CAT42, TOP11, MSG:111/M645;1) >>>>> The official word is that the magazine will continue "at least """"" another year". I've heard enough "official statements" to recognize that the modifier "at least" is there to allow maneuvering room in case of unexpected occurrences, and that "another year" is the only definite statement. The official word is that the magazine's going to get thinner, and that advertising will be reduced. Both of these changes are contrary to the end of attracting new subscribers. It is my belief that the majority of subscriptions run through the end of 1995; it is my belief that this is why the magazine will continue "another year". (R.HARDMAN, CAT42, TOP11, MSG:117/M645;1) <<<<< Well, actually, we hired Dean Esmay to edit II Alive a while back, """"" and then we turned around and hired Syndicomm (the company he owns) to help us with theLINQ, our new Internet service for education. So we have recently hired another editor for II Alive -- one whose work has impressed me time and again. I'll be announcing his name soon and he'll be taking over this account. B) (II.ALIVE, CAT42, TOP11, MSG:119/M645;1) >>> WHAT'S NEW <<< """""""""""""""""" QUICK CLICK MORPH FOR THE APPLE IIGS """""""""""""""""""""""""""""""""""" Published by Byte Works, Inc. Price: $60 Requirements: System 6.0.1, 1.125M RAM Also supports: Hard drives, printers, accelerator cards Contact: Mike Westerfield Byte Works, Inc. 8000 Wagon Mound Dr. NW Albuquerque, NM 87120 (505) 898-8183 AOL: Send e-mail to MikeW50 or visit us using keyword ByteWorks. GEnie: Send e-mail to ByteWorks or visit us in A2, Category 45. Internet: Send e-mail to MikeW50@AOL.COM Announcing Quick Click Morph The Byte Works, long the dominant company '''''''''''''''''''''''''''' for Apple II development tools, announced their second productivity tool in a GEnie exclusive on March 19th. The new program puts the G for Graphics back in the Apple IIGS in a big way: Quick Click Morph brings Hollywood style special effects to the Apple II community! You can create movies with morphs, tweens and fades. Quick Click Morph also brings a new standard for movie color on the Apple IIGS, supporting several color palettes including 256 color movies! Quick Click Morph is expected to ship around the end of March, 1995. The Byte Works will announce the program again when it actually ships, but will accept orders now. Naturally, pre-release orders will not be processed until the program actually ships. Look What You Can Do Morphs are those amazing movie clips you sometimes '''''''''''''''''''' see on high budget films and commercials. You start with two or more original pictures, identify a few similar points, like the eyes on a girl and a cat, and the program creates a smooth movie that changes one picture to another. The middle frames, showing a mix of the two pictures, can be amusing, informative, or thought provoking. Morphs are great attention grabbers. For example, think how effectively you could grab the attention of a 7th grade student with a HyperStudio evolution stack that opens with a morph that gradually changes a pre-human skull to a human skull. Imagine their reaction to continental drift if you grab their attention with a morph that changes Pangaea, the original grouping of continents, smoothly into the current world map. Morphs are also a great way to make a statement. Morphing your "favorite" politician into Mickey Mouse could release some tension, not to mention get your point across at a meeting. My favorite morphs are for entertainment. A morph changing my daughter into her cat was an instant neighborhood hit. (This morph is available in GEnie's A2 library.) Mother-daughter morphs and mother-child-father morphs are a lot of fun, too. Whatever your subjects, morphs are a great way to entertain! Can I Share My Morphs? Of course, once you create a morph, you'll want to '''''''''''''''''''''' send it to your friends. Morphs created with Quick Click Morph can be played with any standard PaintWorks movie player. We even give you one with Quick Click Morph, and it's freeware, so you can send it to anyone you want at no charge. Our movie player even lets you create a movie slide show that plays selected movies until you tell it to stop. And for those unfortunate friends who don't have an Apple IIGS, you can always hook a standard VCR recorder from your television set to the monitor output for your Apple IIGS and record all the morphs you want! What can Quick Click Morph Do? For those of you who are familiar with '''''''''''''''''''''''''''''' Morphing, and want to know the gritty details, here they are! For those of you who have no idea what these details mean, don't worry--the manual teaches you how to create morphs with step-by-step examples that show you how to use the program, not just what the features are! Quick Click Morph starts with two or more pictures, which you can supply in a variety of formats. These include Apple IIGS screen dumps, Apple Preferred pictures (including 3200 pictures stored in Apple Preferred format) and uncompressed RGB TIFF files. Once you assemble the original pictures for your morph, you have a variety of options for each sequence. You control the number of frames, how fast the colors shift, the way the images change, and much more. Picking the control points to tell the program how to map one picture to another is a key feature of any Morph program, and Quick Click Morph gives you a lot of flexibility. You can choose from control points or lines. Color coding helps you see which points correspond between your start and end frames. You can look at the frames full size, or shrunk so the entire frame fits in the available space, and you can view one frame or the start-end frame pair. A simple click of the mouse creates a control point, and moving one is as simple as dragging it with the mouse. You can pick from a variety of color palettes. Grayscale movies are great for any application. For geometric morphs, the standard 320 mode color palette is a fast and effective color choice. HyperStudio likes to work in the standard 640 color palette, and Quick Click Morph is happy to oblige. You can also select a custom 16 color palette. All of these choices lead to fast morphs which take as little as 30 seconds per frame on an unaccelerated Apple IIGS. (The time goes up with the number of control points. Typical morph times on an unaccelerated Apple IIGS are about 5 minutes per frame.) If you'd like to invest a little more computer time on a morph, you can also pick from the dazzling 128 color and 256 color morphs! These formats take full advantage of the Apple IIGS's multiple color palettes. And due to some behind the scenes tricks, these full-color movies can still be played with a standard PaintWorks movie player! The Byte Works We're the Byte Works, famous for our programming tools for '''''''''''''' the Apple II series of computers--and now for our productivity tools for the Apple IIGS, too! Founded in 1980, we have a long history of serving the Apple II community. We started with ORCA/M, a macro assembler that is one of two programs ever to earn a perfect rating from Peelings II magazine. We went on to write APW, Apple Computer's standard programming environment for the Apple IIGS. We've brought you dozens of other programs, too, like ORCA/C, the award winning C compiler; ORCA/Pascal, the only commercial object oriented language for the Apple II; and our Toolbox Programming courses, which have introduced thousands to the world of Apple IIGS toolbox programming. And don't forget HyperLogo and 3D Logo, our fun, easy to use programming languages that can actually show 3D pictures on any color Apple IIGS! Look for more innovative, fun, useful programs for your Apple IIGS for us in the months to come. We're one company with a long term commitment to our Apple IIGS customers! Ordering We accept Visa and MasterCard orders on-line or by phone, and '''''''' personal checks or school purchase orders by mail. Please include $5 for shipping in the US and Canada. For credit card orders, we can charge exact shipping for our overseas customers. If you need to know oversees shipping in advance, send your name, address, what you are ordering and how you want it shipped (air or surface), and we'll be happy to calculate the shipping charges. Distribution Please give a copy of this [message] to everyone you know! '''''''''''' Feel free to use it in newsletters or catalogs, or to post it on bulletin boards or on-line services. For a printed brochure describing Quick Click Morph, send us your mailing address. Ask about our product list showing other Apple IIGS programs, too! We'll also let you know about other new Apple IIGS programs and special offers in the months to come. STATUS OF TURBOREZ GS (Mar 7, 1995) As of the above date, production of """"""""""""""""""""" the TurboRez GS board has been suspended and will not be resumed. It's been a long, difficult path over the years, with various versions of the product appearing periodically. At this point, however, the project is being laid to rest and RezTek will not be developing any standalone video boards for the Apple II in the future. Despite getting about as close as we've ever been to completing the product, there's no arguing with the fact that the competing board from Sequential Systems is not only beating us out the door by 3-4 months but also has the clear advantage in the price category. Rather than subject ourselves to an economically bruising battle and putting the Apple II marketplace thru a VHS/Beta type product war, we decided this was the best course of action. This will insure a single, standard upgrade path. So, for those Apple IIe/IIGS users who are interested in enhancing the video output of their computers, we'd like to suggest and recommend the Second Sight video card from Sequential Systems (which should be shipping right about now). Sequential is a company known for putting out solid, well-designed products in the past, and the Second Sight card looks to be no exception. Here at RezTek, we're looking into the distinct possibility of supporting the Second Sight product sometime in the near future. Stay tuned for more on that subject... William St.Pierre RezTek 2301 Cotton Ct Santa Rosa, Ca 95401 707-573-9257 Internet: Reztek@Genie.Geis.Com GOLDEN ORCHARD ORDERING INFORMATION """"""""""""""""""""""""""""""""""" What is Golden Orchard? Golden Orchard is the largest Apple II CD-ROM ''''''''''''''''''''''' made to date. It contains over 600 megabytes of files useful to Apple II owners, including tons of freeware, shareware, utilities, games, graphics, sounds, music, source code, and much more, all in uncompressed, easy-to-navigate form. It is primarily targetted at the Apple IIGS owner, and can be fully accessed on a Mac or Apple IIGS equipped with CD-ROM drive. (Apple IIe owners can access the ProDOS partition only.) Golden Orchard Shipping SOON! Golden Orchard will ship the first week of ''''''''''''''''''''''''''''' April! We are now taking preorders, which will be sent out the first day we ship. SPECIAL INTRODUCTORY OFFER: Save $5 off the normal $65 list price by ordering now! That's LESS THAN 10 CENTS PER MEGABYTE! Pricing Information for Introductory Special '''''''''''''''''''''''''''''''''''''''''''' Golden Orchard (Special) .. $60 Shipping & Handling: United States ........... $2 Mexico/Canada ........... $3 Overseas ................ $5 To order, please send payment to: Jim Maricondo PO Box 11005 Stanford, CA 94309-1005 Make checks payable to Jim Maricondo. Sorry, credit cards are not acceptable. User group bulk discounts available. For further information, check out our world wide web site at: * http://www-leland.stanford.edu/~jagaroth/digisoft/ Or email: * jagaroth@mail.stanford.edu GOLDEN ORCHARD QUESTIONS AND ANSWERS MARCH 17, 1995 REVISION """""""""""""""""""""""""""""""""""" Will the CD be readable on a PC? No. The ISO 9660 file system '''''''''''''''''''''''''''''''' (needed for the CD to be PC readable) is just too restrictive and thus not very feasible for our needs. Instead the CD has ProDOS and HFS partitions. Will the CD be readable on a Mac? Yes. The CD has six HFS partitions ''''''''''''''''''''''''''''''''' (this) was due to bugs in the HFS FST, but it also allowed us to fit a LOT more on the CD since it reduced HFS overhead considerably) and one ProDOS partition, all of which are capable of being mounted on a Mac. However, you will need Mac CD drivers that will recognize multiple HFS partitions and ProDOS partitions. The only driver we know of that will do this is FWB's CD-ROM Toolkit. It will mount the 5 HFS partitions, and if you have the ProDOS File System extension (part of the Apple IIe card software for the Mac) it will also mount the ProDOS partition as well. Almost all files should fit on an 800k disk so you could read them on a Mac with CD-ROM drive and transfer them to the GS manually. 800k disk images are one exception, but you can convert them into their original disk format on the Mac or the IIGS using included programs, so it shouldn't be a problem. Will the CD be useful to an Apple IIe owner? Somewhat. The ProDOS '''''''''''''''''''''''''''''''''''''''''''' partition is around 18MB. It contains lots of AppleWorks files, ProDOS 8 utilities and programs, BASIC programs, and other items of interest to Apple IIe owners. However the definite focus of this disc is the IIGS. What is the current status of the project? When will the CD be shipping? ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' We expect it to REALLY be shipping the first week of April (1995), if not sooner! Right now the CD is being replicated by the CD manufacturing company. We are presently taking preorders that will be shipped when we start shipping. Will there be user group discounts? If your user group would like to put ''''''''''''''''''''''''''''''''''' together a group order, please contact us (see below) for group discount information. What about overseas orders? We encourage overseas orders but regret that ''''''''''''''''''''''''''' we cannot accept credit cards as a method of payment. Overseas orders will be charged a $5 shipping and handling fee for air mail shipping. GOLDEN ORCHARD CONTENTS SUMMARY: (Partial listing) """""""""""""""""""""""""""""""" Applications 81mb Demos 10mb Games 27mb Graphics & Sound Demos 7mb Graphics Utilities 5mb Sound & Music Programs 10mb System Utilities 4mb Telecommunications 5mb Disk Images 145mb FTA Software 22mb Graphics 51mb 3200 Color Pictures 8mb Animations 10mb APF Pictures 5mb GIF Pictures 12mb Music 64mb MIDI Songs 5mb MODs 22mb SoundSmith Songs 16mb SynthLab Songs 12mb Sounds 13mb Apple Software 28mb System Software HyperCard IIGS AppleWorks 10mb BASIC Programs 1mb Stacks 28mb HyperCard IIGS 6mb HyperStudio 22mb Bitmap Fonts 2mb TrueType Fonts 28mb Deprotects & Cheats 6mb Icons 1mb CDAs 2mb NDAs 2mb Inits 1mb Finder Extensions 1mb Patches & Updates 1mb Text Files 25mb Programming 124mb From Apple 31mb Data Compression 2mb Assembly Source 8mb C Source 10mb Utilities 18mb OMNIPRINT NOW AVAILABLE FOR APPLEWORKS 5 Kitchen Sink Software is proud """""""""""""""""""""""""""""""""""""""" to finally announce that OmniPrint is now available for AppleWorks 5.0. For those customers who purchased OmniPrint from Kitchen Sink Software directly since Dec. 1, 1994 you should be receiving your free upgrade in the mail within the next few days. Upgrades for all other versions are available for $10.00. You can call or write to Kitchen Sink Software at: Kitchen Sink Software, Inc. 903 Knebworth Ct. Westerville, OH 43081 800-235-5502 (continental US) 614-891-2111 (Columbus Ohio and outside the US) We accept VISA and Master Card orders as well as school purchase orders, money orders, and checks. We do not recommend sending cash through the mail, but if we get it, we will honor it :) (KITCHEN.SINK, CAT25, TOP3, MSG:21/M645;1) <<<<< OmniPrint can be used only with an ImageWriter II. Basically what """"" it does is give you complete control over the downloaded fonts capability of the printer. It comes with several fonts which can be transferred to the printer's memory and then print at the same speed as regular text. You can use all of the special characters for foreign language printouts or a special font for math symbols. You can create custom borders to go around text you want to highlight. You can even print letters rotated 90 degrees. The single user price for OmniPrint is $49.95. Or, you can get a lab site license for $99.95. Kitchen Sink will even honor School Purchase Orders, or VISA/Master Card. You can order at 800-235-5502 or send an order to: Kitchen Sink Software, Inc. 903 Knebworth Ct. Westerville, OH 43081 Eric Bush Kitchen Sink Software, Inc. (KITCHEN.SINK, CAT25, TOP3, MSG:23/M645;1) >>> THROUGH THE GRAPEVINE <<< """"""""""""""""""""""""""""" ONLINE IIGS GENIE NAVIGATOR BEING TESTED Hello! Syndicomm, the """""""""""""""""""""""""""""""""""""""" organization which manages the Apple II RoundTables here on GEnie, is proud to announce.... "GEnie for the IIgs," the Apple IIgs front end for GEnie, is now ready for beta testing! That's right, we're now opening the door for YOU to access a brand-new way to use GEnie on your Apple IIgs! If you would like to be involved in the beta-testing effort, please send GEnie mail to A2PRO.HELP, including the following information: Your full name An evening phone number A description of your Apple IIgs system. You'll need: o System Software 6.0.1 (available in the A2 & A2Pro libraries) o An error-connecting modem (MNP4 or v.42, for example) o At least 1.25 megabytes of memory (more recommended) o Hard drive recommended Also, please include a short self-description. In what other beta tests have you been involved? Why you think you should be admitted to this beta test? Describe your experience with GEnie and with the Apple IIgs desktop interface. How long have you been telecommunicating? etc. :) The beta test will commence on or about March 12th. The GEnie for the Apple IIgs Project Manager stated "I believe we're on schedule for a June release, as I originally stated earlier this year. Of course, that will depend largely upon how well the beta process goes - if any major bugs are discovered, it may take longer to reach release, of course. However, I do believe we'll be ready before Windows 95 will be." This topic will be closed. Please make any replies or comments in topic 36 in this category (3).. and please use GEnie Mail to volunteer for the beta test. (A2PRO.HELP, CAT3, TOP35, MSG:2/M645;1) SOFTDISK PERSONNEL CHANGES About a week and a half ago, I resigned my """""""""""""""""""""""""" position at Softdisk, Inc. As such, I will no longer be in charge of, or officially associated with, the Softdisk G-S product. Unofficially, I will continue to work with Softdisk in supporting the GSLib programmers library and in submitting programs for publication on Softdisk. Mail for Softdisk should now be routed to SOFTDISK.INC and not to me. -Greg Templeman (BARNABAS, CAT2, TOP3, MSG:327/M645;1) <<<<< In my final Diskovery article (on the next issue), I wrote that """"" unlike those who came (and left) before me, I leave Softdisk as an unapologetic Apple IIGS programmer (the fact that I never bought another machine may contribute to that... :) What happens at Softdisk is that people work very very hard with very few resources, and so we stretch ourselves thin. We can only work so hard for so long. Now that I'll no longer be expected to write articles, fix up submissions, correspond/talk with submitters/subscribers, assemble issues, make templates, and write programs I'm not very interested in because of the demands of each issue, I hope to be able to actually produce more of my own actual programs. And of course, I certainly hope Softdisk G-S is around for a long, long time (because they pay submitters good money, and I wouldn't mind some extra income doing what I love). -Greg Templeman (BARNABAS, CAT2, TOP3, MSG:331/M645;1) >>>>> Greg's departure does not mean the demise of SDGS in quality or """"" support for the Apple II community. I have been with the company for five years starting before Zak, before Mohawk Man, before Dean, and before Barnabas. This company was founded on the Apple II line and remains steadfast in its support of its "Parent Product." I remain as Editor-in-Chief of the Apple Development Group and will now lend my hand (directly) to the SDGS product. I can assure you that you will be receiving the same quality and stability that you have always enjoyed. For instance, on the next issue we have an update to Western Vistas with more vistas, the second winner in our Softdisk Adventure Machine Contest, and more!!!! Look forward to some killer apps, useful productivity items, and YES, even Greg's contributions (albeit as a submitter). Sincerely, Lee Golden Softdisk Editorial PS. If you didn't figure it out yet I will be the online rep for SDGS. (SOFTDISK.INC, CAT34, TOP2, MSG:277/M645;1) BUG REPORT FLUSHES OUT APPLEWORKS 5.1! I have discovered a significant """""""""""""""""""""""""""""""""""""" bug in AWKS 5.0 ADB that has been repeated many times. Do a record selection with two or more criteria, then insert a field at the top of the multiple-record layout screen. Then start copying down the column using oa-'. Hold down the keys and when the bottom of the column (the end of the selection) is reached, it starts scrolling the entire list of records WITHOUT the SELECTION even though it still is indicated at the top of the screen. It occurs mostly when the selection is no longer valid due to the changes made to the category. The result is destruction of data. I've had this happed many times over the last several days working on a rather large project. Has this condition always existed? John F. King (J.KING26, CAT17, TOP31, MSG:50/M645;1) >>>>> As soon as you insert a record, rules are cancelled. Look at the """"" count of records selected as soon as you insert; it matches your total records, proving that rules are off. However, I did find a display bug which must be the cause of your confusion, in that the rules message isn't immediately re-drawn. I'll fix that in 5.1 so it resets to All records as soon as the insert occurs. BTW, your background text problems are solved in AW 5.1. Thanks for the sample file which allowed me to duplicate the bug and squash it. (BRANDT, CAT17, TOP31, MSG:51/M645;1) >>>>> AppleWorks 5.1 is a free update (the files are useless to anyone """"" who doesn't already have AW 5.0) and will be available by mid-April, as soon as I decide it's survived the beta test period. It'll be available here on GEnie. (BRANDT, CAT17, TOP31, MSG:53/M645;1) FAX SOFTWARE IN DEVELOPMENT It *has* been awhile since I've updated """"""""""""""""""""""""""" everyone... PMPFax is coming along just fine. It is now successfully sending and receiving faxes. I've also got most of the superstructure finished, and will soon be tying up some loose ends, adding a few more features that I want, and getting everything ready for fourth-party developers to write extensions for it. It will be quite involved and have quite a number of features and configurable options, which is why its taking me longer than anticipated to finish. But the wait will be worth it :) Again, if anyone has any suggestions or wishes for it, its still not too late to tell me and possibly have them included. Post any suggestions here to let everyone mull it over a bit. And thanks for being patient! Paul (PMP, CAT38, TOP15, MSG:194/M645;1) >>> MESSAGE SPOTLIGHT <<< """"""""""""""""""""""""" Category 43, Topic 15 Message 420 Mon Mar 13, 1995 GARY.UTTER [Dispatcher] at 07:11 EST >> "LOL! I guess that's the price of more power (tm Tim Allen)." More power? I think NOT. :) Don't tell the folks in the Mac RT this (I am the Chief Sysop over there, after all), but I still do a good 90% of my work on the GS. The 10/64 GS is mucho faster than my Mac IIsi, and the maximum text file size I can load up is measured in megabytes (as opposed to 32K for SimpleText). I use the Mac for things the GS cannot do (because the software is not available) like complex graphic layout work, Internet connectivity, and accessing GUI based BBSs like First Class and NovaLink. The Mac also does a MUCH nicer job of printing. (Pointless and suchlike notwithstanding, the Mac simply does a superior job.) A PowerMac with the equivalent of CoPilot could probably persuade me to make the switch.... Gary R. Utter [*][*][*] While on GEnie, do you spend most of your time downloading files? If so, you may be missing out some excellent information in the Bulletin Board area. The messages listed above only scratch the surface of what's available and waiting for you in the bulletin board area. If you are serious about your Apple II, the GEnieLamp staff strongly urge you to give the bulletin board area a try. There are literally thousands of messages posted from people like you from all over the world. [EOA] [HUM]////////////////////////////// HUMOR ONLINE / ///////////////////////////////// Top 10 Lists """""""""""" by Steve Weyhrich [S.WEYHRICH] and Doug Cuff [D.CUFF] >>> APPLE II TOP TEN LISTS <<< """""""""""""""""""""""""""""" Copyright 1994 by ICON. Reprinted in GEnieLamp A2 by special permission. From Overland Park, Kansas, "I don't think we're in Oz anymore", it's the A2-Central Show, with Doug and Steve! And now, from the home office in London, Ontario: TOP TEN REASONS THE APPLE IIe IS BETTER THAN THE IIgs ''''''''''''''''''''''''''''''''''''''''''''''''''''' 9. Looks so much like the original machine Woz designed that we don't _need_ to put his name on the case. 8. Don't have to deal with cretins who ask "What kind of Mac is that?" 7. The Running Man. 6. Typing "IIe" takes one fewer key-press than "IIgs". 5. The mouse is _optional_. 4. Friends don't mistake Reset key for rewind button. 3. Most IIe's labelled with cool original corporate Apple font, not some wimpy version of Garamond. 2. Can't lose keyboard. 1. An adequate disk operating system will actually fit into 16K of RAM. And the Number 0 reason the Apple IIe is better than the IIgs... 0. Power light doubles as finger-warmer. But wait! There's more!! That's right, an A2-Central Show exclusive; not one but _two_ Top Ten lists!!! Again, from the home office in London, Ontario: TOP TEN REASONS THE APPLE II-PLUS IS BETTER THAN THE IIe OR IIgs '''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' 9. Provides practical use for lonely monophonic cassette recorder gathering dust on shelf. 8. FlAsHiNg TeXt Is LoTs cOoLeR tHaN mOuSeTeXt. 7. Get to make up entertaining lies to explain the REPT key to youngsters. 6. Only two graphics modes to keep track of. 5. If the original 6502 was good enough for Woz, it's good enough for me! 4. Slot 0 sure to impress the babes. 3. Freed from worry of clothes washer mangling disks left in shirt pocket. 2. Can afford one for every room in the house. 1. Reset key conveniently located just above Return key, making word processor double as a game of skill. And the Number 0 reason that the Apple II Plus is better than the IIe or IIgs... whoa, we have a tie! 0. Spouse can't yell at you for leaving the Caps Lock key down. / LIFE IS SIMPLER IN UPPER CASE (tie) [*][*][*] Reprinted from A2-Central (December 1994), with permission of the publisher, ICON, and the authors, Steven Weyhrich and Doug Cuff. Unlike the rest of GEnieLamp A2, this article may not be reprinted in user group newsletters, etc. without written permission. [EOA] [CON]////////////////////////////// CONNECTIONS / ///////////////////////////////// Online Thoughts """"""""""""""" by Al Fasoldt [A.FASOLDT] >>> BUY A COMPUTER FOR THE FAMILY, NOT FOR THE KIDS <<< """"""""""""""""""""""""""""""""""""""""""""""""""""""" Copyright 1995 by Al Fasoldt. All rights reserved. I've been asked many times to help others choose a new personal computer for their home. Some of the readers who write or call are looking for their first home computer, and others are upgrading to a faster and fancier model. Many add a qualification: They'd like to buy the same type of computer their children are using in school. I can think of no worse reason to choose one computer over another. The computers used in typical American schools may very well be outdated. Many schools can't even afford to buy the books they need and pay their teachers a proper wage, let alone purchase modern computers. Some are even still using old Apple II models, which aren't made any longer. [!!!--Ed.] But this is, for me, a minor point. What matters much more is the question of why families buy computers in the first place. A home computer is an appliance that can make life more interesting and can make daily chores easier. It's a tool that can improve your writing skills and your financial abilities. It's a gateway to adventure and an extension to the telephone that can connect you with a world you may never have explored before. This is something children need to realize as much as you do. That's how they learn and grow. Before you start shopping for a computer, write down a list of everything you'd be using the computer for. Will you use it for word processing? Nearly all home computers are. Will you use it to connect with online services? Do you want to take advantage of the educational and recreational aspects of the latest addition to home computing, CD-ROM? More than half of all new personal computers come with CD-ROM devices built-in. Notice that none of these things (and there are dozens of other uses) is specifically oriented toward children. In some ways, they are family activities. Some of them, such as the incredibly easy way you can do your taxes on a computer, are strictly for adults. To your kids, of course, this is a children's world. If you ask them what they want to do with a computer, you'll get a kids' answer. Listen to them and take their desires into account. They may, for example, want to play the games that are available on CD-ROM. Or they may want to log onto GEnie. (And they'll probably do it before you do, since children aren't afraid to try something new. The rest of us are usually stodgy and wary of everything newfangled.) Most important, keep in mind that children learn much faster than we adults do. "My kids would have to learn how to use a different kind of computer," one reader told me. "That seems like too much to ask when they have everything else going on." Not at all. I'd bet it wouldn't take a 9-year-old more than 10 minutes to learn how to use a different computer. I could be wrong, though; kids learn how to play new video games at the arcade in about three nanoseconds, and so they'd probably master your Mac or your Windows PC--or any kind of computer--faster than you can say, "Don't press that key!" Heck, let them press that key. They'll be masters of the new machine in no time. And then they can teach you. [EOA] [FOC]////////////////////////////// FOCUS ON... / ///////////////////////////////// Quick Click Morph Transcript """""""""""""""""""""""""""" by Cindy Adams [C.ADAMS11] and Tim Kellers [KELLERS] >>> QUICK CLICK MORPH Q & A <<< """"""""""""""""""""""""""""""" Copyright (c) 1995 by the Apple II RoundTable of GEnie. All rights reserved. On March 19, 1995, Mike Westerfield of the Byte Works, Inc. chose a GEnie Real-Time Conference--on the A2 RoundTable, natch!--as the place to announce his new program, Quick Click Morph! With the permission of the A2 RoundTable, GEnieLamp A2 presents a heavily edited transcript of that conference. If you'd like to read the conference in all its glory as conducted by Cindy Adams, just move to the A2 Library (m645;3) and download file #24583, QCMRPHTRNCT.BXY. To see the sample KarenCat morph referred to throughout the conference, download file #24489, KARENCAT.BXY.--Ed. [*][*][*] WESTERFIELD: QC Morph is a GS implementation of what is becoming very popular on some other computers, which is a personal-sized (and priced) morph program that lets you take two or more drawings of any kind and create a movie that smoothly changes from one to another. There are countless applications for morph programs, from serious educational applications to just plain silly, but my personal favorite is entertainment! Some of you may have seen the KarenCat morph... which shows my daughter Karen morphed into one of our cats! [See the QC Morph press release in HEY MISTER POSTMAN for more ideas.--Ed.] QUESTION: When will it be released, and how much is it? WESTERFIELD: QC Morph itself will be released in about 1.5 to 2.5 weeks [March 29-April 5], depending on when the covers get back from the printer. The price is $60. You can order by e-mail, or by contacting us: Byte Works, Inc. 8000 Wagon Mound Dr. NW Albuquerque, NM 87120 (505) 898-8183 GEnie: ByteWorks Internet: MikeW50@AOL.COM We'll need this information from you: Name Mailing Address VISA or MC card # and expiration date (or a personal check if you are ordering by mail) What you are ordering What you expect to pay (avoids confusion) ($60 for QC Morph. Shipping is $5 in the U.S. and Canada; a bit more to other places.) QUESTION: What formats are the movies saved in, other than C2? WESTERFIELD: QC Morph writes movies as PaintWorks animation files. It comes with a freeware movie player, so you don't even have to download one to give the movies away. The _input_ formats include screen files, Apple Preferred images (including 3200 images in Apple Preferred format) and uncompressed RGB TIFF files (since QC Morph can handle far more colors than you can display on a screen). The morphs can be creates as grayscale, or in color using a variety of palettes, including: the default 320 palette, the default 640 palette (think HyperStudio movies), a custom 16 color palette, 128 colors, or 256 colors. All can be saved as PaintWorks movies. QUESTION: With the KarenCat morph, I can tell that you carefully positioned the eyes, nose, and mouth so the morph was smooth. Is this a feature of the program or do you need to carefully pay attention to such details? WESTERFIELD: It's something you do, but it's very easy. You start by putting in a few points by clicking the mouse at the proper location. For KarenCat I started with four points around each eye and four more around the mouth. You then flip to the final frame, and drag the points to the corresponding position there. If you get mixed up, color coding helps you keep the dots straight. After playing with a one or two frame morph to see where the problems are, you add more points (in that case, around the outside of the head/ears and along the chin) and try again until the results are good. Finally, you up the number of frames, start the morph, and go do something else for a while. When you come back--presto, a movie! QUESTION: Your description of Karencat indicates that you used other programs to create that morph. Do you need all that to create morphs? WESTERFIELD: No, you don't _need_ anything else to use QC Morph. Just some starting pictures. QUESTION: Will QC Morph support the Second Sight card? WESTERFIELD: I'm looking into the possibility of supporting it, but don't have one of the cards yet. I'd also like to see how many people will buy it before making too big of a commitment. But Second Sight would work _very_ well with 12 bit color morphs! Put it at about 80% based on the info I've seen so far. (For me, 80% is pretty high.) QUESTION: How long would it take to create a 15 second morph at 30 frames/second? WESTERFIELD: The time depends on what you are doing and how many frames per second you ask for. The baseline time is about 17 seconds for a grayscale fade between two frames. The time goes up roughly 8 seconds per control point, and you need about 15 for a passable morph; more for a really good one. KarenCat used about 15-20. When you add color, things slow down even more. For a very complicated morph with color and a lot of control points, you will probably need to let the computer run overnight. On the other hand, the same is true of the Mac and PC--they're faster, but in a way the GS screen makes up for it by requiring less resolution. :) QC Morph is about as fast as the program I've tested on the 50 MHz 486 machine, but slower than my PowerMac. QUESTION: Is that on an unaccelerated GS? WESTERFIELD: I'm running an accelerated GS. That's where they are about the same, but keep in mind that there are a _lot_ of variables there! QUESTION: What are the limits on control points? How many? WESTERFIELD: There is no limit on the number of control points, other than available memory and screen clutter. You can also pick between control _points_ like Morph on the Mac, or control _lines_, which work much better on many kinds of pictures, especially hand-drawn or line-art originals. QUESTION: What is the overall limiting factor on the length of a movie? RAM or drive space? WESTERFIELD: RAM space. QUESTION: How much memory do stored movies generally take up? WESTERFIELD: That depends on how complex they are. KarenCat is about average for a picture morph; it uses about 17K per frame. QUESTION: 4 megs of ram is good for how much morphing? WESTERFIELD: There are some variables, but it would be pretty save to assume you can get 35 frames, probably more. If the morph is smaller than 320x200--say like the KarenCat morph--that goes up a lot. For something like KarenCat, the number of frames would be closer to 100. QUESTION: Is there any way to link morphs together into a "slide show" for use in visual presentations? Specifically, can you link more than one movie together into a slide show. WESTERFIELD: As in creating movie slide shows? You bet. Morph itself doesn't do it, but the movie player does. Let me clarify... Morph can take as many originals as you like. It always creates a single movie, though. The movie player (freeware) will play multiple movies in a slide show. QUESTION: Mike, can you have QC Morph do a transition from an initial pic to a second, then to a third? Or chain two transitions? WESTERFIELD: You bet. Use as many original frames as you like. The only practical limit on anything--number of frames, number of morphed frames, number of control points--is RAM and time. QUESTION: If you morph between two pictures, then after the fact want to add a third, can you append, or must you regenerate the sequence? WESTERFIELD: You just append the new one. QC Morph knows that the original morph sequence is not dirty, and does not use time to regenerate it unless you change something that would affect that part of the movie. QUESTION: Is there a way to link the movies into Hyperstudio, to allow the interposition of still frames, etc..? WESTERFIELD: Sure. Hyperstudio uses movies as animations. You can play anything you create that way. HyperLogo can play movies under script control from Hyperstudio, too. QUESTION: How does it handle "color-shifts" if a control point is a different color in one frame than it is in the next? WESTERFIELD: For 128 and 256 color movies, Morph works internally with full 12 bit colors, computing the actual best fit color for every pixel in the picture on the morph pass, followed by a color fit algorithm much like the ones used by SuperConvert to reduce the colors to the best ones for the GS screen. That takes a lot of time, of course. I'm still playing with that part of the code, though, so I can't give you final numbers. Suffice it to say you won't generate a 50 frame 128 color morph and sit watching the screen while you wait for the results. :) QUESTION: How does it handle it if the two pictures have different color palettes? Does it dynamically remap the color palettes in between frames, or does it try to get a best fit out of the two and just switch at some point? WESTERFIELD: For some applications (like HyperStudio) you'll use a fixed palette, but for most movies you'll choose between grayscale or a custom color palette of 16, 128 or 256 colors. For a 16 color palette, Morph uses the original picture's colors exclusively. It works best if the original picture and destination picture use the same palette, of course. For 128 colors, the program actually calculates 12 bit color internally. Then for each frame, it picks the best 128 colors for that picture, using 8 palettes. This gives a smooth color transition between any pair of pictures, and the starting and ending pictures can have very different color palettes. With 256 colors, you'll usually start with similar pictures. This gives a full 16 palettes for each frame, and the colors remain fixed over each morph sequence,but for similar colored start and stop frames, the results are better than for 128 color morphs. QUESTION: As I understand now, QC Morph constructs a PaintWorks movie that can be run in many venues, right? WESTERFIELD: Yes. You see, PaintWorks itself may not handle 256 colors, but the movie format _can_! It's just delta frames, and you can slip color table and SCB changes into the middle of any PaintWorks movie! QUESTION: Does QC Morph utilize Publish & Subscribe? Can you make a graph morph into another graph, for instance, in a QCC worksheet? WESTERFIELD: QC Morph does not use publish and subscribe, due to my reluctance to write code I cannot test and the fact that subscribing to movies from a spreadsheet, or spreadsheets from a movie, didn't make much sense. :) If I do a QC Write, I will definitely support Publishing of movies from QC Calc and Subscribing to them from QC Write. QUESTION: Mike, what do the QC Calc sales numbers look like? I bet QC Morph surpasses those! WESTERFIELD: QC Calc was pretty disappointing. I think QC Morph will do better too, though--or I wouldn't have written it, frankly. QUESTION: Will there ever be a QC Write? If not, what's next? WESTERFIELD: Whether or not there is a QC Write depends a great deal on how well QC Morph sells. I'd also like to mention that we'll be offering a new service with QC Morph. We have not worked out all the details yet (i.e. price), but we will offer scanning services, taking your pictures and converting them to TIFF files you can load with QC Morph. And BTW, QC Morph can color convert those TIFF files to a variety of GS color formats for you, too. So watch for that service after we finish out time studies to make sure we charge enough to pay for the labor. :) Also, for the mathematically inclined, I'll mention that you can use QC Morph as a special effects package. You can export the dots positions, paths, and fade percent to an ASCII file, edit them, and reload them. Normally that would be pretty anal, but you can do things like create a series of morph lines that flip one picture into another using a mathematical transition you create from, say, BASIC, then load the transition and use it on any two frames. In fact, this is the basis for a HyperStudio special effects package that will come out someday. [EOA] [AWX]////////////////////////////// APPLEWORKS ANNEX / ///////////////////////////////// Introducing AppleWorks 5 """""""""""""""""""""""" by Jay Curtis [J.CURTIS8] >>> APPLEWORKS 5 BRINGS HOME THE USERS <<< """""""""""""""""""""""""""""""""""""""""" Thanks to AppleWorks 5, I'm an Apple II user reborn! Some years ago, the office where I work embraced the Macintosh. Despite this, I have continued to use a IIgs at home. I was even able to persuade my boss that the LC-III computer he purchased for my use should have a IIe card. In time, however, the advantages of Apple II computing became less obvious. I started to save my money for an eventual Mac purchase. This past winter, I spent some of that Mac money for an AppleWorks 5.0 upgrade. I'm sure glad that I did. For the time being, I've stopped saving for a Mac. I'm now saving instead for an H-P Deskjet printer and other refinements for one of my IIgses. AppleWorks 5.0 is simply the smartest software purchase I have ever made. What makes AW5 so great is the speed, the convenience, the astounding level of integration that programmers Randy Brandt and Dan Verkade have built into the three modules, and the ease with which you can link documents. Other integrated software products such as Microsoft Works and ClarisWorks just don't have the level of integration, the relational capabilities, or the speed that AppleWorks 5.0 possesses. (This is no April fool's joke; they really don't have them.) AW5 is a mature program that almost certainly goes well beyond anything that Robert Lissner ever envisioned when he created the original AppleWorks. AW5's performance comes at a cost, however. Some users may need additional memory to run this powerhouse. According to the AW5 delta manual, a "minimum" of 256K is required to run AppleWorks 5.0.(1) However, 256K should really be considered a BARE minimum for AW5. With 256K of RAM, you will get a respectable 100K of space for your desktop files on a IIe, but none of the modules will load into memory. With limited RAM, you will be slowed down markedly while program segments are being accessed from disk, and you will be hard pressed to make full use of all of AW5's integration capabilities. Asking AW5 to run in 256K is analogous to asking Frank Shorter to run the Boston Marathon on crutches. While AW5's predecessor, AppleWorks 4.x, would run on 128K machines, the desktop size was only 20K with such machines, and a minimum of 320K was necessary to load ANY of the three AppleWorks modules. For these reasons, 128K of RAM was never really a practical minimum for AppleWorks 4.x, any more than 256K is now for AppleWorks 5.0. For this latest version of AppleWorks, the effort to make it run in 128K has been abandoned. To make AW5 really sing, you will want to load all three modules to memory, make your TimeOut applications memory resident, and load your standard and custom dictionaries to a RAM disk. (If you're storing AppleWorks 5 on a hard drive connected to a RamFAST SCSI card, there's really no advantage to loading AppleWorks modules, TimeOut applications, or dictionaries to RAM.) Set "remember loaded files" to "yes," and set your printer buffer option to "yes." Some may wish to increase spreadsheet rows from 999 to 9999, and many others will also want to keep UltraMacros and Init Manager active. Just how much memory do you need for all of this? Some users will be satisfied with 512K, but 1 megabyte or more will provide a great deal more security, especially for those who work with large files and who want to make the fullest use of AW5's integration capabilities. What else do you need? AppleWorks 5.0 and "extras" come from Quality Computers on a pair of 3.5" disks, period. The 5.25" disks disappeared with the last version (although, if you want to install AW5 to a hard drive and only have 5.25" floppy drives, you can get a set of 5.25" disks for that purpose). Your Apple II will need one or two 3.5" drives, or a hard disk drive and one microfloppy. The majority of those who will read this article, and who are also interested in AW5's advanced features, will already possess the necessary system requirements to run it. Although a mouse is not required, AW5 has a fully configurable mouse interface, similar to the capabilities UltraMacros gave to AppleWorks 3.0. The mouse is great to have, especially if you are someone who is used to also working with GS or Mac desktop applications. Additionally, a clock is a definite "must have" with AW5. While a clock is not required, AW5 has a number of time-dependent features that offer great convenience, and you'll need a clock to access them. There may be a few folks (hopefully VERY few) who are still running AppleWorks on 128K Apple IIe systems or 256K IIgs systems. To those people, I believe that it is reasonable to say that upgrading your system AND purchasing AppleWorks 5.0 will still be considerably cheaper than buying a new computer. It will cost you under $500 (much less if you purchase used equipment) for the necessary upgrades to make AW5 basically BLOW THE DOORS off of most current 4MB Mac systems running ClarisWorks or Microsoft Works under System 7. It's something to think about. AppleWorks 5.0 has a number of new features that make Quality Computer's $59.95 upgrade from AppleWorks 4.x extremely worthwhile. Some of these features include an outliner and print previewer in the word processor, background text in single record layout in the database, and the ability to install cell memos or notes in the spreadsheet. Another really great, new feature is the ability to view database files in what is called "mixed mode," both single record layout AND multiple record layout, simultaneously. There's an "AfterWork" screen saver, alarm clock reminder function, "@today" function in the database, and there's also the ability to actually view pictures in the database. The new capability of AW5 to print odd or even pages will come in especially handy when you print document pages back-to-front with that new HP Deskjet that you're going to want. As mentioned previously, there are also several new features that mean speed--lots of speed. For example, there is now a FULL Ultramacros package (which allows you to WRITE and compile, as well as RUN, these macros) and thereby customize those repetitive tasks that are unique to your computing habits. There is an excellent desktop organizer that remembers the files you access and speedily returns them to the desktop after you leave and return to AppleWorks. There are also "one touch" menus, a "memory manager" that allows you to easily set up and access a RAM disk on most Apple II systems, and there's a built-in printer buffer that gets you back to work much faster after you send documents to the printer. For me, all of this speed has been a welcome change from the lethargic Microsoft Works running on my 4MB Mac at the office. I should also mention that AppleWorks 5.0 comes from Quality with more goodies and enhancements than I have been able to explore in several weeks of part-time perusal. There are tons of macros, Randy's Free Patcher, TimeOut Paint, the TimeOut Updater (to make those favorite TO utilities run under AW5), the TO Ultra Compiler, and Steven Beville's excellent "DB Link" Utility. Next month, we'll turn our attention more to the AppleWorks 4.x engine that runs inside of AW5. The features of AppleWorks 4.x, together with the new features of AppleWorks 5.0, make the $79.95 upgrade to AW5 from earlier versions undoubtedly the greatest software value that has ever been offered to Apple II users. [*][*][*] APPLEWORKS 5 ON THE MAC: THE FUTURE OF APPLEWORKS? For any Macintosh """"""""""""""""""""""""""""""""""""""""""""""""""" users who happen to be reading this, the answer is "Yes." AW5 runs nicely on LC-style MACs with the IIe card. VERY nicely. However, you should configure your system for 1MB of RAM in Apple II mode and install a minimum 10MB ProDOS HD partition on your Mac hard drive. Set your display to "Monochrome" and your system speed to "Fast" for best performance. Mac users will find that there are a number of things that they can do with AppleWorks 5.0 that they simply cannot do with most Mac integrated software products, and most certainly NOT for the price of AW5. The exciting news is that you will soon be able to run AppleWorks 5 without a IIe card. This new method will almost certainly outperform the IIe card! During a recent interview with Randy Brandt, this writer was given an opportunity to SEE AppleWorks 5.0 running in emulation on Brandt's Centris 610. The emulation has been code-named the "Phoenix II" by Randy Brandt and his collaborator, veteran AppleWorks programmer Mark Munz. The emulation requires Macintosh System 7 and a 68020 Mac or newer. Randy explained that I was only the third person besides himself and Mark to actually see the emulation. He said that it was approximately the thirtieth revision of the "Phoenix II" since they had begun working on it. I asked Randy how he and Mark Munz had been able to license the Apple II ROMs for their emulation. He grinned and explained that NO Apple II ROM code had been used to develop the emulator. The emulator runs in a window on the Mac desktop and has been designed specifically for use with AppleWorks 5.0. It translates 65c02 assembly code that AW5 is written in, and the ProDOS calls, directly to Mac code and System 7 calls, bypassing the need to emulate an Apple II ROM altogether. The emulator takes up only 120k of additional disk space and is placed in a folder on the Mac hard drive together with AW5. Because Phoenix II makes no attempt at full Apple II emulation, it is a much faster way of running AW5. Additionally, running AW5 under Phoenix II is also considerably faster than running the program on an Apple IIe PDS card which, in effect, provides IIe performance. One other advantage over the PDS card, according to Brandt, is that AW5's operation on the Mac desktop is virtually "seamless," just like any other Mac application. As promised, speed was indeed blindingly fast. All of the AW5 functions that Randy demonstrated on his Centris left my unaccelerated IIgs in the dust. Randy launched AW5 from an icon on his Mac hard drive. The program opened, displayed the familiar sequence of screens and arrived at the AppleWorks main menu in a fraction of the time it takes for my RamFAST-equipped IIgs to run through the same sequence from ProSEL. Given that there are both native Mac AND Power Mac versions of the emulation, Randy said that AppleWorks' speed will only increase as more of the Mac operating system is converted to Power Mac code, and the Power Mac moves beyond the 601 RISC processor to the 604 and above. He said confidently that the speed gains for AW5 running on a Power Mac will soon surpass even the fastest ACCELERATED IIgs or IIe. Like any other Mac program, the AW5 window can be moved around on the Mac desktop, and the Mac menu bar remains visible at all times. AW5 can be left to run in the background while other Mac programs are accessed. Imagine... AppleWorks running in the background! With standard white fonts on a black background, its appearance on the Mac was virtually the same as it normally appears on an Apple II. However, users will be able to change the appearance of the emulation somewhat by changing the font types and by using the Mac's reverse, black-on-white screen. UltraMacros, TimeOut and other modifications run the same under the Mac emulation as they do on any Apple II. Users will be able to write and record their macros or add TimeOut features just as they always have done. The old 1MB memory barrier for running AppleWorks on the Apple IIe PDS card has been surpassed by Phoenix II. Randy demonstrated how he could allocate up to 4MB of space to AppleWorks on his Centris, and he also demonstrated the "save snapshot" feature from the Mac menu bar. If you don't like to go through the continual hassle of saving your files back to disk, shutting down, then rebooting and trying to remember which files you wanted to call up and where they were located, you will no longer have to bother with all of this. You can "save a snapshot" of your session back to your Mac hard drive instead. That means that you can instantly save all 36 files from your 3 desktops, 1MB or more of stuff if that's what you've got, back to your hard drive. You can do this in the middle of a spreadsheet recalculation or a database sort if you like. Reboot your snapshot at some later time and you can come right back to where you were in your earlier AppleWorks session. When I shook hands with Randy at the end of the interview, my head was absolutely spinning. I couldn't stop grinning from ear to ear even after I had left. As Randy had said, AppleWorks running on a Mac is "not a novelty." Mark Munz, Randy and the others have really done it; they've created a serious integrated software program that will now run on Mac systems, and it possesses features that make it a tough competitor. Randy said that a PC version of the Phoenix II is also planned. The native Mac and Power Mac versions will be supplied together for the same cost, and should be available by summer according to Brandt. Additionally, although no formal price has yet been set for AW5 bundled with the Phoenix II, Randy indicated that the emulator by itself will likely sell for a fraction of the price of a IIe PDS card. It sounds strange to say, but unless Claris and Microsoft pay attention here, they could easily get blindsided in their integrated software business by none other than AppleWorks 5.0 and Phoenix II. These days, it's a topsy-turvy world of emulation software and RISC-based computing where ANYTHING can happen and probably will. More information from my interview with Randy Brandt about AW5 will be available in future installments. [*][*][*] (1) The AW5 delta manual says that, strictly speaking, AW5 "will load with only 192K of memory." However, "little or no desktop memory" would be left over for documents with just 192K (p. 89). [EOA] [ASA]////////////////////////////// ASCII ART GALLERY / ///////////////////////////////// Easter Showers """""""""""""" by Susie Oviatt [SUSIE] ASCII ART BEGINS ,;;, ;;;;;; ;;;;;;;; ;;;;;;;; `;;;;;;' '''' ..,,,.. .,;;;;;;;;;;;,. ;;;;;;;;;;;;;;;;;;; ,;-=*=- -=*=- -=*=- -;, ;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;; ;-=*=- -=*=- -=*=- -=*=- -=*; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; .;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;. ;-=*=- -=*=- -=*=- -=*=- -=*=- -; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; `;-=*=- -=*=- -=*=- -=*=- -=*=-;' `;;;;;;;;;;;;;;;;;;;;;;;;;;;;;' `;;;;;;;;;;;;;;;;;;;;;;;;;;;' `;-=*=- -=*=- -=*=- -=;;' `;;;;;;;;;;;;;;;;;' ''''''''''''' ,;;, ;;;;;; ;;;;;;;; ;;;;;;;; `;;;;;;' '''' .;, ,;. `;;; ;;;' `;;,;;' ;;;;;;; `;;;;;' .;;;;;;;. ;;;;*;;;; `;;;;;;;' ,;;, ;;;;;; ;;;;;;;; ;;;;;;;; `;;;;;;' '''' ,;;, ;;;;;; ;;;;;;;; ;;;;;;;; `;;;;;;' '''' ..,,,.. .,;;; " ;;;,. ;;;;;;;;. .;;;;;;;; ,;; " ;;;;;;; " ;;, ;;;;;. .;;;;;;;;;. .;;;;; ;;;;;;;;;;; " ;;;;;;;;;;; ;;;;;;;;;;;;;. .;;;;;;;;;;;;; ;;; " ;;;;;;;;;;;;;;; " ;;; .;;;;. .;;;;;;;;;;;;;;;;;. .;;;;. ;;;;;;;;;;;;;; " ;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;. .;;;;;;;;;;;;;;; ;;; " ;;;;;;;;;;;;;;;; " ;;;; `;;;. .;;;;;;;;;;;;;;;;;;. .;;;;' `;;;;;;;;;;;; " ;;;;;;;;;;;;' `;;;;;;;;;;;;. .;;;;;;;;;;;;' `;;; " ;;;;;;; " ;;;' `;. .;;;;;;;;;. .;' ''''''''''''' ,;;, ;;;;;; ;;;;;;;; ;;;;;;;; `;;;;;;' '''' ,;;, ;;;;;; ;;;;;;;; ;;;;;;;; `;;;;;;' '''' ..,,,.. .,;;;;;;;;;;;,. ;;;;;;;;;;;;;;;;;;; ,;;;;;;;;;;;;;;;;;;;;;, ;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;' `;;;;;;;;;;; ;;;;;;;;;;' _ `;;;;;;;;;; ;;;;;;;;;;' ('v') `;;;;;;;;;; .;;;;;;;;;; ( ) ;;;;;;;;;;. ;;;;;;;;;;; ~`~`\~~ ;;;;;;;;;;; ;;;;;;;;;;;; ;;;;;;;;;;;; ;;;;;;;;;;;;;. .;;;;;;;;;;;;; `;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;' `;;;;;;;;;;;;;;;;;;;;;;;;;;;;;' `;;;;;;;;;;;;;;;;;;;;;;;;;;;' `;;;;;;;;;;;;;;;;;;;;;;;' `;;;;;;;;;;;;;;;;;' ''''''''''''' ,;;, ;;;;;; ;;;;;;;; ;;;;;;;; `;;;;;;' '''' ,,..,,,,..,,,.., .,%%%%%;;%%%;;%%%%;;%%,. .;;%%%"""""''""''"""''";%%%;;, .;%%%%' `;;%%%, .%%%%;' `%%%%; .%%%;;' ,;;;;;, %%%;;, %%;;%' .oooo. ;;;;;;;;; `%;;%% .;;%%% oooooo.a@@@@a;;;;;;;;; ;;%%%, %%%%;' ^^^^^^ .@@@@@@@@.;.xxxxx. `%%%;; %%;;% ^^^^^^^^@@@@@@@@@@.xxxxxxx. %%;;% ;;%%% ^^`^^^^^@@@@@@@@@@xxxxxxxxx ;;%%% a@@a@@a@@a@@a@@a@@a@@a@@a@@a@@a@.sOOOOSs.sSSs.SOOOOs. `;%%%;|;%%%;|;%%%;|;%%%;|;%%%;|,SSssssSSsSSSSsSSsssSS .%;|;%%%;|;%%%;|;%%%;|;%%%;|;%%,SSSSSSSSsSSSSsSSSSSSS `;%%%;|;%%%;|;%%%;|;%%%;|;%%%;|;`SSSSSS'^ssss^`SSSSS' .%;|;%%%;|;%%%;|;%%%;|;%%%;|;%%%;|;%,sssSS'`SSSsss, `;%%%;|;%%%;|;%%%;|;%%%;|;%%%;|;%%%,SSSSSS' `SSSSSS .;|;%%%;|;%%%;|;%%%;|;%%%;|;%%%;|,SSSSSS' ,SSSSSS `%%%;|;%%%;|;%%%;|;%%%;|;%%%;|;,SSS^SS'% ,SSSSSS' `|;%%%;|;%%%;|;%%%;|;%%%;|;%%,S';%%`S' ,SSS^SSS `;|;%%%;|;%%%;|;%%%;|;%%%;|;%%%;|;' `S' `S' ``````````````''''''''''''' ,;;, ;;;;;; ;;;;;;;; ;;;;;;;; `;;;;;;' '''' ..,,,.. .,;;;;;;;;;;;,. ;;;;;;;;;;;;;;;;;;; ,;;;;;;;aaaaaaa;;;;;;;, ;;;;;;a@@@@@@@@@@@a;;;;;; ;;;;;;@@' `@@@@@' `@@;;;;;; ;;;;;;@@@a. `@@@' .a@@@;;;;;; ;;;;;;@@@@@@a " a@@@@@@;;;;;; ;;;;;;@@@@@@@' `@@@@@@@;;;;;; ;;;;;;@@@@@@@a. .a@@@@@@@;;;;;; ;;;;;;@@@@@@' `@@@@@@;;;;;; ;;;;;;@@@@@@ (*) @@@@@@;;;;;; `;;;;;;@@@@@a,. .,a@@@@@;;;;;; `;;;;;;@@@@@@@@@@@@@@@@@;;;;;; `;;;;;;;@@@@@@@@@@@@@;;;;;;;' `;;;;;;;;;;;;;;;;;;;;;;;' `;;;;;;;;;;;;;;;;;' ''''''''''''' ,;;, ;;;;;; ;;;;;;;; ;;;;;;;; `;;;;;;' '''' a@@@a @@@@@@ `OOOO' oaaa@@@a, ..,,,.. .oO@@@@@@@@@@, a@@@@@@@@@@@a .,%%%%%%%,.. .OO@@@@@@@@@@@@@a oO@@@@@@@@@@@@@@o %%%;;;;;%%%' OO@@@@@OOOOOOOOOO,O@@@@@@@@@@@@@@@@@O;;;;;:::;' .O@@@@OOo%%%%%%%%;O@@@;%%%%%%%%%%%;@@@O;;:::' OO@@@OO%%%%;;;;;;;O@@;%%%%%%%%%%%%%;@@O;;' O@@@@@@Oo:::::;;;;;O@O;%% ,%%% ,%%;O@@'' OO@@@@@@@OOOo:::::::O@O;%%%, ,%%%;O@@' .O@@@@@@@@@OOOOOOOOOO`@O;%%% %%%;O@' OO@@@@@@'OO@@@@@@OOOOOO`@@aaaaa@@' O@@@@@@ `OOOO@@@@@@@OOOOooooooo. O@@@@@' `OOO,@@@@@@@@@@@@@@@@a ,O@@@@@ o@@@@@@@@@ O@@@@@@a O@@@@@@ .O@@@@@@@@'OO@@@@@@@ ,O@@@@@@ oO@@@@@@@@ OO@@@@@@@a ,OO@@@@@@ .OO@@@@@@@' `O@@@@@@@@ ,OOO@@@@@@@. oO@@@@@@@@, OO@@@@@@@a OOOOOO@@@@@@ .OO@@@@@@@@@, `O@@@@@@@@a `OOOOOOOOOO' oOO@@@@@@@@@@ OO@@@@@@@@a (_____) OOO@@@@@@@@@@ .OOO@@@@@@@@ OOOOO@@@@@@@@ oOOOOOO@@@@@ `OOOOOOOOOOO' `OOOOOOOOOO' (_______) (______) ASCII ART ENDS [FOR VISUALLY IMPAIRED READERS: The preceeding was a shower of Easter eggs, some large and some small, a basket of Easter Eggs, and a lamb.] [EOA] [HUN]////////////////////////////// THE TREASURE HUNT / ///////////////////////////////// Yours For the Downloading """"""""""""""""""""""""" by Charlie Hartley [A2.CHARLIE] Welcome back to the Treasure Hunt! With the Easter season upon us, we will first take a look at some Easter related downloads. Then we will take a brief look at a variety of new treasures. [*][*][*] CROSS.PIC.BXY File #22297 5888 bytes SHR Graphic This is a Super Hi-Res graphic of Jesus on the cross. It is suitable to use as a background picture on your desktop. Rather nicely done. Uploaded by R.ADAMS48. [*][*][*] EASTERSHR.BXY File #24528 56448 bytes SHR Graphics Seven SHR cartoon-style Easter pictures in PNT format. These were collected from various sources such as ads, etc. Scanned by Quickie; edited and colored with Platinum Paint. You may use a paint program to modify colors to suit your own needs. Uploaded by B.NEUMAN. [*][*][*] CHRISTIAN.BXY File #24529 31872 bytes SHR Graphics Five SHR pictures of Christian interest in PNT format. Scanned by Quickie from various sources, such as Christian literature, church bulletins, etc. Edited and colored with Platinum Paint. You must have a viewing program which will scroll the Apple Preferred Format full screen to see all of the graphics. Uploaded by B.NEUMAN. CHRISTIAN2.BXY File #24530 37760 bytes SHR Graphics Four SHR pictures of Christian interest in PNT format. Like the ones above, these were uploaded by B.NEUMAN. I think you might be pleased with these. [*][*][*] EASTER1.SHR.BXY File #24603 248200 bytes SHR Graphics Pat Kern has just uploaded this collection of 38 Easter Super High Resolution single screen graphics. They are mostly in color. You can view them on the screen or import them into a desktop publishing program, including Publish It, import or edit them in paint programs, or import them to hypermedia programs. This collection includes several graphics found in some of the other files listed in this article. However, Pat has changed most of them into single screen graphics. This is a nice collection. [*][*][*] EASTER.DESK.BXY File #24592 161792 bytes Desktop Backgrounds Pat Kern continues to provide us with desktop background screens. Add these seasonal Easter desktop files to the Desktop program #23867 and you can change your startup screens each bootup or each day, or find one or several screens that you like and use only those that you desire. 26 new screens give you a wide range of choices. [*][*][*] EASTER.ART.BXY File #14536 17640 bytes DHR Graphics Originally uploaded by Lee.Raesly as XMAS.PICS.BXY, T.Konczal broke the file into 3 Christmas and multiple holiday files. This file contains 6 double hires Easter graphics. These pictures work with Publish It! 4 and GraphicWriter III, but not with AppleWorks GS. [*][*][*] EASTER.BXY File #20526 19456 bytes DHR Graphics Easter Double High Resolution graphics that were scanned with a Quickie scanner. Useful in Publish It! or other programs that use double hires graphics. Uploaded by Cindy Adams. [*][*][*] EASTER1.DHR.BXY File #17796 72832 bytes DHR Graphics 24 B&W graphics for Easter. Pat Kern, Cindy Adams, and Lee Raesly worked together to scan a variety of double high resolution graphics and prepare them for use with such programs as Publish It, Dazzle Draw, Tutor Tech, GraphicWriter, and various DHR paint programs. This is the first of eight uploads of these graphics. The other 7 files in this series include the following: Name File # Bytes Description '''' '''''' ''''' ''''''''''' EASTER2.DHR.BXY 17797 87296 24 B&W graphics for Easter. EASTER3.DHR.BXY 17798 63872 21 B&W graphics for Easter. EASTER4.DHR.BXY 18078 75008 24 B&W graphics of bunnies & Easter baskets. EASTER5.DHR.BXY 18079 47360 19 B&W graphics of bunnies. EASTER6.DHR.BXY 18080 22656 9 B&W graphics of chicks, geese & ducks. EASTER7.DHR.BXY 18081 21376 9 B&W graphics of Easter eggs. EASTER8.DHR.BXY 18082 12928 5 B&W graphics of lambs. [*][*][*] RELIG.1.DHR.BXY File #17808 59008 bytes DHR Graphics Religious clipart. Part 1 of 4. 24 B/W religious graphics to import to Publish It, Dazzle Draw, Graphic Writer, Tutor Tech, or DHR paint programs. Use as-is for church newsletters, programs, announcements, or colorize or edit as you desire. Scanned by Pat Kern and Cindy Adams for AzApple User Group. Copy freely. The other uploads in this series: Name File # Bytes Description '''' '''''' ''''' ''''''''''' RELIG.2.DHR.BXY 17809 46720 24 B/W religious graphics RELIG.3.DHR.BXY 17810 27392 10 B/W religious graphics RELIG.4.DHR.BXY 17954 63232 20 B/W religious graphics [*][*][*] EASTERCARDS.BXY File #18300 14848 bytes Publish It! Templates This requires Publish It! It includes one Easter card and one Easter brunch invitation. It was designed by Vivian Lynes for AzApple User Group. The clipart was scanned by Pat Kern. Load it into Publish It! Install Kenilworth.12 font if you have it; otherwise Wilmette.12 or even Ravinia.18 works nicely for the Easter card. The inside text for the Easter brunch is only a sample; rewrite it to suit your needs. EAS.REC.TWO.BXY File #20555 16896 bytes Publish It! Templates This also requires Publish It! Just unpack the file and load it into Publish It! Install the Itasca.72 font (included in upload). It prints out 4 pages. The layout uses a dot-matrix printer. Text and graphics have been placed for you. Several Easter recipes for two servings--meat, side dishes, breakfast, and beverages. Also, a recipe to use chopped hard cooked eggs in Mexican style dish. Even how to hard cook eggs. Clipart & layout were done by Pat Kern. Score another plus for Pat. :) EAS.RECIPES.BXY File #20508 32384 bytes Publish It! Templates Use Publish It! and print out a three-page Easter recipe document. The text and graphics have been placed for you. Setup for dot matrix printers. Install Itasca font (included in upload). Also uses various sizes of Desplaines and Deerfield, which are included in main Publish It! program. The layout is by Pat Kern. The graphics were scanned by Pat Kern and Cindy Adams. (Where have I heard those names before?) [*][*][*] EASTER.EGGS.BXY File #9231 12600 bytes AppleWorks 3.0 data base Before we leave the subject of Easter altogether, let's talk about Easter eggs. No, not the kind that the Easter bunny leaves, but the hidden messages and features that programmers build into their programs. These goodies are hidden, and you have to hunt for them... unless someone has compiled a list Easter eggs, and someone has! (NOTE: The file is only partly concerned with Easter eggs. It also explain how to makes copies of programs that are copy-protected, how to cheat at games, and hints.) This file was last updated on December 14, 1989, but it contains a lot of goodies. You'll be amazed just how easy it is to cheat at the original LodeRunner game... you'll think the programmer _wanted_ you to cheat! [*][*][*] The latest versions of CoPilot scripts are out and available! Changes since Version 2.5 include direct support for SprintNet, 14.4/19.2 support, improved fonts, alternate dial changes allow both SprintNet and GEIS nodes to be included, user configurable dialog delay times, ability to skip RoundTable access while online, configure mail to be auto-retrieved or not, save your postings for one call, forever, or not at all, get port data automatically, "Save & Mark" at end of mail works! Bugs fixed include making Binary II work properly, adding Binary II to packed disks and more. EVERYONE SHOULD READ THE DOCS _BEFORE_ INSTALLING! This applies ESPECIALLY current to CoPilot users!! Here are the versions available: CP.TIC.V255.BXY File #24481 251648 bytes CoPilot for Talk is Cheap This archive contains CoPilot V2.5.5 for TIC. Discussion and questions are welcome in Category 29, Topic 16 of the Apple II bulletin board. CP.SPC.V255.BXY File #24480 257792 bytes CoPilot for Spectrum This archive contains CoPilot V2.5.5 for Spectrum. Discussion and questions are welcome in Category 29, Topic 17. CP.PT3.V255.BXY File #24479 320896 bytes CoPilot for ProTERM This archive contains CoPilot V2.5.5 for ProTERM. Bugs fixed allow you to download up to 10 files without error, all versions of PT 3.0 should now work without mods. CPS achieved during downloads are recorded in the message file for evaluation. Discussion and questions are welcome in Category 29, Topic 15. CP.FIX.V255.BXY File #24478 31616 bytes CoPilot Update Fixes If you've downloaded CoPilot before, or the version you have is not v2.5.5, then you don't need this file! This archive contains some minor fixes for the earlier releases of CoPilot v2.5.5. If you were one of the approximately 230 people who downloaded these archives, these script replacements will make your CoPilot installation consistent with the full archives currently in the A2 Library. If you have the ProTERM version and have fixed the GetBill problem, you DON'T need this. Only downloaders of the now deleted earlier uploads need to download this archive. The archive accommodates GEnie's new prompts in the BILLING area and provides fixes for TIC and Spectrum bugs that have shown up since the earlier offerings. CP.REPLCMNT.BXY File 24552 103168 bytes Spectrum 2.0 Replacement Scripts These are not "official" scripts, but Ken Lucke's special scripts that allow CoPilot to take advantage of the features of Spectrum 2.0. You MUST be using CoPilot v2.5.4 or later and Spectrum v2.0--these scripts will NOT work with earlier versions of EITHER program. This is v1.1 of these scripts, some new features added since v1.0 as well as the bug fixes. Unpack using GSHK or Balloon to the folder that contains your GECoPilot program file, with overwrite mode turned on. DO NOT mix these files with v1.0 of Ken Lucke's scripts. Discussions of these scripts takes place in Category 29, Topic 24. [*][*][*] A2.LIB.INFO.TXT File #24468 6400 bytes Library Index Info File Tom Zuchowski has produced a series of files to index the entire Apple II RoundTable library. The files are available in two main versions, a simple ASCII text version, and a version requiring AppleWork 3.0. Here is all you need to know to select the files that you need: It can be a very time-consuming chore to search the A2 Library for the neat files you want. That's why we have assembled the A2 Library Indexes for you. You can download the Index and peruse the files safely offline with the billing clock stopped! The A2 Library Index is available in several different configurations to meet the needs of different systems. This info file describes the complete Index set and offers suggestions on which Index files are right for you. AppleWorks 3.0 data base versions: Name File # Description '''' '''''' ''''''''''' A2.LIB.ADB.BXY 24467 AW 3.0 ADB index of libs. 1-48, 50-54, 58-59, & 62. A2LIBGS.ADB.BXY 24466 AW 3.0 ADB index of Libs. 1-12, 20-31, & 48. A2LIBP8.ADB.BXY 24465 AW 3.0 ADB index of Libs. 13-19, 32-47, 50-54, 58-59 & 62. A2.1319.ADB.BXY 24464 AW 3.0 ADB index of Libs. 13-14 & 16-19. A2.15.ADB.BXY 24463 AW 3.0 ADB index of Library 15. A2.3238.ADB.BXY 24462 AW 3.0 ADB index of Libs. 32-38. A2.3940.ADB.BXY 24461 AW 3.0 ADB index of Libs. 39-40. A2.4144.ADB.BXY 24460 AW 3.0 ADB index of Libs. 41-44. A2.4553.ADB.BXY 24459 AW 3.0 ADB index of Libs. 45-47 & 50-53. A2.5462.ADB.BXY 24458 AW 3.0 ADB index of Libs. 54, 58, 59 & 62. Text versions: Name File # Description '''' '''''' ''''''''''' A2LIBGS.TXT.BXY 24457 TXT index of Libs. 1-12, 20-31, & 48. A2LIBP8.TXT.BXY 24456 TXT index of Libs. 13-19, 32-47, 50-54, 58-59 & 62. A2.1319.TXT.BXY 24452 TXT index of Libs. 13-14 & 16-19. A2.15.TXT.BXY 24450 TXT index of Lib. 15. A2.3238.TXT.BXY 24448 TXT index of Libs. 32-38. A2.3940.TXT.BXY 24446 TXT index of Libs. 39-40. A2.4144.TXT.BXY 24445 TXT index of Libs. 41-44. A2.4553.TXT.BXY 24444 TXT index of Libs. 45-47 and 50-53. A2.5462.TXT.BXY 24443 TXT index of Libs. 54, 58, 59, & 62. [*][*][*] EEF's Guide to the Internet 3 ASCII Text Files This is version 3 of EFF's Guide to the Internet (formerly Big Dummy's Guide to the Internet) by Adam Gaffin. The original upload in the Internet RT has been converted into 3 ASCII text files, and cleaned up for Apple II use by B.HANSEN6. The files are: Name File # No of Bytes '''' '''''' ''''''''''' NTG3.0P1.BXY 24570 83456 NTG3.0P2.BXY 24571 85504 NTG3.0P3.BXY 24572 59776 [*][*][*] That's it for this month. I hope you have found something here to whet your interest. Drop me a line and let me know what you think of this column and offer any suggestions you might have about what should be in it. Until next time, happy downloading! -- Charlie Hartley [EOA] [SOF]////////////////////////////// SOFTVIEW A2 / ///////////////////////////////// Software Review """"""""""""""" by Douglas Cuff [EDITOR.A2] >>> REVIEW: QUICK CLICK CALC v1.2 <<< """""""""""""""""""""""""""""""""""""" Rating: B+ Price: $60 Requires: Apple IIgs, 1.125 meg RAM, System 6.0.1, one 3.5" drive Publisher: The Byte Works, Inc. 8000 Wagon Mound Drive NW Albuquerque, NM 87120 phone 505-898-8183 GEnie mail: BYTEWORKS Quick Click Calc is a spreadsheet program for the Apple IIgs that uses the familiar desktop environment. I can't tell you whether or not you need a spreadsheet program, but if you do, then you should seriously consider Quick Click Calc. Spreadsheet programs are never glamorous, but Quick Click Calc has a solid and a comfortable feel. I can't compare Quick Click Calc with AppleWorks GS; I've never used the latter. I'll do my best not to compare Quick Click Calc with the spreadsheet in AppleWorks classic, although that's the spreadsheet with which I'm most familiar. Quick Click Calc shares a few minor concepts with Lotus 1-2-3, too, so anyone familiar with any spreadsheet program should feel at home. Quick Click Calc began life as part of the concerted effort to produce version 2.0 of AppleWorks GS. Programmer Mike Westerfield obviously felt that even if AppleWorks GS wasn't to be revived, this new spreadsheet module should. Between you and me, that was the right guess. Re-introducing the Desktop One of the great things about Quick Click Calc """""""""""""""""""""""""" is that it makes sensible use of the desktop. I happen to dislike both the graphic user interface and using a mouse, so it comes as a pleasant surprise to find that Quick Click Calc makes good use of both. It's actually easier to use the mouse than the keyboard to select cells. I'm used to the feeling that I'd rather use the keyboard instead, if only the programmer would let me. I had none of that hemmed-in feeling with Quick Click Calc--it's the first program to make my heart go all GUI! One of the aspects that makes the desktop environment work is the fact that you can set the size of your spreadsheet. The default size is ZZ columns (702) by 999 rows, but it can take quite a while to scroll down 999 rows. If you set the number of rows to 25 or 50, then scrolling to the bottom of a spreadsheet is fast and easy. Another gem is the fact that you can select blocks of cells by clicking in the cell that forms one corner of the block, then move to the cell that forms the corner diagonally opposite... without having the drag your selection. Dragging from one cell to another to select a block can take quite a long time. So Quick Click Calc allows you to click in one corner, move to the other corner and simply press the Shift key before clicking on the opposite corner. This demonstrates the difference between a program that's easy to program (easy on the programmer) and one that's easy to use (easy on the user)! Quick Click Calc endeavors to provide a certain amount of flexibility by being compatible with The Manager, a desktop-switching program that would allow you to have more than one program in memory, but its most important capacity for the sharing of data is its publish and subscribe capabilities. Publish and Subscribe Publish and subscribe has been described as a """"""""""""""""""""" super-powerful version of copy and paste. Publish and subscribe allows you to create little reminder files ("editions") that tell the computer to copy data from one file into others. Not only does this relieve you from having to remember to copy new information each time it changes--not to mention to tedium of actually having to do it--but it can copy the data to more than one file at a time. Suppose, for example, that you keep track of your outstanding credit card charges in one file, your checkbook in another, and your general finances in a third file. Publish and subscribe allows you to copy the totals of your credit card and your checkbook file into the general finances file. Using publish and subscribe also means you can eliminate distracting subtotal columns by publishing the information to a separate spreadsheet. You could use the data in general finances to publish a table of your monthly electricity bills. Don't forget that you can publish to more than one spreadsheet at a time: your checkbook balance is a figure that might be required by several spreadsheets, and publish and subscribe allows you to have an updated figure in all of them. The only problem with publish and subscribe that I can see is that doesn't have the immediacy of copy and paste. It's not enough to change a file on the desktop; that won't affect the other files. You'll have to save the files that "publish" data and reload those that "subscribe" to data, or use the built-in commands that force a spreadsheet to update manually. This limitation seems to be linked to the very power of publish and subscriber. You don't get immediacy, but this lack of immediacy means that you don't have to have a file on the desktop in order to use data in it. Not a bad trade-off. Three Types of Graphs The graphing capacities of Quick Click Calc are """"""""""""""""""""" quietly impressive. It will produce pie charts, line charts, and bar charts. It will even produce three-dimensional line and bar charts. The feature I appreciate most about the line chart option is that you can plot a curve fit, which allows you to see the general trend of a chart as opposed to the plotting of individual values. The feature I like best about bar charts is that you can choose a conventional bar chart, or a stacked one. This is useful for comparing elements of a trend to an overall trend. For example, suppose that you are comparing--month by month--how many minutes you spend connected to GEnie, Delphi, and CompuServe. In a conventional chart, you look at how the services compare to each other ("hey, I use GEnie twice as much as I do the other two put together"). In a stack bar chart, you can compare all the time you spent online that month on all three services ("uh-oh, I'm spending five hours a day tying up the phone line"). Anything that helps you visualize a trend or correlation makes for a better spreadsheet, and Quick Click Calc's graphing capabilities do a good job here. A nice extra is the ability to change the size of the graph by dragging the grow box. You'd expect playing with the window size to change the size of the _window_ for the graph, but it doesn't. It actually changes the size of the graph itself. This means you can have teeny little graphs dotted around your desktop as you work, reminding you of the general trends. You won't be able to read the labels, but what the heck. You've got an overview. More Features Another feature of Quick Click Calc is the cell note. This """"""""""""" allows you to attach a comment to a cell, which might remind you of the source of a figure, or how it breaks down, or what other spreadsheets this cell affects. (Although AppleWorks 5 does feature cell notes, Quick Click Calc doesn't know about it, so it doesn't import them. However, it's quite an easy matter to retrieve them. AppleWorks 5 stores its cell notes as cells in the DR-DW range, and it's quite simple to copy them from those cells into a cell note.) Quick Click Calc allows you to choose the font, point size, style, and color for each cell individually. All of this means that you can produce visually impressive printed versions of your spreadsheets. Owners of AppleWorks classic will be particularly impressed at how much more attractive Quick Click Calc printouts are. They're also likely to be easier to read! Heck, they're even easier to read on the screen. Quick Click Calc's border feature helps here, too--on screen or on paper. It allows you to draw separator lines on the top, on the bottom, to the left, or to the right of any cell. Of course, you can have as many borders as you like--all four, a combination of three or two, just one, or none. Valuable options are not necessarily those you use every day. Quick Click Calc offers you the chance to encrypt a file, so that it cannot be opened or viewed without a password. I've used this feature on just two files--ones I rarely update--which means I don't use it a lot, but it sure is valuable when I do need it. The encryption provided seems to be adequate to stop an honest man. If all you're worried about is some nosy parker idly loading your spreadsheet files to find out how much you spend on ivory back-scratchers in a year, worry no more... Quick Click Calc's encryption will foil them. If you have professional code-breakers on your block, then maybe Quick Click Calc won't protect you. But presumably you have bigger worries if professional code-breakers have access to your computer. Another great feature is the transpose command, which takes a block and switches the rows and columns. If your data looks like this (before): 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 then you can use the transpose command to make it look like this in one easy step (after): 1 6 11 2 7 12 3 8 13 4 9 14 5 10 15 This is particularly handy in conjunction with line and bar charts. These charts assume that the points of data you want to plot are progress in rows---that is, if it's a monthly chart, that Jan, Feb, Mar, etc. appear down the top of the screen, and not along the left side. If you've created a spreadsheet with the months listed on the side, the transpose command will save you a lot of trouble in creating a chart. Another little detail that you'll appreciate is that Quick Click Calc lets you type 11% exactly that way--it won't balk and complain when you type the % part. Such little things can make a big difference. A Few Quibbles The major drawback to Quick Click Calc is that owners of """""""""""""" unaccelerated IIgses might find the program a little slow. Filling down and filling right are particularly time-consuming. True, some actions that seems to slow down the program are taking place in the background (a background that takes precedence until the user provides some input, but a background nonetheless). However, this requires some getting used to. Another aspect that takes some getting used to is the way Quick Click Calc handles absolute cell references. I know I promised not to be forever comparing Quick Click Calc to AppleWorks classic, but just this once, okay? When copying cells in AppleWorks, only after you have made the important decisions about what to copy and where to copy it are you forced to deal with the lower-priority issue of whether you want formula references copies as is, or relatively. That is to say, if a cell contains a reference to A1.A3, do you want it to remain exactly the same when copied one column to the right? Or do you want it updated so that the reference becomes B1.B3? Mike Westerfield has said he will consider adding a "hot key" to force absolute values at copying time in a future version. The manual is a little on the sparse side. It begins with a few tutorials to get you used both to the use of a spreadsheet program and the special details of Quick Click Calc. These specific examples are most welcome. After that, the manual seems to be more of a quick reference guide. It's perfectly adequate for those familiar with spreadsheets and the IIgs desktop interface, but other than that, it's just a sort of starting-place to explore Quick Click Calc. Exploring the rest of Quick Click Calc seems to be an exercise left to the purchaser. One little bug I observed: Sometimes, when you create split windows, you'll find that one window has a thumb of maximum size, which means it isn't possible to scroll in that window. Not to worry, because you just have to move the split line slightly and all will be will. Little things that I wish Quick Click Calc would change: I wish it was possible to configure the colors used to draw the charts. When drawing a line chart, your first of four lines is drawn in red, followed by a yellow, blue, and green. As editor of GEnieLamp A2, I tend to create line graphs that compare A2's popularity compared to the IBM and Mac versions of GEnieLamp, and I want red to stand for Apple II, blue for IBM, and pretty much any other color for other versions such as Mac. This means I have to arrange the rows of data so that Apple II comes first, and IBM third. What's worse is that bar charts substitute the two middle colors, blue and yellow. Line Bar '''' ''' Color 1 red red Color 2 yellow blue Color 3 blue yellow Color 4 green green You'll have to get used to things more commonly found in spreadsheets on other platforms, such as = to indicate the beginning of a formula (not +), $ to indicate that a cell reference is absolute, and a cell range expressed by A1:A3 instead of A1...A3 or A1.A3. A tip for those importing AppleWorks classic spreadsheets: If you run into any difficulty, don't give up. Reboot your IIgs--shift boot, if necessary--and try again. I've had a few conversions fail on the first try but be successful if I start afresh. Watch out, though, because Quick Click Calc will only transfer the values and formulae, and not the formatting information of a file. For instance, if you have column widths customized, you'll have to recustomize them after you load your files into Quick Click Calc. All these drawbacks are quite minor, and I wouldn't be the least bit surprised if some were addressed in upcoming revisions. Earlier version of Quick Click Calc had some trouble importing AppleWorks classic spreadsheet files; as of Quick Click Calc v1.2, the problems seem to be gone. Also, v1.2 features more preferences, such as the ability to use European or American date formats, decimal formats and money formats. Great Support As with all Byte Works products, I found support to be """"""""""""" outstanding, even for a small company... where humanity and reasonableness are more often found. (I used electronic mail for my support, but I'm sure writing or phoning would result in equally close attention being paid.) And let's face it, at $60, the price is sure right. As I said above, the Byte Works listens to customers' suggestions for improvements. If enough people use Quick Click Calc to make it worthwhile, you can be sure Byte Works will add more custom options, such as letter grades (A-F) that don't correspond to the 4.0 grade-point system. (The university I attended uses a 3.0 system, worse luck.) Byte Works _listens_ to their users. What more do you want in the way of support? More Quick Clicks...? When you look at the cover of the Quick Click Calc """"""""""""""""""""" manual, you can't help be struck by the fact that the Quick Click logo and the word Calc are separately entities. The Byte Works obviously had expansion in mind--possibly a word processor called Quick Click Word or Quick Click Write. Indeed, the second product in the line, Quick Click Morph, was announced in mid-March. At KansasFest 1994, Mike Westerfield said that Quick Click Calc grew out of his efforts to provide an spreadsheet module for Quality Computers' proposed release of AppleWorks GS 2.0. I couldn't help but wonder if the QC had been transformed from Quality Computers to Quick Click when the AppleWorks GS 2.0 project foundered. Mike Westerfield says not: "There is no connection between Quick Click and Quality Computer other than an accidental correspondence of initials." (But apparently I wasn't the only one to ask. :-) Sales of Quick Click Calc have not been good enough to warrant a Quick Click word processor. Byte Works is trying again, though, with Quick Click Morph. If sales of Morph are more impressive, or if sales of Quick Click Calc suddenly pick up, we may indeed see a word processor and possibly even a data base in the Quick Click series. Since the Quick Click series is designed to use publish and subscribe wherever possible, this should mean that data from one module can easily be transported to another. Final Word In summary, Quick Click Calc is a good bet for anyone who """""""""" needs to store or manipulate numeric data, but particularly good for those who want to produce sharp charts or attractive printouts. Buy it! //////////////////////////////////////// GEnie_QWIK_QUOTE //// / I was trying to write a stack showing the history of / / aviation... but it kept crashing! I tried the same thing, / / showing the history of the penal system... but it kept / / locking up! So I tried to put together a stack on ice / / cream... but it kept freezing up! / / / / Finally, in frustration, I attempted to write a stack on / / the history of civil war-era ironclad warships, and you / / can guess what happened... / / it always crashed into the Monitor! / /////////////////////////////////// T.R.ONAN & D.KERWOOD //// [EOA] [LOG]////////////////////////////// LOG OFF / ///////////////////////////////// GEnieLamp Information """"""""""""""""""""" o COMMENTS: Contacting GEnieLamp o GEnieLamp STAFF: Who Are We? GEnieLamp Information GEnieLamp is published on the 1st of every month """"""""""""""""""""" on GEnie page 515. You can also find GEnieLamp on the main menus in the following computing RoundTables. RoundTable Keyword GEnie Page RoundTable Keyword GEnie Page """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" DigiPub DIGIPUB 1395 Atari ST ST 475 Macintosh MAC 605 IBM PC IBMPC 615 Apple II A2 645 Apple II Dev. A2PRO 530 Macintosh Dev. MACPRO 480 Geoworks GEOWORKS 1050 BBS BBS 610 CE Software CESOFTWARE 1005 Mini/Mainframe MAINFRAME 1145 Programming PROGRAMMING 1445 Data Comm. DATACOMM 1450 IBM PC Prog IBMPCPRO 617 PowerPC PPC 1435 PowerPCProg PPCPRO 1440 GEnieLamp is also distributed on CrossNet and many public and commercial BBS systems worldwide. o To reach GEnieLamp on Internet send mail to genielamp@genie.com o Current issues of all versions of GEnieLamp are File Requestable (FREQable) via FidoNet (Zones 1 through 6) from 1:239/260 and via OURNet (Zone 65) from 65:65/1. SysOps should use the following "magic names" to request the current issue of the indicated GEnieLamp platform: Platform Magic Name To Use """""""" """"""""""""""""" GEnieLamp IBM HyperRead ........ GLHYPIBM GEnieLamp IBM Multimedia ....... GLMMIBM GEnieLamp ST ................... GLST GEnieLamp A2Pro ................ GLA2PRO GEnieLamp Macintosh ............ GLMAC GEnieLamp TX2 .................. GLTX2 GEnieLamp A2 ................... GLA2 GEnieLamp PowerPC .............. GLPPC o Back issues of GEnieLamp are available in the DigiPub RoundTable Library #2 on page 1395 (M1395;3). o GEnieLamp pays for articles submitted and published with online GEnie credit time. Upload submissions in ASCII format to library #31 in the DigiPub RoundTable on page 1395 (M1395;3) or Email it to GENIELAMP. On Internet send it to: genielamp@genie.com o We welcome and respond to all E-Mail. To leave comments, suggestions or just to say hi, you can contact us in the DigiPub RoundTable (M1395) or send GE Mail to John Peters at [GENIELAMP] on page 200. o If you would like to meet the GEnieLamp staff "live" we meet every Wednesday night in the Digi*Pub Real-Time Conference at 9:00 EDT (M1395;2). o The Digital Publishing RoundTable is for people who are interested in pursuing publication of their work electronically on GEnie or via disk-based media. For those looking for online publications, the DigiPub Software Libraries offer online magazines, newsletters, short-stories, poetry and other various text oriented articles for downloading to your computer. Also available are writers' tools and 'Hyper-utilties' for text presentation on most computer systems. In the DigiPub Bulletin Board you can converse with people in the digital publishing industry, meet editors from some of the top electronic publications and get hints and tips on how to go about publishing your own digital book. The DigiPub RoundTable is the official online service for the Digital Publishing Association. To get there type DIGIPUB or M1395 at any GEnie prompt. >>> GEnieLamp STAFF <<< """"""""""""""""""""""" GEnieLamp o John Peters [GENIELAMP] Publisher """"""""" APPLE II o Doug Cuff [EDITOR.A2] EDITOR """""""" o Gina E. Saikin [A2.GENA] A2 Staff Writer o Charlie Hartley [C.HARTLEY3] A2 Staff Writer A2Pro o Tim Buchheim [A2PRO.GELAMP] EDITOR """"" ATARI ST o John Gniewkowski [GENIELAMP.ST] ATARI ST EDITOR """""""" o Bruce Smith [B.SMITH123] EDITOR/TX2 o Mel Motogawa [M.MOTOGAWA] ST Staff Writer o Sheldon Winick [S.WINICK] ST Staff Writer o Terry Quinn [TQUINN] ST Staff Writer o Richard Brown [R.BROWN30] ST Staff Writer o Al Fasoldt [A.FASOLDT] ST Staff Writer IBM o Bob Connors [DR.BOB] IBM EDITOR """ o Nancy Thomas [GELAMP.MM] MultiMedia Editor/Writer o David Leithauser [D.LEITHASUER] HyperRead Editor o Brad Biondo [B.BIONDO] IBM Staff Writer o Billy Storey [B.STOREY] IBM Staff Writer MACINTOSH o Richard Vega [GELAMP.MAC] MACINTOSH EDITOR """"""""" o Tom Trinko [T.TRINKO] Mac Staff Writer o Bret Fledderjohn [FLEDDERJOHN] Mac Staff Writer o Ricky J. Vega [GELAMP.MAC] Mac Staff Writer POWER PC o Ben Soulon [BEN.GELAMP] POWER PC EDITOR """""""" WINDOWS o Bruce Maples GELAMP.WIN EDITOR """"""" ETC. o Jim Lubin [J.LUBIN] Add Aladdin Scripts """" o Scott Garrigus [S.GARRIGUS] Search-ME! o Mike White [MWHITE] (oo) / DigiPub SysOp o Susie Oviatt [SUSIE] ASCII Artist o Al Fasoldt [A.FASOLDT] Contributing Columnist o Phil Shapiro [P.SHAPIRO1] Contributing Columnist o Sandy Wolf [S.WOLF4] Contributing Columnist \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////// Opinions expressed herein are those of the individual authors, and do not necessarily represent opinions of GEnie Information Services, GEnieLamp Online Magazines, or T/TalkNet Online Publishing. Bulletin board messages are reprinted verbatim, and are included in this publi- cation with permission from GEnie Information Services and the source RoundTable. GEnie Information Services, GEnieLamp Online Magazines, and T/TalkNet Publishing do not guarantee the accuracy or suitability of any information included herein. We reserve the right to edit all letters and copy. Material published in this edition may be reprinted under the fol- lowing terms only. Reprint permission granted, unless otherwise noted, to registered computer user groups and not for profit publications. All articles must remain unedited and include the issue number and author at the top of each article reprinted. Please include the fol- lowing at the end of all reprints: \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////// The preceeding article is reprinted courtesy of GEnieLamp Online Magazine. (c) Copyright 1995 T/TalkNET Publishing and GEnie Infor- mation Services. Join GEnie now and receive $50.00 worth of online credit. To join GEnie, set your modem to 2400 baud (or less) and half duplex (local echo). Have the modem dial 1-800-638-8369. When you get a CONNECT message, type HHH. At the U#= prompt, type: JOINGENIE and hit the RETURN key. When you get the prompt asking for the signup code, type DSD524 and hit RETURN. GEnie will then prompt you for your signup information. For more information call (voice) 1-800-638-9636. ////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ [EOF]