Index Last Updated: Thu Mar 11 20:45:01 2004
Parent Directory at Master Site:
http://www.gno.org/pub/apple2/gs.specific/demos
Current Directory at Master Site:
http://www.gno.org/pub/apple2/gs.specific/demos/gfxsound
Current Directory:
/pub/apple2/gs.specific/demos/gfxsound
Most files are available by three methods. The file name link downloads files from the server you are currently on using the HTTP protocol. The HTTP and FTP links following the file name will retrieve the file from the master Trenco archive using the HTTP or FTP protocols, respectively.
A graphics and sound demo from Bright Software. This ShrinkIt archive contains several binary files and an AppleSoft launcher program.
Bullwinkle's Summer 1990 Demo for the GS. Archive unpacks to a self-booting 800K 3.5" disk.
The FTA's final GS demo. MOD player plus many graphical effects. Archive unpacks to a self-booting 800K 3.5" disk.
Dreamvision demo for the GS from Dreamworld Software. Archive unpacks to a self-booting 800k 3.5" disk.
simple program that shows three dimensional rotating ellipses.
A 3D perspective view of a walk through a randomly generated maze, intended as a demonstration of the power of the Apple IIgs's unique fill mode graphics. The random maze generation code and the outline of the maze drawing code were taken from a freely distributable posting to Usenet by Werner Gunther. The modifications and additions for the IIgs version were written by Jason Harper.
An Applesoft program by Roland Gustafsson that plays "Happy Birthday" to the Apple IIgs.
'Megademo'- a 2-disk GS demo from the German group Ninjaforce. The first ever 2-disk GS demo, showing off many aspects of the GS. Archive unpacks to a self-booting 800K 3.5" disk.
Second disk for the Megademo. 800K 3.5" disk.
Small patch program to make Ninjaforce's Megademo ROM 3 compatible.
A small program allowing Ninjaforce's 'Megademo' to be installed to a HD and run from ProDOS 8.
Documentation for the Megademo HD installer program.
An excellent GS demo from the FTA. Seamlessly blends wireframe animation, vector balls, animated objects and music. Archive unpacks to a self-booting 800K 3.5" disk.
Another FTA demo. Unpacks to a self-booting 800k 3.5" disk.
Apple's demo to show off the GS in dealer's displays. Requires a ROM 00/01 GS; incompatible with a ROM 3 GS. Not selfbooting-- see info file below. Disk 1 of 2.
Apple's demo to show off the GS in dealer's displays. Requires a ROM 00/01 GS; incompatible with a ROM 3 GS. Disk 2 of 2.
Installation and running directions for Apple's salesdemo.
Information for how to run Apple's salesdemo off a HD, not 3.5" disks.
The FTA's uncompleted 'Space Harrier GS' demo. Contains a single level, and is partially playable-- no way to die. Requires 1MB Ram. Archive unpacks to a self-booting 800K 3.5" disk.
This is a demonstration program to show that it is possible to play very large music file on the GS. This is a symbolic link to ../../sounds/music.prog/streamsound.shk
A more detailed description of the streamsound.shk file. This is a symbolic link to ../../sounds/music.prog/streamsound.txt
The FTA's famed "XMas Demo" with many graphical effects and music. Archive unpacks to a self-booting 800K 3.5" disk.
Tim Meekin's GS/OS demo of his 'Z3D 3D Graphics System' showing off wireframe animation, fast math and multiple object support. The full package was never released in any usable form.
Demo #2 of Tim Meekin's GS/OS demo of his 'Z3D 3D Graphics System' with a few enhancements over the first demo. The full package was never released in any usable form.
Tim Meekin's GS Experience #1-- a precalculated rotating texturemapped 'Z' from within a GS/OS application.