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I]_`abcfghijklmnopqrstuvwxyz{|}~O-----------------------------------------------------------------------------6 King's Bounty Story Book 3 Theft of the Scepter- ZO=====!====!====!====!====!====!====!====!====!====!====!====!====!====!====!===8~ EST,A$4000"%(4)"BLOAD COMMUT"N(4)"BLOAD M.ARREST,A$7000": MUSICf(4)"BLOAD PLAYER"q3276830,0:31,112: $7000"768: $300,(4)"BRUN DHGROFF"6:@"If you want to contact us, call 36-15 RTEL Bal MVGANG"rd"FIX"KB5B$"POP.SOL"$P<x Mauvaises TouchesD:t10:17:"SELECTION SEULEMENT ENTRE 0 ET 5"15:17:" C'EST MARQUE POURTANT !"16384,128:X(16384)128:16368,010 Pour quitter1590 (4)"BLOAD ARRC(49152):C1281170/49168,0:CC128HC10C21D1:1150`C8C11D0:1150oC271230y117010 Selection du fichiers B0B$"INTRODUCTION"(B1B$"STORYI"2B2B$"STORYII"<B3B$"REF"FB4B$00" 8::(4)"PR#3"/ B:37(A$)2)A$i LI18:"==========";::22::I18:"----------";: V"Fleches = Changez de pages. Esc pour Quitter"; `AD jD1 t ~6,D:34,2:35,22:AD3:34,0:35,22 24:36,69:"Page : "(7)" "; (  CHARGEMENT DU LECTEUR APW2 1300@ W11020Y (4)"BLOAD PRINTWP"c WW2w ::(4)"PR#3" "Chargement du fichier ";B$  Preparation du lecteur A$"POWER DOCS SERIES" $AD6144 .(4)"BLOAD ";B$;",TAWP,A$2000,B3S\COMMUTFYSTEMGS\HDHGROFFYSTEMGS9POWERUPYSTEMGS9STARTUPYSTEMGS9HPLAYERRYSTEMGSM.POWERYSTEMGS BASIC.SYSTEMGSHPRODOSSCSTUPGS;"{zH INTRODUCTIONGSPOP.SOLTSTEMGSM.ARRESTSTEMGSHARREST2YSTEMGSREFER.2YSTEMGSPOWER.2YSTEMGSHFIXRYIIYSTEMGSSTORYIIYSTEMGSSTORYIIYSTEMGSHPRINTWPYSTEMGS\PRESUTFYSTEMGt was to no avail. Nickolia KIarched the boy's head backward and ran his razor sharp dagger across the OMexposed throat. A fountian of coruscating blood leaped from the youth's slit Iarteries, spraying the walls with a multitude of tiny crimson droplets.OM Moradon smiled a simple smile of pleasure as he watched Nickolia with OMutter fascination. Aimola covered her face with an ever-present handkerchief NLas she averted her gaze. Nickolai laughed with glee as he cleaned his knife Kon tr the Scepter to be stolen." LJ Barrowpine continued, "No evil maybe in the castle except the evil MKstealing the Scepter. Once the Scepter has been stolen, we must wait. King NLMaximus will sicken and die soon after the theft. While he sickene libary and saw Caneghor the Mystic scribing down JHinformation that Prince Barrowpine was rattling off. "What have you two found," demanded Magus.GE "In addition to the propechey," said Caneghor. "It seems that 9conditions must be met foKI Magus walked through the tunnel system to the libary. The network LJinterlacing all of the caverns was quite elaborate. One day, he would ask KArech how this was all made and why the dragon would want such a complex.IG He entered thрGN`p⢣ɀ @@v?v@@>>Ȉ΀ 7~7̔ y=|xqM| Ѐ=9pyȨȂȂ̝~̔`pfg₀@`|x|>>only had until the time Maximus died to recover the Sceptre.OM A seed of worry bloomed in Arech's mind. Resting comfortably within his Gnewly acquired castle, Arech listened to Magus' report with distress.NL They were sending a mighty hero after him to recover the Sceptre. Damn QOheros anyway, they were always seemed able to dave was unfathomably large as was it's chief occupant Arech PNDragonbreath. Arech wondered what his henchmen wanted now. Hack the Rouge was PNalmost unbearable, a petty thief who acted the part of an accomplished master NLcriminal. Arech laughed, hotd and gave an Oappraisal, "Book looks valuable...gold inlay on the leather...lemme see it !"PN As Hack reached for the floating book, Caneghor shouted fiercely, " No!" >His eyes blaced with mystic power, "This is for the Master."GE The csuprising for one his age.PN Hack strutted out wearing glimmering jewelry he had just liberated from OMthe warrior queen. His eyes betrayed fear as he noticed the levitating book. OM"I wish you wouldn't do that around me, I hate it !" Hack pause here and look at this,"chortled Caneghor. His eyes PNgleamed like a librarian who has found a rare and precious volume. One of the JHtomes floated in the air before Caneghor. He was studying it intensely, Fleafing through the pages with a rapidity rivolous companion, KIHack the Rouge, sought treasure in the tomb of an ancient warrior queen. LJCaneghor smiled as he turned the pages in a book and silently wished Hack 7luck, warrior queens were not renown for their booty.JH "Aha ! Hack comeoor, forming small puddles. A pair of grimy grave robbers braved the *crypt and set about exploring the tombs.OM Caneghor the Mystic, old and bent, sifted through anceint relics buried PNalong with an equally aged mummy. His young and somewhat f Partie 1O-----------------------------------------------------------------------------( IPN The crypt below the ruined keep was dank and musty. Moisture congealed on MKthe flO-----------------------------------------------------------------------------6 King's Bounty Story Book 3 Theft of the Scepter- 4O=====!====!====!====!====!====!====!====!====!====!====!====!====!====!====!===8~ Neach kept a piece of the map and he placed the remaining 8 artifacts of power which he could not use.F Let them find the Sceptre now. I will rule. Chaos will prevail.o the impossible. But not this Dtime, thought Arech, not with me. I will make it truly impossible.IG Arech put his plan into action. He buried the Sceptre in a secret LJlocation and then fragmented the map into 25 pieces. He and his followers P smoke streaming from his scaly nostrils, as he OMthought of several bloody ways for Hack to die. Hack paled as he was bathed KIin the uncomfortably warm smoke. He backed away from the immense dragon, Btrying to blend in with the natural crevices of the cavern wall.IG Caneghor decided that it was time to speak, "O Arech, mightiest of Jdragons, most cunning of all, I bring you knowladge of unbridled power."PN Arech smiled, rows of dagger-sharp teeth glistening with saliva. Cangehor GEa in OMmirrored armor, a beacon of blazing light reflecting the mid-morning sun. He PNheld the Scepter of Order high, so all could see it. Suddenly, pikemen rushed IGfrom the hastily opened castle gates, clearing a path for the charging cavalry ansed garrison that met them on the field. Bargash Eyesore JHwas especially impressive, laying waste to all about him. He pulverized 3friend and foe alike with his deadly spiked club.HF Then, Maximus appeared on the castle parapet. He was adorned. Galloping, he led the charge down to The King's Castle, home to King Maximus.EC At first the battle went well. The Baron withdrew to a hill JHoverlooking the field of battle surrounded by his entourage. His troops PNslaughtered the supriazzling white charger. Bargash stood next LJto him towering over the mounted men. Thousands of troops streched behind *them, a motley crew of men and monsters.PN Raising his gauntleted hand, the Baron signalled the trumpeter to sound PNattackd with fear.MK The Baron smiled, pretending not to notice the exchange. How quaint, PNthe one-eyed monster wanted to play with the soldiers. "Prepare the troops. I 'will lead them myself. Now, leave me.PN The Baron sat mounted upon a ddare you," he yelled. "What do you want?"LJ "We fight now," bellowed the dim-witted Bargash Eyesore. "Arech says NLattack castle now." He focused on the girl with his solitary, menacing eye, C"Kill !" Bargash smilled toothily as the slave cringe:nation, far removed form the days of conquest and glory.MK He stared in suprise as a huge cyclops burst throught the tent flaps. PNThe Baron, seemingly offended by the cyclops' lack of manners, stood up with fire in his eyes.5 "How murmered dreamily next Dto him. He contemplated her sleek back as dawn slowly approached.OM The Baron was of a once proud lineage whose mighty empire had shattered OMand collapsed upon itself until it was no more than a pitifully small island smiled. Arech did not even notice, he was already formulating a master plan.' IINL Baron Johnno Makahl streched his considerable girth across the pillows NLwhich lay strewn across the tent floor. A slave girlChaos shall rule."MK Arech shot a burst of flame across the cavern, scorching the farthest Iwall. "Excellent," he roared, "Excellent ! You both shall be rewarded."MK Hack's eyes lit up at the mention of the word reward. Caneghor merely N," he breathed.LJ Caneghor and Hack were assailed by a tepid gust of sulfurous air. As PNHack trembled, Caneghor spoke firmly, "For it ties him to the land, Arech. He MKloses the Scepter, and the Four Continents lose Order. And with out Order,  Arech grumbled a low and distant thunder. He unfurled his wings, PNenclosing the two men under an umbrella of darkness. Arech slowly lowered his KImassive head, neck extending sinuosly until he was face to face with the )humans. "Why the Scepterood King Maximus can be toppled from his throne and supplanted."OM "How is that, Caneghor ?" Arech's greed for power was aroused, "How can I dethrone Maximus ?"J "Steal the Scepter of Order," blurted the suddenly courageous Hack.HF lways knew how to please him. A very useful man, even though he was unambitious.9 "What do you bring me, master sage," queried Arech.EC "A book, milord. A book with a prophecy," intoned Caneghor. He MKstraightened, "The propecy tells how Gd knights.GE The Baron's troops hesitiated, suprised by the ferocity of the OMcounterattack. Within minutes, it was clear that Maximus had won the day. On LJhis hilltop, the Baron watched in sorrow as Bargash was caputured. It was time to flee.NL A dirt encrusted horsemen knelt before King Maximus, "My liege, Baron JHMakahl has been captured. We have thrown him in the dungeon next to his single visioned compatriot."PN The King grinned, "Well done. The Four Continents arÂ&?_~xaGEcqyx|xyp` 0>Gq< A ?osx|D (hlD| ?|`=\Ng`ogc_X\ Ć΅˅؂ل݂Ć̆˅݂ąφ˅݂ąφ˅݂ ~`pp@`@@уу&oxCye0xGx3/>_\<|+@~p~@`ÂĆ݂̆Ć݂̆`p@ă͂݃݃ă݂惀惀݃Ç܃ܳી݃݃݃݃Ć݂̆Ć݂̆ then the blinding light lanced out JHinto two twin beams of destruction. Where the two guards stood, nothing MKremained but wisps of smoke, and even these faded into oblivion. A grin of "satasfaction crossed Magus' facePN The Prince burst in Magus glared at the Prince, daring him to continue.OM "Arech will be displeased with you, most ingenious of wizards, if we do Knot finish translating the second part of the Prophecy," taunted the elf.OM Magus' finger glowed sun-bright and demise of his master.IG Prince Barrowpine stode regally into the room. The pair of guards PNescorting him remained just inside the entryway, waiting silently. The Prince Dspoke, "You should be studying, not daydreaming, O mighty wizard.": of the Elves.IG Magus wondered wht he put up with Arech's orders. Maybe he should KIresearch a way to kill the mighty dragon. Slow poison or a dry rot spell FDwould do nicely. Magus' index finger glowed eerily with power as he 'anticipated the Magus Deathspell could not belive it. NLHe the most powerful wizard on the Four Continents, upstaged by a nobody,an OMold man and his bumbling petty thief of a companion. Now reduced to reaserch Cwith the arrogant trickster Prince Barrowpine, Lord his plan was successful. He =closed his eyes and dreamt of the riches that would be his.& IIIPN A bearded wizard, garbed from head to toe in crimson, bent over the Tome NLof the Prophecy muttering to himself.e safer now that he lays in captivity."PN The Baron frowned as he lay staring at the stone ceiling. The cell just LJwould not do. Bargash snored louder than an army. Still, he contemplated, MKArech would be pleased that the first stage of ?p~bv:;?037?`0H1qap@݂Ć݂̂Nl,|x_ Fg'ca@~p? 90?݂߈φ~|`߂@ |t| plL@|\|Emonlicfn|x*@pl~G#C?}}>G"0t<!9pپ_G9rNp x~}懀惀晁惀 L?Ԧ x݀݇݁݀4 x~@`xO~@ɍC~ |x?~̃đ̳ćޑőőćı̑ı^fs44d |yx9px~đā9bnpcgđ

u?p࢈! ݀݁̃݌̃``xO~p ݇0>xs݇݇!' 惀݃݃݃݃ɀ܃ܷ̃̃݃݃̧̃ÃĆ݂̂΅??˅؆ه݂΅?ه݂惀惀惀惀惀Ć݂̂̂݃݃px|~Ć݂̆Ć݂̂ăDŽĆ̆Ć݂̂|?Ć݂̂̂݃݃qG@xv_>}ya 0;y O`Ć̆Ć݂\`~C`3x {x0Ss!lo cw#x T~ b?~a~ @~?x?ppıćޑő͑ć̳̳̳ lF64d ﻁLK K@,Ec}<ȁ0% Iߏcw6cwc򄢆Ć̇򄢆̇ċ?̃݃݃̃ćĆ̇~ݏ{s{aCGN^\xp`AჁჁ̇pxpqspsyx\313sbrs! a?ws13#7AC~< ?qnN@~\`q? pPX 46z}NLȮ`@p|wp8~~bF4t4vb~݆|=xp>x@~|p~xye_s|Gqxߍߍ(?_~>~o?W_-/o_zx!9~@pzs懀惀晁懀 8p/P<݀݁݁݀z Kǀ ;sc򄢆Ć̇򄢆̇ċ?~C<~ng'cgFn<~̃݃݃̃ćǀ during the daylight."PN Auric cursed himself softly as Ragface acquisced to Rinaldus' order. He LJcould not belive he consigned his loyal troops to slaughter just for the KIadded amusement of the two undead lords. Arech's mission could have bempty eye sockets, scanning slowly from first Auric and then to NLRagface. He spoke with a hollow voice, "There will be more death during the NLlight than in the dark. The humans will kill more of each other if they can 5see each other. We will fight."OM Rinaldus Drybone, the Lich Lord, crossed his arms. Bone, yellowed with HFage peered from the folds of his robe. His head, a human skull, gazed NLexpressionlessly outward. The burning red embers that were his eyes floated PNin otherwise eHof death, Ragface, mightiest of the Undead, spoke, "At night, we have a JHdistinct advantage. Our troops will fight better and the humans will be FDscared. After all, it is the Week of Demons and we wouldn't want to "dissapoint thier superstitions which he ECbelived would protect him from disaster, disease, and other malign OMoccurences. He was worried, the undead do not understand the foibles of the living.OM Dressed in moldering green strips of cloth and garnished with the odor J We have enough forces, let us attack by daylight," pleaded the lone %human in the room, Auric Whiteskin.OM Auric was a bear of a man, tall, heavily muscled, and full of life. He KIwore his customary Whiteskin, sewn together flesh of baby lambsgures sat MKacross from one another at a table in a dimly light room. Two were Undead, Jand the third gesticulated wildly over a map which lay across the table.PN "It cannot be done at night. It is not proper to conduct a battle after LJdusk.te hilltop. Long moon shadows PNplayed ominously over the empty courtyards, highlighting the bleakness of the Jruins. The whole countryside was dead, as were the castle's inhabitants.LJ In the still functional north wing of the castle, three fich of this."* IVMK It was after midnight. Furtive clouds stole quickly over the face of Athe moon, as if afraid to remain in any one place for too long.LJ The devestated castle crested a desolad his symbol of Order will be replaced by an MKEvil King and a symbol of Chaos.'" Magus continued, "The only kings extant 9now are Maximus and Urthrax Killspite, the Demon King."MK "Very well." sighed the Prince, "I suppose we should inform Are, "Are we really going to ally GEourselves with a Demon? Demons unnerve me more than Arech, and Arech &Dragonbreath frightens me to death."KI Magus glowered, "I like it not also, but it states clearly in this NLpassage here, "The Good King an He held it aloft and it flickered briefly like a Nlighthouse beacon. The guards reappeard, silent as ever, waiting once again.NL "Enough games, Deathspell. Tell me more about the passage in the book JHmentioning the Demons." The Prince pausedto laughter, "Really Magus, you should not go around OMdestroying my illusions like that. I shall just have to surround myself with new ones."PN Prince Barrowpine then proceeded to reach into a pouch and removed his KIfabled enchanted coin.en OMfulfilled just as easy during nightfall. To bad honor was not a expedient to him.NL Leaning over the map once more, Auric outlined his battle plan to the PNtwo Undead. The continent Saharia would be liberated from King Maximus' rule PNquickly. Afterward, Auric, Ragface, and Rinaldus would rule jointly over what was left.* VPN King's Castle was in a state of uproar. Rebels had successfully wrested NLcontrol of the entire continentt would be very thrilling to 5poison our unsuspecting Maximus at a public feast."IG Nickolia stopped moving and silence spread over the room like a MKblanket. His eyes turned to the fire andhe said, "We will side with Auric. JThe demon kingwerful this dragon Arech is, will he be able to NLcontrol a demon as he would a puppet ? I think not. Yet I cannot agree that MKlife would be much eaiser if Arech held sway in the goverment. I found his LJarguments very persuasive. Besides, I think il had said. She also pondered the treasure hoard that Arech GEhad shown her. It was to be hers if she supported him with one small indiscretion.HF "But Sir Moradon, you forgot. A demon is going to rule the Four NLContinents. No matter how pos.NL Princess Aimola, a rather striking if overweight woman known more for ECher deceitfulness than her beauty, sat upon a great stuffed chair. QOAbsentmindedly twirling a strand of her long,dark hair, she wondered what Sir NLMoradon the Cruetly promised significant KItrade monopolies for cooperating with Arech. He had hesitated when Arech OMmentioned that a demon would rule as a figurehead, but his reservations were Icleared when large parcels of land were dangled before his greedy eyendecision does not impress me as much as a man willing LJto take risks to ensure decisive action, even if it fails. I say Arech is Aright, he should rule the Four Continents rather than Maximus."OM Moradon neglected to mention that he was secre has impressed me more than this knave Maximus. Arech said he OMwould liberate Saharia and he did. Maximus was supposed to have a conference HFwith us more than a week ago about establishing trade between our two empires.PNA man of inaction and ilet them do or don't do, 7they do what they want. What are you going to do ?" OM Sir Moradon the Cruel, a knight with a rather sinister backround, took HFthe Czar's question as a cue, "I think we should ally with this Arech OMDragonbreth. Heis breath. It sounded as if he was arguing OMwith himself. "If it were anyhting but a demon I would have no problem. Yet KIthey have so much power to offer. Demons bother me, nothing else does. I NLdon't let them bother me. Demons don't care what I , which some said revealed madness, darted back and forth NLacross the room, glancing at everything and recognizing nothing. Nickolai's MKfists clenched and unclenched constantly, moving in a strange cadance with PNthe mutterings which passed under hast.LJ The Czar Nickolai, a strange and wild looking man, paced around his PNtower suite in a frenzy. His disheeveled appearance made him look more like a Fcrazed conjurer or a possessed soul than a king from a foriegn land.JH His eyesng literally when he told them that they had Cthe run of the castle until he could give them a proper audience.JH At the moment, the trio of nobles appeared to be giving the royal Dstewards a break, allowing them to prepare for the evenings fethe castle on a matter of state. They were forever poking NLaround, wandering into restricted areas with innocent looks on thier faces, OMand mercilessly running the royal stewards ragged. It seemed that the nobles PNfelt that they had to take the ki of Saharia from King Maximus in a matter of LJdays. A seemingly endless stream of refugees were pouring into the castle $daily, seeking saftey and shelter.LJ To make matters worse, a trio of disreputable nobles from a distant IGland were in will help us greatly as will Arech. We must act swiftly."OM Aimola and Moradon turned and stared at one another. Maybe the rumors LJwere true, their sorcerer Lord Nickolia had cast one spell to many in his thirst for power.PN Nickolia made for the door and thrust it open. A kitchen boy, no doubt MKsent to notify the trio of the exact time they were expected at the feast, MKpaled with fear at being caught evesdropping. The Czar picked up the child LJroughly and shut the door. Gri, remain is the LO BYTE.KIuse (0-255) convert to make it hex. (0-16meg): dec/65536 - int is the HI MKBYTE, remain is the lo/mid byte combo. Perfom the (0-65535) convert to get the lo & MID byte values.OM0-15 to hex table: 0-9 is simply 0-9.d then the seven "adventure" spells. These are 1 . byte each, and thus range from 0 to 255.Calucation info:Ldecimal to hex (0-255): dec/16 - int is the first part, remain the second.KI (0-65535): dec/256 - int is the HI BYTEis the real number (spells raise this PN temp). This is a 2-byte value, with a range of 0-65535. Stored in lo/hi format.QO(4) The spell points are stored right before the 2nd leadership number - the QO seven "combat" spells, antes long, and is stored in PN lo/middle/hi format - standard 6502 setup. This is about 16 bytes into  the sector.PN(3) The leadership points are stored TWICE - the first occurance is the PN current number, and the second and spell points. I won't bore you NLwith the details - you can find them out for your own. However, here's some info that'll help:C(1) All numbers are stored in HEX - base 16. Thus 100 is $64 hex.PN(2) Gold is a 0-16meg range, thus it is 3 byd acts just like the orignal store-bought copy)PNCheat info: The character is saved on track $16 of side "B" - various data is MKscattered over this track, but the important stuff is on track $16, sector OM$0D - stuff like gold, leadership points, SECTOR (not a block) editor to read Track $00, Sector $0F from the MKboot disk (side "A") and write it to Track $00, Sector $00 - this replaces NLthe crack boot with the normal boot. Smuck Load indeed. (at this point, the Jgame is 100% playable, an. Wonderful IG(ah-hem) didn't realize that the //c 5.25 boot code must use the Apple NLdefined entry point, instead of the hacker-defined entry point. No big loss Jin removing the title page, even though the "mini games" are sorta nice.MKUse any.Ci.A. Team.O_____________________________________________________________________________PNFirst off, let's remove the crack page & fix the game for the //c at the same OMtime. This is to be done to the "Ramsacker" copy of the game - MrO-----------------------------------------------------------------------------K Fixing King's Bounty for the //c; removing the crack page; cheat notes4 Thanks to The I~O=====!====!====!====!====!====!====!====!====!====!====!====!====!====!====!===8~nning savagely, he drew a long sharp dagger from a hidden sheath. 10 is "A", 11 is "B", 12 is "C", 13 is "D", 14 is "E", and 15 is "F".O-----------------------------------------------------------------------------TO=====!====!====!====!====!====!====!====!====!====!====!====!====!====!====!===L +2 +4000=Paladin - 80 3 1* 1000=Crusader 2 +80 +4 +2 +1000=Avenger 7 +240 +5 +2 +2000=Champion 13 +400 +6 ------------- ----=Knight - 100 2 1* 1000=General 2 +100 +3 +1 +1000=Marshal 8 +300 +4 +1 +2000=Lord 14 +500 +5 s equal to the damage they inflict11 Demons may halve any troopDCharacter Villains Leadership Maximum Spell Commission @Advancement Caught # spells Power per weekC-----------------------------------------------4 Living Trolls regenerate to full hit points-5 Druids may cast 3 Lightning Bolt spells 6 Orcs have 6 shots7 Giants have 6 shots 8 Dragons are immune to magic'9 Ghosts absorbs creatures they killD10 Vampires heal thier own wound 1500 E=Demons 11 6 50 Fly+1 5-7 3000 ENotes:------QO1 Archers have 12 shots )2 Archmages may cast 2 Fireball spells3 Elves have 24 shots000 D Dungeon=Skeletons 2 3 2 1-2 40 E=Zombies 2 5 1 2-2 50 E=Ghosts 9 4 10 3 3-4 400 E=Vampires 10 5 30 Fly+1 3-6 75 D=Dwarves 3 20 1 2-4 350 C=Ogres 4 40 1 3-5 750 D=Giants 7 5 60 3 10-20/5-10 2000 C=Dragons 8 6 200 Fly+1 25-50 50 C=Elves 3 3 10 3 1-2/2-4 200 C=Trolls 4 4 50 1 2-5 1000 D=Druids 5 5 25 2 2-3 700 CHILLS=Orcs 6 2 5 2 2-3/1-2 Barbarians 4 40 3 1-6 750 C=Archmages 2 5 25 Fly+1 2-3 1200 CFOREST=Sprites 1 1 Fly+1 1-2 15 C=Gnomes 2 5 1 1-3 60 5 35 1 6-10 1000 BPLAINS=Peasants 1 1 1 1 10 A=Wolves 2 3 3 1-3 40 D=Nomads 3 15 2 2-4 300 C=itia 2 2 2 1-2 50 A=Archers 1 2 10 2 1-2/1-3 250 B=Pikemen 3 10 2 2-4 300 B=Cavalry 4 20 4 3-5 800 B=Knights3 Kings Bounty Reference CardAMonsters Skill Hit Points Movement Damage Recruitment MoraleG---------------------------------------------------------------------CASTLE=Mil+2 +4000=Barbarian - 100 2 0* 2000=Chieftain 1 +100 +2 +1 +2000=Warlord 5 +300 +3 +1 +2000=Overlord 10 +500 +3 +1 +2000=Sorceress - 60 5 2 3000=Magician 3 +60 +8 +3 +1000=Mage 6 +180 +10 +5 +1000=Archmage 12 +300 +12 +5 bO=====!====!====!====!====!====!====!====!====!====!====!====!====!====!====!===8~ K d 9,607Uzare 41,12 Vengeance 7,38Zyzzarzaz 46,43 Zaezoizu 58,48 13,608Tylitch 9,18 Topshore 5,507Xelox 45,6 Yakonia 49,8*Saharia Saharia*------- -------8Spockana 17,39 Grimwol ----------8Endryx 11,46 Centrapf 9,397Goobare 41,36 Japper 13,78Hyppus 43,27 Overthere 57,578Lorshe 52,57 Simpleton lan's Landing 3,378Mooseweigh 25,39 Midland 58,337Quinderwitch 42,56 Underfoot 58,47Yeneverre 19,19 Wood's End 3,8-Archipelia Archipelia----------- 51,28,Forestria Forestria,--------- ---------8Basefit 47,6 Anomaly 34,238Duvock 30,18 Dark Corner 58,608Jhan 41,34 E6,57 Nyre 50,138Portalis 58,23 Path's End 38,508Rythacon 54,6 Quiln Point 14,278Vutar 40,5 Riverton 29,128Wankelforte 40,41 Xoctan 7Faxis 22,49 Hunterville 12,37Irok 11,30 Isla Vista 57,58Kookamunga 57,58 King's Haven 17,218Nilslag 22,24 Lakeview 17,448Ophiraund X,Y Towns: X,Y.Continentia Continentia.----------- -----------8Azram 30,27 Bayside 41,588Cancomar 36,49 Fjord 46,35 = 10-19 & Many = 20-49' A Lot = 50-99 ( A Horde = 100-499* A Multitude = 500+ : Locations Locations7Castles: 6 L = Low morale (if any low in army)$ N = Normal morale< H = High morale (only if all units are H) $ A Few = 1-9' Some A B C D E, Other A N N N N N, Units B N N N N N, In C N N H N N, Army D L N L H N, E L L L N N +1000%* = Must learn magic to cast spellsM Morale Chart  1 Units Morale Group , M __________________________________________________________________________N! !N! 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If you do it right< you won't loose a hit point. RUN LEFT, UP <>L RUN LEFT (healing potion above 5th roof panel from right), RUN &B JUMP pit (see Appendix), stand on pad, RUN LEFTe, IIc.L Tous les mots en MAJUSCULE sont expliqu{s @ la fin dans l'Appendix.INIVEAU 1 - You learn how to move, get the sword, and kill two guards.I Steps - RUN RIGHT (down, across loose panel to wall). Do a CAREFULLYB tick.OM UTILISEZ SEULEMENT CETTE SOLVE QUAND VOUS ETES FRUSTRE DE NE PAS FINIR LJVOTRE NIVEAU. Ce jeu est trop bien pour le finir du premier coup. Jordan LJMechner est le createur du meilleur jeu qui n'est jamais exist{ sur votre Apple II__!PN Le jeux se d{compose en 12 niveaux tous plus dur les uns que les autres. MKPour r{ussir @ sauver la princesse il vous faut finir les niveaux en 4 1/2 minutes chacuns en moyenne.< Pressez -"J" pour recalibrer votre joys !N! by Prof. Zap !N! Oct. 13,1989 !N!________________________________________________________________________ur !N! !OM! PRINCE OF PERSIA !N! D{but Traduction : MvCamillo rL`frL`frL`fr@r` <>N UP, UP, LEFT <>, KILL 2ed TYPE GUARD, LEFT over pad, UP <>I LEFT to pad (potion below), CAREFUL STEP one panel left, JUMP; & maybe GRAB, JUMP over second pad, LEFT <>8 LEFT, DOWN, KILL 2ed TYPE GUARD, LEFT <>J First potion is good, second is bad (notice color of bubbles),! LEFT, UP, LEFT <>K 2 potions above 2ed panel, CAREFUL STEP to pit, JUMP left, KILLH 2ed TYPE GUARD, LEFT <>, and0 only take 3 to 4 minutes of time.F Steps - Right to pad, RUN LEFT <>, LEFT, DOWN, LEFT, UP <>G RUN LEFT, and jump second pad (start jump five squares from" left), RUN LEFT <>? RUN Lo left pit as described above, JUMP PIT, LEFT <>/ LEFT, UP <>M You should have over 43 minutes left. If not, replay the NIVEAU.JNIVEAU 4 - You get "Strengths Potion, solve mystery of the mirror,ck him off the right edge with repeatedG KILL 2ed TYPE GUARD. Only advance toward him when you hearA the honk sound of wounding him. Take your time here.. CAREFUL DROP, CAREFUL DROP, <>O Back skeleton t LEFT, DOWN <>C RUN RIGHT to pad (exit door opens), RUN LEFT, UP <>< RIGHT, UP, LEFT, UP, CROSS BLADES1, RIGHT <>J --> When you drop down the skeleton comes to life. You can't killD a skeleton, so bathe difficult sequence. If you die after this point! you will return here.) RUN LEFT (potion here) <>A RUN LEFT, DOWN (skeleton here), LEFT, UP, LEFT <>K LEFT, CROSS BLADES1, LEFT, DOWN, RIGHT, DOWN,to left edge, JUMPG <>, RUN LEFT <>,RUN & JUMP pit (while in air, pressG left to run), RUN LEFT <>, RUN & JUMP & GRAB, after youB grab the ledge, repeatedly push the joystick up <>J This ends inue from here.)& CAREFUL STEP to left edge,D --> This next sequence must be done quickly, & 100% correct.K This five part jump is tough. Skip optional area for practice.E JUMP, JUMP, RUN one step, CAREFUL STEP CAREFUL DROP, DOWN, do three CROSS BLADES2, LEFT <>E LEFT, DOWN <>, CAREFUL STEP to left edge, JUMP <>F You hear a gate open. You must get to it before it closes.C (If you skipped the optional part, contt gets you an additional strength.F If you want it -) CAREFUL STEP to chasm, JUMP right <>@ RIGHT, dislodge 5th roof panel from right, UP <>I --> RIGHT <>, CROSS BLADES1, UP, UP, drink "Strength Potion",C ound, JUMP,: step RIGHT, step RIGHT, turn around, UP <>A UP, UP, turn around, CAREFUL STEP to pit, JUMP <>I CAREFUL STEP to next chasm, JUMP, JUMP, you hear a gate open,K (The next part is optional, ion you can save your game to the start of your NIVEAU.I You get a increase "Strength Potion", do a difficult five< part jump, and defeat an unkillable skeletonH Steps - RIGHT <>, RIGHT, turn around, UP, UP, turn arIGHT? (second route is UP past guard to the right) <>L RIGHT, STOP in front of open door, UP <>M You should have over 50 minutes left. If not, replay the NIVEAU.NNIVEAU 3 - From now on spikes, LEFT <>, LEFT, JUMP PIT, UP, LEFT <>3 LEFT, remove left roof panel, UP <>K CAREFUL STEP left, Turn around, UP, turn around, CAREFUL JUMP &I GRAB ledge, turn around, CAREFUL JUMP & GRAB ledge, UP, RLEFT, UP turn around, UP <>I --> CAREFUL STEP, turn around, UP, press button (drinks "StrengthH Potion" giving you 4 hit points), RIGHT, CAREFUL DROP, LEFT,1 DOWN <>, RIGHT, DOWN, LEFT <>N LEFT, STOP EFT knocking loose two floor panels, UP <>I --> CROSS BLADES1, drink "Strengths Potion", CROSS BLADES1 <>G JUMP first pit, RIGHT till 1 square from second pit, JUMP &6 maybe GRAB (CAREFUL STEP if needed) <>; JUMP, RUN RIGHT <>, RUN RIGHT, DOWN, <>L RIGHT through open gate <>, RUN & JUMP (potion below) <>O RIGHT, DOWN (potion), UP, CROSS BLADES1, STOP, KILL 2ed TYPE <>I RIGHT, UP <>, UP, turn a CROSS BLADES2, LEFT <>F STOP on first pad, CAREFUL STEP 2 panels to the left,7 JUMP 2ed pad, LEFT <>, LEFT <>N Special Potion here (If you drink it, you don't get hurt fromB n>, LEFT,8 --> "Repeat Path" starts here, UP, UP <>O CAREFUL STEP, turn around, UP, RIGHT, UP, KILL 2ed TYPE GUARD,8 RUN LEFT across two loose panels <>H LEFT, DOWN, RIGHT, DOWN. twoNS>>L CAREFUL DROP, push button for over 1 second, CAREFUL DROP <>( Push button, UP, LEFT <>M CAREFUL JUMP & GRAB (you fly over middle column), UP, LEFT <>? CAREFUL STEP through all spikes, LEFT >, CROSS BLADES1 <>L KILL 2ed TYPE GUARD, RUN RIGHT <>, DOWN (potion here) <>K RUN RIGHT across pad <>, STOP on first pad, CAREFUL STEP to2 edge of second pad, JUMP, RIGHT << Steps - PRESS BUTTON, UP, RUN LEFT <>, STOP at edge, RUN RIGHT <>O RUN & JUMP, RIGHT <>, STOP, KILL 2ed TYPE, CROSS BLADES1 <>N JUMP 5th panel from left (if it drops you can't win), RIGHT <>E RemoOWN <>M You should have over 34 minutes left. If not, replay the NIVEAU.NNIVEAU 7 - NIVEAU has many traps. There is a Strengths Potion at the end,8 if you have the extra time needed to get it.M>N CAREFUL STEP to pit, JUMP, CAREFUL STEP to spikes, RUN LEFT <>K --> STOP after pit, KILL FAT GUARD (see Appendix), RUN LEFT, <>M RUN & JUMP pit <>, RUN LEFT (see your shadow across the pit),, DIf not, replay the NIVEAU.QONIVEAU 6 - You kill fat guard, catch up on lost time by finishing the B NIVEAU in only one minute, and see your shadow again.J Steps - RIGHT to pad, RUN LEFT <>, STOP on two spikes, LEFT <>>; CAREFUL STEP to pit, JUMP, KILL 2ed TYPE GUARD,F stand on pad, RUN LEFT <>, RUN & JUMP pit, LEFT <>B LEFT across pad to door, UP <>M You should have over 35 minutes left. T, DOWN, LEFT <>, CAREFUL DROP <>9 Potion here, CAREFUL JUMP & GRAB, LEFT <>M KILL 2ed TYPE GUARD (two potions hidden above), DOWN, LEFT <>M KILL 2ed TYPE, RUN LEFT <>, JUMP PIT (2 potions below) <>O RIGHT, UP, KILL 3rd TYPE GUARD (see Appendix), RIGHT, UP, UP <>M UP, RIGHT <>, DOWN, RIGHT, UP, two CROSS BLADES2, RIGHT, yourC shadow will drink the "Strength Potion", UP, LEFT<>8 LEFFT to door, UP <>M You should have over 39 minutes left. If not, replay the NIVEAU.INIVEAU 5 - You see your shadow, and only take 3 to 4 minutes of time.) Steps - LEFT to pad, RUN RIT, DOWN, CROSS BLADES1 <>, LEFT to pad (exit door opens),I CAREFUL STEP right <>, CROSS BLADES1, UP, RUN LEFT <>M --> RUN LEFT & jump through mirror (shadow leaves right), LEFT <>PN RUN & JUMP, LEFT <>, LEround, CAREFUL JUMP, RIGHT <>L RUN RIGHT, STOP on spikes, RUN RIGHT <>, STOP, KILL 2ed TYPE. GUARD, RUN RIGHT across pad <>M RIGHT across loose panel(potion below)<> RIGHT,UP,RIGHT<>M RIGHext fall, but its not need), CAREFUL DROP <>@ LEFT to pad, If you are low on time, end NIVEAU withE RIGHT to pad, LEFT to door, UP <>@ For a additional "Strength Potion" do the following:N RIGHT<>, RIGHT<>, drink "Strength Potion", LEFT<>K LEFT, UP, RIGHT <>, RIGHT across 2 loose panels <>5 JUMP, UP, CAREFUL JUMP & GRAB <>L Do "Repeat Path" here, but CAR, CAREFUL DROP<>, LEFT, DOWN(potion to right), 2DOWNs<>N DOWN, CROSS BLADES1 to pad, CROSS BLADES1, LEFT to pad, RIGHT, UP,G RIGHT <>, RIGHT across pad, CROSS BLADES1, RIGHT <>F KILL 2ed TYPE GUARD, RIGHTEFT <>J RUN & JUMP & GRAB, CAREFUL DROP, LEFT <>, JUMP, UP, removeG roof panel, UP ("Upside Down Potion" on right), LEFT <>M --> Drink "Strength Potion ("Upside Down Potion" below), Right <>O DOWN>, RIGHT, UP <> 3 UPs <>M UP, JUMP right, JUMP left, LEFT across pad, release stick leavingK screen <>, JUMP 4th panel, KILL 2ed TYPE GUARD, LEFT <>L RUN & JUMP (potion below, difficult to get), UP, RUN Lk, RUN & JUMP off screen <>5 LEFT, DOWN, JUMP pad in last panel <>F JUMP, 2 DOWNs <>, RUN LEFT release stick after leavingB screen <>, PRESS BUTTON (to be safe), panel drops,< JUMP right <IGHT <>J RIGHT <>, CROSS BLADES1, KILL 2ed TYPE GUARD, RIGHT <>' UP, UP (potion), UP <>,M UP, LEFT, UP, CAREFUL STEP, CAREFUL JUMP & GRAB, UP, RIGHT <>N KILL 2ed TYPE GUARD, JUMP, JUMP bacnutes left. If not, replay the NIVEAU.INIVEAU 9 - Another "Strengths Potion", plus two "Upside Down Potions"O Steps - LEFT <>, LEFT across pad, CROSS BLADES2, JUMP second pad <>@ LEFT, UP, UP <>, turn around, JUMP, REFUL STEP right <>O 2 CROSS BLADES2, RIGHT, wait at gate for mouse, CAREFUL DROP <>G CAREFUL STEP across 2 spikes, LEFT <>, STOP at door, UP& <>M You should have over 24 miOSS BLADES1, KILL 2ed TYPE, right CROSS BLADES1, stand on pad,F CROSS BLADES1, LEFT, CAREFUL JUMP pad in left panel <>B CAREFUL JUMP & GRAB, LEFT (ignore closing gate) <>J 2 CROSS BLADES2 <>, STOP on pad, CARtick left, RUN LEFT <>> RUN LEFT (ignore everything on screen) <>H RUN & JUMP <>, STOP on pad, RIGHT off screen <>J Put face on gate, RUN LEFT <>, RUN & JUMP pit, LEFT <>L CRyou go off= screen <>, KILL 2ed TYPE GUARD, stand on pad,D --> This next sequence must be done quickly, & 100% correct.= RUN RIGHT off screen <>, RUN LEFT <>J RUN & JUMP while in air press sRIGHT <>, CAREFUL STEP over spikes, RIGHT <>? KILL 2ed TYPE GUARD, RIGHT <>, RUN RIGHT <>K RUN & JUMP, & GRAB, UP, UP, CAREFUL JUMP & GRAB (potion above),F stand 1 panel from left edge, RUN LEFT, STOP as LEFT, DOWN (potion here), CAREFUL JUMP & GRAB, DOWN, DOWN <>N 2 DOWNs,CROSS BLADES1<>,CAREFUL STEP over 2 spikes,RIGHT<>H DOWN, RIGHT <>, CAREFUL STEP over 2 spikes, RIGHT <>N RIGHT <>, guard in the dungeon, the NoMove Guard.6 NIVEAU has many traps. The mouse returns.N Steps - LEFT (evil potion right), UP, RUN LEFT, STOP as screen ends <>H KILL NoMove GUARD (see Appendix), CAREFUL JUMP & GRAB <>LEFUL JUMP across hole at top.& <>@ Notice mouse that leaves Princess after this NIVEAU.M You should have over 28 minutes left. If not, replay the NIVEAU.LNIVEAU 8 - You kill the toughest <>, RIGHT across pad, DOWN,1 UP at door <>M You should have over 19 minutes left. If not, replay the NIVEAU.JNIVEAU 10 - Has a difficult screen with two sets of blades, & two pads to cross nearM Steps - LEFT, DOWN, Right across pad <>, (panel drops) Stop, KILL 2edJ TYPE GUARD, RIGHT >, RIGHT across loose panel & pad <>O --> RIGHT to pad, UP, CROSS BLADES2, 2 CAREFUL STEPs, JUMP over 2 pads,I Stand on pad (see sword above), CAREFUL DROP <>D LEFT to pad, LEFT <>, LEFT to edge, RUN RIGHT <>F 2 panels from edge RUN & JUMP & GRAB, UP, RUN RIGHT <>C RUN RIGHT across loose panels, STOP at tower, NS>>I UP, turn around, UP to knock out roof, turn around, UP <>5 UP, RUN & JUMP as you leave screen <>3 UP, RUN left across loose panels <>8 RUN & JUMP pit, UP <>, UP, UP, UP <>? oment you land press diagonally up to start JUMP <>B Halfway in the air press right to start your RUN,= Press diagonally up two steps into next run,H Halfway in the air press right to start your RUN <>G UP, UP, LEFT to spikes, RUN LEFT across loose panels <>L Start JUMP as soon as screen appears, PRESS BUTTON, 2 UPs <>6 UP, LEFT until you don't show, turn aroundD --> This next sequence must be dteen only takes one minute, so all the rest on yourH time can bu used on this NIVEAU. You'll do an amazing threeD part jump, and have to face both your shadow and Jaffar.@ Steps - RIGHT <>, UP, UP, RIGHT across pillar, UPll 2ed TYPE GUARD, RIGHT <>< RIGHT, DOWN, LEFT to pad, RIGHT, UP, LEFT <>1 UP at door <>M You should have over 11 minutes left. If not, replay the NIVEAU.NNIVEAU 12 - NIVEAU thire panels & through gate <>J UP, RUN RIGHT across 2 loose panels, STOP, Kill 2ed TYPE GUARD4 (potion above), RUN & JUMP & GRAB <>C PRESS BUTTON again as the panel drops, UP, RIGHT <>8 RIGHT, UP, Kianel from left, UP <>= Potion here, RUN RIGHT across loose panels <>2 RUN RIGHT to wall, CAREFUL DROP <>O RUN & JUMP left to pad, 1 CAREFUL STEP right, JUMP, RUN RIGHT<>? RUN RIGHT across loos RUN LEFT across loose panels<>, RUN & JUMP last 2 panels<>O Drink "Strengths Potion", Careful Step to edge, CAREFUL JUMP &GRAB,J UP, RIGHT, UP, RIGHT<>, RUN & JUMP & GRAB, UP, RIGHT<>6 Remove 2ed roof pplus 3 runs across loose floors.H If you are running out of time, skip the "Strengths Potion".O Steps - UP, RUN RIGHT <>, RUN & JUMP & GRAB(potion below, hard to get),5 Remove 3 roof panel from right, UP <>N across loose panel to pad, RIGHT to hole, CAREFUL DROP,F KILL 2ed TYPE GUARD, UP at door <>M You should have over 14 minutes left. If not, replay the NIVEAU.KNIVEAU 11 - Another "Strengths Potion, E GUARD, LEFT <>E LEFT across pad (potion here), RUN LEFT across pad <>@ LEFT across loose panel, DOWN, LEFT, UP, LEFT <>O KILL 2ed TYPE GUARD, remove left roof panel, UP <>, DOWN <>H LEFT & blades one second after the right blades have opened <>M UP (potion right & up), remove roof panel, UP <>, JUMP <>M RUN LEFT <>, RUN LEFT across loose panels, turn at end <>, KILL 2ed TYPUP <>@ Remove 5th panel from right, UP on right side <>A CAREFUL STEP 3 panels right, turn around, RUN & JUMP,0 press left in air to RUN LEFT <>I --> UP, RUN LEFT across two loose panels, your shadow drops down,L protect yourself by fighting through one sequence of blows,> press DOWN or backwards to sheath your sword,% press DOWN to squat,N press diagonally down to frog hop to shadow &quickly, & try a 2ed attack. When blade tips are; overly crossed, he is likely to wound you.0LEFT --------- RUN LEFT, or CAREFUL STEP left.;PRESS BUTTON - Press, and hold either button on joystick.2RIGHT -------- RUN RIGHT, or CAR backward. In distinct, separate motions, move joystick LEFT,O then UP, & then press button twice. Alternate between UP, andO button till he stops fighting. After the honk of wounding him,N move forward After the honk ofN wounding him, move forward quickly, & try a 2ed attack. Over@ half his wounds occur on the first button push.HKILL NoMove GUARD - Guard does not advance unless you move forward, orN ghtly toward him, and push button again.OKILL FAT GUARD - Just before he attacks, press button, push up, press button,M etc, & continue until he stops swinging. Always finish withH a button push, so you won't back up. immediately move slightly toward him, and push button again.JKILL 3rd TYPE GUARD - As tips of swords cross, alternate between pushingK the joystick up, & pressing button. After wounding guard,M immediately move sliREFUL JUMP.NKILL 1st TYPE GUARD - Every time the tips of the swords cross, press button.KKILL 2ed TYPE GUARD - As the tips of the swords cross, press joystick up,G and then press button twice. After wounding the guard,M immediately after it closes,0 CAREFUL STEP through one blade.,DOWN --------- RUN off ledge to drop down.KJUMP --------- press joystick up, or diagonally up depending on location.?JUMP PIT ----- Do either a RUN & JUMP PIT, or a CAleft or right.8CLIMB UP ----- Hold down button, and push joystick up.KCROSS BLADES1- CAREFUL STEP next to the first blade, immediately after it7 closes, run through all of the blades.MCROSS BLADES2- CAREFUL STEP next to the blade,EFUL STEP to the hole so that your toes are hanging over9 the edge. Press joystick diagonally up.HCAREFUL JUMP & GRAB - Do a CAREFUL JUMP while holding down the button.OCAREFUL STEP - Hold down button & repeatedly move the joystick s on computer monitor.LCAREFUL DROP - CAREFUL STEP to the hole so that your toes are hanging overJ the hole. Turn around. Hold the button down as you push8 the joystick down. Release the button.LCAREFUL JUMP - CAR You find the princess and live happily ever after. Weak ending.M __________________________________________________________________________; Appendix of Capitalized Words:<> ------- a new screen appearIf you even have 30 second lift, you can finish the game.-NIVEAU 13 - Just you and the princess here.E Steps - RIGHT to pad, RUN LEFT <>, RUN LEFT across pad <>B RUN LEFT across pad <>, RUN LEFT across pad <>K UP, JUMP <> RUN RIGHT across loose panel, STOP,D kill Jaffar (use KILL 3rd TYPE GUARD), JUMP pit on left,/ CAREFUL STEP left off screen <>F JUMP pit (& column), UP at door <>E gain hit point,> RUN LEFT <>, RUN LEFT off edge of cliff <>M CAREFUL DROP, UP, LEFT <>, STOP (roof falls), RUN LEFT <>G STOP (roof falls), JUMP pit, RUN LEFT <>, UP, UP <>I --> UP, LEFT, EFUL STEP right.KRUN & JUMP --- Move joystick left, or right to run. When you are one andK half to two floor panels from the pit press diagonally up.KRUN & JUMP & GRAB - Do a RUN & JUMP, while in air, release stick, & pressG button, after you grab the ledge, push the joystick up%RUN LEFT ----- Press joystick left.&RUN RIGHT ---- Press joystick right.KSTOP --------- release joystick slow enough that the prince stops without going backwards4 MvCamillo fait GEpas de mal) que ce n'est pas dans mes habitudes de critiquer mais l@ c'{tait plus fort que moi ....5 Un dernier point, la musique est de Max a Gaz.A AmicalementA 9remarque pourquoi pas ??? dans une soci}t{ capitaliste.6 On pouvait critiquer Godf... pour ces cours....?= Je tiens quand m^eme @ signaler aux personnes qui ne me IGconnaissent (comment \a existe encore ? ... un peu megalo mais \aain (cf : HACKERCHEST). Je ne suis pas contre GEl'id{e de faire payer des softs d{plomb{s mais alors des imports.... ECmais o| allons nous nous arreter pour se faire du fric. Car ils ne A?sont pas les seuls @ importer mais ceux, ils se font du Bl{... Cette petite page d'infos a pour but d'informer les isol{s({es) de l'Apple Imports :B@ Je tiens aussi @ rappeler que TMVG importe des softs alors 0renseignez-vous et en plus c'est GRATUIT....IG C'est pas comme certur obtenir des softs call %them on 36-15 RTEL BAL THE THIEVES.B Ils sont supers sympas et font parti des Elites on Apple //HF The Phoenix Corporation vient d'arreter ses activites. Donc plus !de cracks sign{s PHC. Dommage !GE{ro vous satisfera et j'attends vos >observations sur 36 15 code RTEL Bal MVGANG ou @ ma BP* La vie de l'Apple //c & //e infos :9 Un nouveau groupe vient de se cr{er : THE THIEVES.EC Ils d{plombes et c'est gratuit... Posenation ceci afin de pouvoir vous donner 3le max de docs possibles dans le moins de temps. 7 Pour imprimer les fichiers, rien de plus simple.D Vous bootez AppleWorks et vous r{cuperez les fichiers et ....>< J'espere que ce num by MvCamillo4 -------------------------$ Hello to you... Applemaniac !EC Le deuxieme num{ro de POWER DOCS SERIES ressemble beaucoup au GEpremier au niveau de la pr{ZF Parmis les vaches,D April 30th, 19906 Introduction POWER DOCS 20~O=====!====!====!====!====!====!====!====!====!====!====!====!====!====!====!===p~ UP ----------- press joystick up, or do a CLIMB UP